王刚 vor 1 Woche
Ursprung
Commit
6264c001df
1 geänderte Dateien mit 6 neuen und 7 gelöschten Zeilen
  1. 6 7
      Gameserver/App/process/UserProc.php

+ 6 - 7
Gameserver/App/process/UserProc.php

@@ -73,7 +73,6 @@ class UserProc {
 
         if (in_array($guideType, ctx()->privateState->funUnlockRecord_3) && $guide_type_forceSave == true) {
             StlUtil::arrayRemove(ctx()->privateState->funUnlockRecord_3, $guideType);
-                                            
         }
 
         UserProc::updateUserInfo();                                             # 回写数据
@@ -88,7 +87,7 @@ class UserProc {
         $historyNames = ctx()->privateData()->HistoryNames;
         $n = count($historyNames);
         $arr = explode(',', glc()->Rename_Cost);                                # 花费数组
-        $cost = ($n >= count($arr) ) ? $arr[count($arr) - 1] : $arr[$n];         # 本次改名花费
+        $cost = ($n >= count($arr)) ? $arr[count($arr) - 1] : $arr[$n];         # 本次改名花费
         my_Assert((ctx()->privateData()->lastRenameTs + glc()->Rename_Cooldown) < now(), "改名功能冷却中");
         my_Assert(ctx()->base(true)->Consume_Cash($cost), "元宝不足!");
         my_Assert(self::checkRoleNameNotExist($newName), "昵称已存在, 请重新命名.");
@@ -239,7 +238,7 @@ class UserProc {
         list($tag) = req()->paras;
 
         if (ctx()->baseInfo->animation == 0 && $tag > 0) {
-            ctx()->baseInfo->animation = 1;
+            ctx()->baseInfo->animation = $tag;
         }
 
         UserProc::updateUserInfo();
@@ -402,7 +401,7 @@ class UserProc {
             UserProc::updateUserInfo();                                         # 这一步回存操作只有在 userInfo正常存在的情况下才进行
 
             self::OnLogin_DateDeal();
-            
+
             //ctx()->privateState->firstRechargeUI_OpenTip = 1;
             if (ctx()->baseInfo->charge_amt == 0) {
                 ctx()->privateState->firstRechargeUI_OpenTip = 1;
@@ -507,7 +506,7 @@ class UserProc {
         TaskProc::ResetTask();
         PayProc::setFirstRechargeLoginTag();
         self::ActiveRefershTsDeal();
-        
+
         ActiveProc::ResetActiveInfos();
         TaskProc::OnLogin_Accumulate();
         TaskProc::OnLogin_Accumulate_FlipCard();
@@ -571,10 +570,10 @@ class UserProc {
 
         TaskProc::OnLogin_Daily();
         TaskProc::OnLogin_day7();
-        
+
         TaskProc::checkMainTask();
         FightProc::SubFunDateInit_Config();
-        
+
         ActiveProc::ClearFlipCardInfo();
         FightProc::ResetTurnNum();
     }