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@@ -375,7 +375,7 @@ class PayProc {
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UserProc::updateUserInfo(); # 回写玩家数据
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return Resp::ok(array(
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"ret" => self::$retArr, # # 奖励串
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-// "pay" => $user->pay,
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+ "mod" => $result->ret, # # 商品刷新模块名
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"baseInfo" => $user->baseInfo,
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// "shopdata" => $user->shopdata,
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"store" => $user->store,
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@@ -396,6 +396,7 @@ class PayProc {
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self::$retArr = array();
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$shopItem = GameConfig::shop_getItem($order->product_id); # 商城总表中查找下配置数据
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+ $mod = "";
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if (null != $shopItem) {
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switch ($shopItem->shopItemType) {
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case 'cash': # 充值二级货币
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@@ -419,108 +420,113 @@ class PayProc {
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my_Assert(false, "该道具并非现金充值类!");
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break;
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}
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- } else if ($order->product_id == 1) {
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- $user->base(true)->Add_Cash($order->product_count);
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- self::$retArr[] = "2," . $order->product_count;
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- } else if ($order->product_id >= 6 && $order->product_id <= 1000) {//充值表
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- $mo = GameConfig::recharge_getItem($order->product_id);
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- my_Assert($mo != null, ErrCode::err_const_no);
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-
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- if (!StlUtil::dictHasProperty($user->shopdata, 'rechargeRecordList')) {
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- $user->shopdata->rechargeRecordList = array();
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- }
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-
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- $cash = $mo->rmd * 10;
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- if (!in_array($order->product_id, $user->shopdata->rechargeRecordList)) {
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- $cash = $mo->rmd * 10 * $mo->firstDouble;
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- $user->shopdata->rechargeRecordList[] = $order->product_id;
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- }
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- $user->base(true)->Add_Cash($cash);
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- self::$retArr[] = "2," . $cash;
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- } elseif ($order->product_id >= 801001 && $order->product_id <= 803999) {//限购
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- self::checklimitBuyRecharge($order->product_id);
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-
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- $mo = GameConfig::shop_limit_getItem($order->product_id);
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- if ($mo->subType == 1) {
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- $user->shopdata->dayRechargeAmt += $order->amount;
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- } else if ($mo->subType == 2) {
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- $user->shopdata->weekRechargeAmt += $order->amount;
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- }
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- } elseif ($order->product_id >= 804001 && $order->product_id <= 804999) {//每日特惠
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- $mo = GameConfig::shop_limit_getItem($order->product_id);
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- my_Assert($mo != null, ErrCode::err_const_no);
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- if ($mo->price == 60) {
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- $user->shopdata->daliySpecial_ts = now();
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- } else {
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- $itemid = explode(',', $mo->reward)[0];
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- $itemMO = GameConfig::item_package_getItem($itemid);
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- my_Assert(null != $itemMO, ErrCode::err_const_no);
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- StoreProc::AddMultiItemInStore($itemMO->contents);
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- $user->shopdata->daliySpecialPackages[] = $mo->typeId;
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- self::$retArr[] = $itemMO->contents;
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- }
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- } elseif ($order->product_id >= 805001 && $order->product_id <= 805999) {//限时
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- $mo = GameConfig::shop_limit_getItem($order->product_id);
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- my_Assert($mo != null, ErrCode::err_const_no);
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- my_Assert(!in_array($order->product_id, $user->shopdata->limitTsActiveRewardsList), ErrCode::err_const_no);
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-
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- $user->shopdata->limitTsActiveRewardsList[] = $mo->typeId;
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- $itemid = explode(',', $mo->reward)[0];
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- $itemMO = GameConfig::item_package_getItem($itemid);
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- my_Assert(null != $itemMO, ErrCode::err_const_no);
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- StoreProc::AddMultiItemInStore($itemMO->contents); //领取奖励
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- self::$retArr[] = $itemMO->contents;
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- } elseif ($order->product_id >= 806001 && $order->product_id <= 806999) {//首充【2022-10-19新的首充功能】
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- $mo = GameConfig::shop_accumulating_getItem($order->product_id);
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- my_Assert($mo != null, ErrCode::err_const_no);
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- $shopdata = new Info_UserShop(ctx()->shopdata);
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- $amount = $mo->amount;
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- if (!StlUtil::dictHasProperty($shopdata->fRechargeTime, $amount)) {
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- $shopdata->fRechargeTime->$amount = TimeUtil::tsDay();
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- }
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- $cost = 0;
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- $dic = GameConfig::shop_accumulating();
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- foreach ($dic as $k => $item) {
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- if ($cost <= $item->amount) {
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- $cost = $item->amount;
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- }
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- }
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- if ($cost <= $amount && $shopdata->suitGiftStartTs == 0) {
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- $shopdata->suitGiftStartTs = now();
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- }
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- ctx()->shopdata = $shopdata;
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- //self::$retArr[] = $mo->goods;
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- } elseif ($order->product_id >= 807001 && $order->product_id <= 807999) {//终身礼包
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- self::checklimitBuyRecharge($order->product_id);
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- } elseif ($order->product_id >= 808001 && $order->product_id <= 808999) {//套装礼包
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- self::checklimitBuyRecharge($order->product_id);
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- } elseif ($order->product_id >= 901001 && $order->product_id <= 999999) {//月卡
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- $shopdata = new Info_UserShop(ctx()->shopdata);
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- $packageCfg = GameConfig::shop_monthVIP_getItem($order->product_id);
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- my_Assert(null != $packageCfg, ErrCode::err_const_no);
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- if ($packageCfg->subType == 4) {
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- my_Assert($shopdata->monthlyVIP1_ts + $packageCfg->ExpireTs * 3600 * 24 < now(), ErrCode::shop_monthlyvip_buyed);
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- } elseif ($packageCfg->subType == 5) {
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- my_Assert($shopdata->monthlyVIP2_ts + $packageCfg->ExpireTs * 3600 * 24 < now(), ErrCode::shop_monthlyvip_buyed);
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- }
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- $err = StoreProc::AddMultiItemInStore($packageCfg->pri_reward); # 发放一次性奖励
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- self::$retArr[] = $packageCfg->pri_reward;
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- my_Assert(ErrCode::ok == $err, $err);
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- if ($packageCfg->subType == 4) {
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- $shopdata->monthlyVIP1_ts = 3600 * 24 * (totalDays() + 1) - 1;
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- } elseif ($packageCfg->subType == 5) {
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- $shopdata->monthlyVIP2_ts = 3600 * 24 * (totalDays() + 1) - 1;
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- }
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-
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- EmailProc::SendMonthlyVIPDailyReward(req()->zoneid, req()->uid, $packageCfg->name, $packageCfg->daily_reward);
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-
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- ctx()->shopdata = $shopdata;
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+ $mod = $shopItem->shopItemType;
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}
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- $user->baseInfo->charge_amt += $order->amount;
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+ // <editor-fold defaultstate="collapsed" desc="已废弃逻辑">
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+// else if ($order->product_id == 1) {
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+// $user->base(true)->Add_Cash($order->product_count);
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+// self::$retArr[] = "2," . $order->product_count;
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+// } else if ($order->product_id >= 6 && $order->product_id <= 1000) {//充值表
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+// $mo = GameConfig::recharge_getItem($order->product_id);
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+// my_Assert($mo != null, ErrCode::err_const_no);
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+//
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+// if (!StlUtil::dictHasProperty($user->shopdata, 'rechargeRecordList')) {
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+// $user->shopdata->rechargeRecordList = array();
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+// }
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+//
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+// $cash = $mo->rmd * 10;
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+// if (!in_array($order->product_id, $user->shopdata->rechargeRecordList)) {
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+// $cash = $mo->rmd * 10 * $mo->firstDouble;
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+// $user->shopdata->rechargeRecordList[] = $order->product_id;
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+// }
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+// $user->base(true)->Add_Cash($cash);
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+// self::$retArr[] = "2," . $cash;
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+// } elseif ($order->product_id >= 801001 && $order->product_id <= 803999) {//限购
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+// self::checklimitBuyRecharge($order->product_id);
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+//
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+// $mo = GameConfig::shop_limit_getItem($order->product_id);
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+// if ($mo->subType == 1) {
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+// $user->shopdata->dayRechargeAmt += $order->amount;
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+// } else if ($mo->subType == 2) {
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+// $user->shopdata->weekRechargeAmt += $order->amount;
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+// }
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+// } elseif ($order->product_id >= 804001 && $order->product_id <= 804999) {//每日特惠
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+// $mo = GameConfig::shop_limit_getItem($order->product_id);
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+// my_Assert($mo != null, ErrCode::err_const_no);
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+// if ($mo->price == 60) {
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+// $user->shopdata->daliySpecial_ts = now();
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+// } else {
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+// $itemid = explode(',', $mo->reward)[0];
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+// $itemMO = GameConfig::item_package_getItem($itemid);
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+// my_Assert(null != $itemMO, ErrCode::err_const_no);
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+// StoreProc::AddMultiItemInStore($itemMO->contents);
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+// $user->shopdata->daliySpecialPackages[] = $mo->typeId;
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+// self::$retArr[] = $itemMO->contents;
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+// }
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+// } elseif ($order->product_id >= 805001 && $order->product_id <= 805999) {//限时
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+// $mo = GameConfig::shop_limit_getItem($order->product_id);
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+// my_Assert($mo != null, ErrCode::err_const_no);
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+// my_Assert(!in_array($order->product_id, $user->shopdata->limitTsActiveRewardsList), ErrCode::err_const_no);
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+//
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+// $user->shopdata->limitTsActiveRewardsList[] = $mo->typeId;
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+// $itemid = explode(',', $mo->reward)[0];
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+// $itemMO = GameConfig::item_package_getItem($itemid);
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+// my_Assert(null != $itemMO, ErrCode::err_const_no);
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+// StoreProc::AddMultiItemInStore($itemMO->contents); //领取奖励
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+// self::$retArr[] = $itemMO->contents;
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+// } elseif ($order->product_id >= 806001 && $order->product_id <= 806999) {//首充【2022-10-19新的首充功能】
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+// $mo = GameConfig::shop_accumulating_getItem($order->product_id);
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+// my_Assert($mo != null, ErrCode::err_const_no);
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+// $shopdata = new Info_UserShop(ctx()->shopdata);
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+// $amount = $mo->amount;
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+// if (!StlUtil::dictHasProperty($shopdata->fRechargeTime, $amount)) {
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+// $shopdata->fRechargeTime->$amount = TimeUtil::tsDay();
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+// }
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+// $cost = 0;
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+// $dic = GameConfig::shop_accumulating();
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+// foreach ($dic as $k => $item) {
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+// if ($cost <= $item->amount) {
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+// $cost = $item->amount;
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+// }
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+// }
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+// if ($cost <= $amount && $shopdata->suitGiftStartTs == 0) {
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+// $shopdata->suitGiftStartTs = now();
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+// }
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+// ctx()->shopdata = $shopdata;
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+// //self::$retArr[] = $mo->goods;
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+// } elseif ($order->product_id >= 807001 && $order->product_id <= 807999) {//终身礼包
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+// self::checklimitBuyRecharge($order->product_id);
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+// } elseif ($order->product_id >= 808001 && $order->product_id <= 808999) {//套装礼包
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+// self::checklimitBuyRecharge($order->product_id);
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+// } elseif ($order->product_id >= 901001 && $order->product_id <= 999999) {//月卡
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+// $shopdata = new Info_UserShop(ctx()->shopdata);
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+// $packageCfg = GameConfig::shop_monthVIP_getItem($order->product_id);
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+// my_Assert(null != $packageCfg, ErrCode::err_const_no);
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+// if ($packageCfg->subType == 4) {
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+// my_Assert($shopdata->monthlyVIP1_ts + $packageCfg->ExpireTs * 3600 * 24 < now(), ErrCode::shop_monthlyvip_buyed);
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+// } elseif ($packageCfg->subType == 5) {
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+// my_Assert($shopdata->monthlyVIP2_ts + $packageCfg->ExpireTs * 3600 * 24 < now(), ErrCode::shop_monthlyvip_buyed);
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+// }
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+// $err = StoreProc::AddMultiItemInStore($packageCfg->pri_reward); # 发放一次性奖励
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+// self::$retArr[] = $packageCfg->pri_reward;
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+// my_Assert(ErrCode::ok == $err, $err);
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+// if ($packageCfg->subType == 4) {
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+// $shopdata->monthlyVIP1_ts = 3600 * 24 * (totalDays() + 1) - 1;
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+// } elseif ($packageCfg->subType == 5) {
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+// $shopdata->monthlyVIP2_ts = 3600 * 24 * (totalDays() + 1) - 1;
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+// }
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+//
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+// EmailProc::SendMonthlyVIPDailyReward(req()->zoneid, req()->uid, $packageCfg->name, $packageCfg->daily_reward);
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+//
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+// ctx()->shopdata = $shopdata;
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+// }
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+// </editor-fold>
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+
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+ $user->baseInfo->charge_amt += $order->amount; # 统计下累充金额
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ctx($user);
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- return true;
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+ return [true, $mod];
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}
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static function suitGiftCheck() {
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