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@@ -142,8 +142,9 @@ class FightProc {
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//TaskProc::Day7TaskReset();
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//TaskProc::Day7TaskReset();
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UserProc::updateUserInfo();
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UserProc::updateUserInfo();
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return Resp::ok(array("task" => ctx()->task,
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return Resp::ok(array("task" => ctx()->task,
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- 'funUnlockRecord' => ctx()->privateState->funUnlockRecord,
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- 'funUnlockRecord_2' => ctx()->privateState->funUnlockRecord_2,
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+ 'privateState'=> ctx()->privateState,
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+ // 'funUnlockRecord' => ctx()->privateState->funUnlockRecord,
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+ // 'funUnlockRecord_2' => ctx()->privateState->funUnlockRecord_2,
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));
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));
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}
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}
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@@ -760,6 +761,7 @@ class FightProc {
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'newLevel' => $newLevel,
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'newLevel' => $newLevel,
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'funUnlockRecord' => ctx()->privateState->funUnlockRecord,
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'funUnlockRecord' => ctx()->privateState->funUnlockRecord,
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'funUnlockRecord_2' => ctx()->privateState->funUnlockRecord_2,
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'funUnlockRecord_2' => ctx()->privateState->funUnlockRecord_2,
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+ 'LoginDays'=> ctx()->privateState->LoginDays,
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'skillUnlockRecord' => ctx()->privateState->skillUnlockRecord,
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'skillUnlockRecord' => ctx()->privateState->skillUnlockRecord,
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'heros' => ctx()->heros,
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'heros' => ctx()->heros,
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'subFunStartTs' => ctx()->privateState->subFunStartTs,
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'subFunStartTs' => ctx()->privateState->subFunStartTs,
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