Jelajahi Sumber

启灵红点重置接口删除

cyzhao 10 bulan lalu
induk
melakukan
26104cfe16

+ 0 - 4
Gameserver/App/base/CmdCode.php

@@ -397,10 +397,6 @@ class CmdCode {
      * 每天重置挑战红点
      */
     const fight_ResetChallange_RedMask = 6821;
-    /**
-     * 每天重置启灵红点
-     */
-    const fight_ResetQiling_RedMask = 6822;
     
 // </editor-fold>
 // <editor-fold defaultstate="collapsed" desc="系统操作码 - 69xx">

+ 0 - 6
Gameserver/App/model/User/Info_PrivateState.php

@@ -267,12 +267,6 @@ class Info_PrivateState extends Object_ext {
      * @var type
      */
     public $challange_RedMask = 0;
-
-    /**
-     * 启灵红点
-     * @var type
-     */
-    public $qiling_RedMask = 0;
     
     public function initialize() {
         $this->junbeiShopNumRecord = new \stdClass();

+ 2 - 14
Gameserver/App/process/FightProc.php

@@ -59,9 +59,7 @@ class FightProc {
             case CmdCode::fight_MainTZGetReward:                                # 6820 主线挑战--领取奖励
                 return self::MainTZGetReward();
             case CmdCode::fight_ResetChallange_RedMask:                         # 6821 每天重置挑战红点    
-                return self::ResetChallange_RedMask();
-            case CmdCode::fight_ResetQiling_RedMask:                            # 6822 每天重置启灵红点    
-                return self::ResetQiling_RedMask();
+                return self::ResetChallange_RedMask();          
             default:
                 Err(ErrCode::cmd_err);
         }
@@ -77,15 +75,6 @@ class FightProc {
         return Resp::ok();
     }
     
-    /**
-     *  6822 每天重置启灵红点    
-     */
-    static function ResetQiling_RedMask() {
-        ctx()->privateState->qiling_RedMask = 1;
-        UserProc::updateUserInfo();
-        return Resp::ok();
-    }
-
     /**
      * 6819 主线挑战 -- 通关
      */
@@ -343,8 +332,7 @@ class FightProc {
         ctx()->gates()->TowerGateInfo()->RefreshSkillTimes = 0;
         ctx()->gates()->TowerGateInfo()->TodayChanNum = glc()->tower_daily_chanceNum;
         
-        ctx()->privateState->challange_RedMask = 0;
-        ctx()->privateState->qiling_RedMask = 0;
+        ctx()->privateState->challange_RedMask = 0;    
     }
 
     /**