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功能解锁bugxiufu

cyzhao hai 7 meses
pai
achega
0c37b5f847
Modificáronse 1 ficheiros con 4 adicións e 4 borrados
  1. 4 4
      Gameserver/App/process/FightProc.php

+ 4 - 4
Gameserver/App/process/FightProc.php

@@ -985,14 +985,14 @@ class FightProc {
                 continue;
             }
 
-            if ($mo->funTypeId == 1 && $mo->id == Enum_SubFunType::Day7_Happy) {
+            if ($mo->funTypeId == 6 && $mo->id == Enum_SubFunType::Day7_Happy) {
                 TaskProc::Day7TaskReset();
             }
-            if ($mo->funTypeId == 2 && $mo->id == Enum_SubFunType::DailyTask) {
+            if ($mo->funTypeId == 5 && $mo->id == Enum_SubFunType::DailyTask) {
                 TaskProc::DailyTaskReset(true);
             }
 
-            if ($mo->funTypeId == 2 && $mo->id == Enum_SubFunType::WeekTask) {
+            if ($mo->funTypeId == 5 && $mo->id == Enum_SubFunType::WeekTask) {
                 TaskProc::WeekTaskReset(true);
             }
 
@@ -1004,7 +1004,7 @@ class FightProc {
                 ctx()->privateState->battlePass_activePoint_open_ts = now();                            
             }
             
-            if ($mo->funTypeId == 5 && $mo->id == Enum_SubFunType::Tili_BattleBass) {
+            if ($mo->funTypeId == 19 && $mo->id == Enum_SubFunType::Tili_BattleBass) {
                 ctx()->privateState->battlePass_tili_open_ts = now();   
             }
         }