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@@ -879,7 +879,7 @@ class FightProc {
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if ($unlockType != 5) { // 玩家等级
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continue;
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}
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- if ($unlockId <= $curLevel && !in_array($mo->typeId, ctx()->privateState->skillUnlockRecord)) {
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+ if ($unlockId == $curLevel && !in_array($mo->typeId, ctx()->privateState->skillUnlockRecord)) {
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ctx()->privateState->skillUnlockRecord[] = $mo->typeId;
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}
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}
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