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- ////////////////////
- // 由CodeGenerator创建。
- // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
- // author: gwang
- // 日期: 2023-08-08 16:04:51
- ////////////////////
- using System;
- using Newtonsoft.Json;
- /// <summary>
- /// Static Modle hero 角色
- /// </summary>
- sealed public partial class sm_hero
- {
- /// <summary>
- /// 角色编号
- /// </summary>
- public Int32 id { get; set; }
- /// <summary>
- /// 名称
- /// </summary>
- public String name { get; set; }
- /// <summary>
- /// 初始伤害(值)
- /// </summary>
- public Int32 attack { get; set; }
- /// <summary>
- /// 初始速度(倍率)
- /// </summary>
- public Single speed { get; set; }
- /// <summary>
- /// 初始生命(值)
- /// </summary>
- public Int32 hp { get; set; }
- /// <summary>
- /// 备注
- /// </summary>
- public String desc { get; set; }
- /// <summary>
- /// 伤害增加(值)
- /// </summary>
- public Single inc_demage { get; set; }
- /// <summary>
- /// 伤害减免(值)
- /// </summary>
- public Single dec_demage { get; set; }
- /// <summary>
- /// 重击率
- /// </summary>
- public Single bigHit_rate { get; set; }
- /// <summary>
- /// 重击倍率: 初始2
- /// </summary>
- public Single bigHit_Multi { get; set; }
- /// <summary>
- /// 神圣一击率
- /// </summary>
- public Single sentHit_rate { get; set; }
- /// <summary>
- /// 拾取半径(倍率)
- /// </summary>
- public Single pickup_radius { get; set; }
- /// <summary>
- /// 生命上限
- /// </summary>
- public Single hp_max { get; set; }
- /// <summary>
- /// 体积
- /// </summary>
- public Single size { get; set; }
- [JsonConstructor]
- private sm_hero (){ }
- }
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