王刚 1 年之前
父節點
當前提交
1e7111a18c

二進制
DevOps/flscfg/Client.bytes


+ 82 - 0
DevOps/flscfg/Log/log.txt

@@ -54,3 +54,85 @@
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-activity_levelgift success
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-activity_levelgift success
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-ver success
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-ver success
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-client success
 [2023-07-11 16:10:57] [info] gamecfg-999.999.999-client success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-task success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-globalsettings success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-service_schedule success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-task_step success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-sysmail success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-clientVersionHistory success
+[2023-07-18 14:14:57] [info] gamecfg-999.999.999-zonelist success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-errmsg success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-skills success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-waves success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-activity_day7 success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-token_PublicGift success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-activity_tiligift success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-activity_levelgift success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-ver success
+[2023-07-18 14:14:58] [info] gamecfg-999.999.999-client success
+[2023-07-18 15:14:37] [info] gamecfg-999.999.999-globalsettings success
+[2023-07-18 15:14:37] [info] gamecfg-999.999.999-task success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-service_schedule success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-task_step success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-sysmail success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-clientVersionHistory success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-zonelist success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-errmsg success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-skills success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-waves success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-activity_day7 success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-token_PublicGift success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-activity_tiligift success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-activity_levelgift success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-ver success
+[2023-07-18 15:14:38] [info] gamecfg-999.999.999-client success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-globalsettings success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-task success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-service_schedule success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-task_step success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-sysmail success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-clientVersionHistory success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-zonelist success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-errmsg success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-skills success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-waves success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-activity_day7 success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-token_PublicGift success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-activity_tiligift success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-activity_levelgift success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-ver success
+[2023-07-18 15:28:58] [info] gamecfg-999.999.999-client success
+[2023-07-18 15:44:50] [info] gamecfg-999.999.999-globalsettings success
+[2023-07-18 15:44:50] [info] gamecfg-999.999.999-task success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-service_schedule success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-task_step success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-sysmail success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-clientVersionHistory success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-zonelist success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-errmsg success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-skills success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-waves success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-monster success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-activity_day7 success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-token_PublicGift success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-activity_tiligift success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-activity_levelgift success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-ver success
+[2023-07-18 15:44:51] [info] gamecfg-999.999.999-client success
+[2023-07-18 17:02:37] [info] gamecfg-999.999.999-globalsettings success
+[2023-07-18 17:02:37] [info] gamecfg-999.999.999-task success
+[2023-07-18 17:02:37] [info] gamecfg-999.999.999-service_schedule success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-task_step success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-sysmail success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-clientVersionHistory success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-zonelist success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-errmsg success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-skills success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-waves success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-monster success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-activity_day7 success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-token_PublicGift success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-activity_tiligift success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-activity_levelgift success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-ver success
+[2023-07-18 17:02:38] [info] gamecfg-999.999.999-client success

+ 37 - 1
DevOps/flscfg/codegen/cs/GameConfigData.cs

@@ -2,7 +2,7 @@
  // 由CodeGenerator创建。
  // 由CodeGenerator创建。
  // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
  // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
  // author: gwang 
  // author: gwang 
- // 日期: 2023-07-11 16:10:56
+ // 日期: 2023-07-18 17:02:38
 ////////////////////
 ////////////////////
 
 
 using System;
 using System;
@@ -98,6 +98,42 @@ public partial class GameConfigData
     /// </summary>
     /// </summary>
     public Func<Int32, sm_errmsg> GeterrmsgMo = key => _moGetById<Int32, sm_errmsg>(key, Ins.errmsg, "errmsg");
     public Func<Int32, sm_errmsg> GeterrmsgMo = key => _moGetById<Int32, sm_errmsg>(key, Ins.errmsg, "errmsg");
     /// <summary>
     /// <summary>
+    /// 技能表 key(typeId)
+    /// </summary>
+    [sm_modProp]
+    public Dictionary<Int32, sm_skills> skills => _skills ??= data.TryGetValue("skills", out var jtk) ? jtk.ToObject<Dictionary<Int32, sm_skills>>() : default;
+    private Dictionary<Int32, sm_skills> _skills = null;
+
+
+    /// <summary>
+    /// 技能表
+    /// </summary>
+    public Func<Int32, sm_skills> GetskillsMo = key => _moGetById<Int32, sm_skills>(key, Ins.skills, "skills");
+    /// <summary>
+    /// 战斗: 波次表 key(gateId)
+    /// </summary>
+    [sm_modProp]
+    public Dictionary<Int32, List<sm_waves>> waves => _waves ??= data.TryGetValue("waves", out var jtk) ? jtk.ToObject<Dictionary<Int32, List<sm_waves>>>() : default;
+    private Dictionary<Int32, List<sm_waves>> _waves = null;
+
+
+    /// <summary>
+    /// 战斗: 波次表
+    /// </summary>
+    public Func<Int32, List<sm_waves>> GetwavesMo = key => _moGetById<Int32, List<sm_waves>>(key, Ins.waves, "waves");
+    /// <summary>
+    /// 战斗: 怪物表 key(id)
+    /// </summary>
+    [sm_modProp]
+    public Dictionary<Int32, sm_monster> monster => _monster ??= data.TryGetValue("monster", out var jtk) ? jtk.ToObject<Dictionary<Int32, sm_monster>>() : default;
+    private Dictionary<Int32, sm_monster> _monster = null;
+
+
+    /// <summary>
+    /// 战斗: 怪物表
+    /// </summary>
+    public Func<Int32, sm_monster> GetmonsterMo = key => _moGetById<Int32, sm_monster>(key, Ins.monster, "monster");
+    /// <summary>
     /// 活动: 七日签到 key(day)
     /// 活动: 七日签到 key(day)
     /// </summary>
     /// </summary>
     [sm_modProp]
     [sm_modProp]

+ 66 - 0
DevOps/flscfg/codegen/cs/sm_monster.cs

@@ -0,0 +1,66 @@
+////////////////////
+ // 由CodeGenerator创建。
+ // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
+ // author: gwang 
+ // 日期: 2023-07-18 16:26:04
+////////////////////
+
+using System;
+using Newtonsoft.Json;
+
+/// <summary>
+/// Static Modle monster 战斗: 怪物表
+/// </summary>
+sealed public partial class sm_monster
+{
+
+    /// <summary>
+    /// 自增编号 
+    /// </summary>
+    public Int32 id { get; set; }
+
+    /// <summary>
+    /// 名称 
+    /// </summary>
+    public String name { get; set; }
+
+    /// <summary>
+    /// 等级 
+    /// </summary>
+    public Int32 level { get; set; }
+
+    /// <summary>
+    /// 怪物类型 
+    /// </summary>
+    public Int32 monsterType { get; set; }
+
+    /// <summary>
+    /// 伤害 
+    /// </summary>
+    public Int32 attack { get; set; }
+
+    /// <summary>
+    /// 速度 
+    /// </summary>
+    public Single speed { get; set; }
+
+    /// <summary>
+    /// 生命 
+    /// </summary>
+    public Int32 hp { get; set; }
+
+    /// <summary>
+    /// 掉落 
+    /// </summary>
+    public String droplist { get; set; }
+
+    /// <summary>
+    /// 技能/攻击方式 
+    /// </summary>
+    public String skill { get; set; }
+
+    [JsonConstructor]
+    private sm_monster (){ }
+
+}
+

+ 71 - 0
DevOps/flscfg/codegen/cs/sm_skills.cs

@@ -0,0 +1,71 @@
+////////////////////
+ // 由CodeGenerator创建。
+ // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
+ // author: gwang 
+ // 日期: 2023-07-18 11:55:38
+////////////////////
+
+using System;
+using Newtonsoft.Json;
+
+/// <summary>
+/// Static Modle skills 技能表
+/// </summary>
+sealed public partial class sm_skills
+{
+
+    /// <summary>
+    /// 用途未知!!请到数据库中添加字段注释。 
+    /// </summary>
+    public Int32 id { get; set; }
+
+    /// <summary>
+    /// 技能id default(0)
+    /// </summary>
+    public Int32 typeId { get; set; }
+
+    /// <summary>
+    /// 同一种技能的类别区分 default(0)
+    /// </summary>
+    public Int32 type { get; set; }
+
+    /// <summary>
+    /// 星级 default(0)
+    /// </summary>
+    public Int32 starLv { get; set; }
+
+    /// <summary>
+    /// 技能名称 
+    /// </summary>
+    public String name { get; set; }
+
+    /// <summary>
+    /// 图标 
+    /// </summary>
+    public String icon { get; set; }
+
+    /// <summary>
+    /// 类型:主动还是被动1:主动;2:被动 default(0)
+    /// </summary>
+    public Int32 skillType { get; set; }
+
+    /// <summary>
+    /// 组合技能 
+    /// </summary>
+    public String composeSkill { get; set; }
+
+    /// <summary>
+    /// 描述信息 
+    /// </summary>
+    public String desc { get; set; }
+
+    /// <summary>
+    /// 用途未知!!请到数据库中添加字段注释。 
+    /// </summary>
+    public String etc { get; set; }
+
+    [JsonConstructor]
+    private sm_skills (){ }
+
+}
+

+ 61 - 0
DevOps/flscfg/codegen/cs/sm_waves.cs

@@ -0,0 +1,61 @@
+////////////////////
+ // 由CodeGenerator创建。
+ // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
+ // author: gwang 
+ // 日期: 2023-07-18 15:34:51
+////////////////////
+
+using System;
+using Newtonsoft.Json;
+
+/// <summary>
+/// Static Modle waves 战斗: 波次表
+/// </summary>
+sealed public partial class sm_waves
+{
+
+    /// <summary>
+    /// 自增id 
+    /// </summary>
+    public Int32 id { get; set; }
+
+    /// <summary>
+    /// 关卡id 
+    /// </summary>
+    public Int32 gateId { get; set; }
+
+    /// <summary>
+    ///  自战场开始以来的秒数 
+    /// </summary>
+    public Int32 ts { get; set; }
+
+    /// <summary>
+    /// 类型: HC(人口变动),BigHC(敌群来袭),WaveComing(波次,精英等),BossComing(首领来袭) 
+    /// </summary>
+    public String eventType { get; set; }
+
+    /// <summary>
+    /// 出生位置: rnd:随机, around_rnd:周边随机, boss: 首领区域中心 default(rnd)
+    /// </summary>
+    public String birthPoint { get; set; }
+
+    /// <summary>
+    /// 周边随机半径(单位:):  min,max 
+    /// </summary>
+    public String birthAroundRange { get; set; }
+
+    /// <summary>
+    /// 怪物id 
+    /// </summary>
+    public Int32 monsterId { get; set; }
+
+    /// <summary>
+    /// 人口数量: n(数量) / n*m(数量*波次) 
+    /// </summary>
+    public String headCount { get; set; }
+
+    [JsonConstructor]
+    private sm_waves (){ }
+
+}
+

文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718141423.sql


文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718141458.sql


文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718151438.sql


文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718152859.sql


文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718154451.sql


文件差異過大導致無法顯示
+ 246 - 0
DevOps/flscfg/sqlback/jzhj2023_cfg20230718170239.sql


部分文件因文件數量過多而無法顯示