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@@ -441,6 +441,14 @@ class FightProc {
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'task' => ctx()->task,
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);
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return Resp::ok($ret);
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+ } else if ($finalLayer == $lastLayer) {
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+ $ret = array(
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+ 'store' => ctx()->store,
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+ 'gold' => ctx()->base()->gold,
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+ 'cash' => ctx()->base()->cash,
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+ 'task' => ctx()->task,
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+ );
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+ return Resp::ok($ret);
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}
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return Resp::err(ErrCode::tower_rewardNo); # 没有奖励
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}
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@@ -705,22 +713,22 @@ class FightProc {
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public static function Ranking_MainGateIndex($maxGateIndex) {
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$memKey = MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid);
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$mem = gMem();
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-
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- $index = 9999999999- now();
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- $uid = $index."-".req()->uid;
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+
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+ $index = 9999999999 - now();
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+ $uid = $index . "-" . req()->uid;
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$arr = self::GetRankUid(req()->uid, 1);
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$gateId = 0;
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- if(count($arr) > 0){
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+ if (count($arr) > 0) {
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$uid = $arr[0];
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$gateId = $arr[1];
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- }
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-
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- if($maxGateIndex > $gateId){
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+ }
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+
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+ if ($maxGateIndex > $gateId) {
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$arr2 = array();
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$arr2["$uid"] = $maxGateIndex;
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$mem->zadd($memKey, $arr2);
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}
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-
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+
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$length = $mem->zlen($memKey);
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if ($length > glc()->Rank_MainGateIndex_OnListRank) {
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$num = $length - glc()->Rank_MainGateIndex_OnListRank;
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@@ -735,17 +743,17 @@ class FightProc {
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public static function Ranking_FightPower() {
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$memKey = MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid);
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$mem = gMem();
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-
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- $index = 9999999999- now();
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- $uid = $index."-".req()->uid;
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+
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+ $index = 9999999999 - now();
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+ $uid = $index . "-" . req()->uid;
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$lastPower = 0;
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- $arr = self::GetRankUid(req()->uid,2);
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- if(count($arr) > 0){
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+ $arr = self::GetRankUid(req()->uid, 2);
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+ if (count($arr) > 0) {
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$uid = $arr[0];
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$lastPower = $arr[1];
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- }
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-
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- $power = self::countUserFightPower();
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+ }
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+
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+ $power = self::countUserFightPower();
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if ($power > $lastPower) {
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$arr2["$uid"] = $power;
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$mem->zadd($memKey, $arr2);
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@@ -758,25 +766,24 @@ class FightProc {
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$mem->zremrangebyrank($memKey, 0, $num - 1);
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}
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}
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-
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- public static function GetRankUid($uid_rank,$type) {
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- if($type == 1){
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- $dic = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), 0, glc()->Rank_MainGateIndex_OnListRank,true);
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+
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+ public static function GetRankUid($uid_rank, $type) {
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+ if ($type == 1) {
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+ $dic = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), 0, glc()->Rank_MainGateIndex_OnListRank, true);
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} else {
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- $dic = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), 0, glc()->Rank_FightPower_OnListRank,true);
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+ $dic = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), 0, glc()->Rank_FightPower_OnListRank, true);
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}
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-
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+
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$arr = array();
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foreach ($dic as $uid => $score) {
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$strUid = explode('-', $uid);
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- if($strUid[1] == $uid_rank){
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+ if ($strUid[1] == $uid_rank) {
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$arr[] = $uid;
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$arr[] = $score;
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break;
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}
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}
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return $arr;
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-
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}
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/**
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@@ -814,11 +821,11 @@ class FightProc {
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}
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}
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}
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-
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+
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$selfRank = null;
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$retArr = array();
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if (count($list) > 0) {
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- foreach ($list as $uid => $score) {
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+ foreach ($list as $uid => $score) {
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$rankInfo = self::initOtherUidRankInfo($uid, $score, $type);
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if ($rankInfo->uid == req()->uid) {
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$selfIsHasRank = 1;
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@@ -828,10 +835,10 @@ class FightProc {
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$retArr[] = $rankInfo;
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}
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}
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-
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- if($selfRank == null){
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- $index = 9999999999- now();
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- $uid = $index."-".req()->uid;
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+
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+ if ($selfRank == null) {
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+ $index = 9999999999 - now();
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+ $uid = $index . "-" . req()->uid;
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$selfRank = self::initOtherUidRankInfo($uid, $selfExtraInfo, $type);
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}
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@@ -857,13 +864,13 @@ class FightProc {
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if ($type == 1) {
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$lv = gMem()->zrevrank(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), $uid);
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} else {
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- $lv = gMem()->zrevrank(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid),$uid);
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+ $lv = gMem()->zrevrank(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), $uid);
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}
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if ($lv == null) {
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$lv = 0;
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}
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-
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+
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$strUid = explode('-', $uid);
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$ins_rank->rank = $lv + 1;
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$ins_rank->uid = $strUid[1];
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@@ -1019,33 +1026,32 @@ class FightProc {
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* 删除排行榜内注销账号的玩家
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*/
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- public static function DeleteRankInvalidUser($uid2) {
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- $dic1 = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), 0, glc()->Rank_MainGateIndex_OnListRank,true);
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+ public static function DeleteRankInvalidUser($uid2) {
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+ $dic1 = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), 0, glc()->Rank_MainGateIndex_OnListRank, true);
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$key1 = "";
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foreach ($dic1 as $uid => $score) {
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$strUid = explode('-', $uid);
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- if($strUid[1] == $uid2){
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+ if ($strUid[1] == $uid2) {
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$key1 = $uid;
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break;
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}
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}
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-
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- $dic2 = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), 0, glc()->Rank_FightPower_OnListRank,true);
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+
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+ $dic2 = gMem()->zrevrangebyscore(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), 0, glc()->Rank_FightPower_OnListRank, true);
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$key2 = "";
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foreach ($dic2 as $uid => $score) {
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$strUid = explode('-', $uid);
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- if($strUid[1] == $uid2){
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+ if ($strUid[1] == $uid2) {
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$key2 = $uid;
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break;
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}
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}
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- if($key1 != ""){
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- gMem()->zrem(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid),$key1);
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+ if ($key1 != "") {
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+ gMem()->zrem(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), $key1);
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}
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- if($key1 != ""){
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+ if ($key1 != "") {
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gMem()->zrem(MemKey_GameRun::Rank_FightPower_Zone_zset(req()->zoneid), $key2);
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}
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-
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}
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/*
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