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@@ -93,24 +93,24 @@ class UserProc {
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}
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$zoneList = array();
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$ts = now();
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- foreach (GameConfig::zonelist() as $zoneid => $zone) {
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- isEditor() and $zone = new \sm_zonelist();
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- if ($zone->publicTs > $ts) {
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- continue;
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- }
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- $zone->zoneid = $zoneid; # 把zoneid塞进zone数据结构中
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- if ($bGetRecommended) {
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- if ($zone->isRecommended > 0 && $zone->status == 1) {
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- $zoneList[] = $zone;
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- } else {
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-
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- }
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- } else {
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- $zoneList[] = $zone;
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- }
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- unset($zone->isRecommended);
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- }
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- UserProc::_AddTesterZonelist($zoneList); # 添加测试分区
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+// foreach (GameConfig::zonelist() as $zoneid => $zone) {
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+// isEditor() and $zone = new \sm_zonelist();
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+// if ($zone->publicTs > $ts) {
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+// continue;
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+// }
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+// $zone->zoneid = $zoneid; # 把zoneid塞进zone数据结构中
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+// if ($bGetRecommended) {
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+// if ($zone->isRecommended > 0 && $zone->status == 1) {
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+// $zoneList[] = $zone;
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+// } else {
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+//
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+// }
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+// } else {
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+// $zoneList[] = $zone;
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+// }
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+// unset($zone->isRecommended);
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+// }
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+// UserProc::_AddTesterZonelist($zoneList); # 添加测试分区
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#
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// <editor-fold defaultstate="collapsed" desc=" 取玩家分区记录 ">
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$userZoneInfo = self::getUserZoneInfo(); # 玩家分区记录
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