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@@ -131,7 +131,9 @@ class StoreProc {
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$arr[$j] = $arr[$j+1];
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$arr[$j] = $arr[$j+1];
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$arr[$j+1] = $temp;
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$arr[$j+1] = $temp;
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} elseif ($arr[$j]->level == $arr[$j+1]->level) {
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} elseif ($arr[$j]->level == $arr[$j+1]->level) {
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- if($arr[$j]->mo()->position > $arr[$j+1]->mo()->position){
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+ $j_equip = new Ins_Equip($arr[$j]);
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+ $jj_equip = new Ins_Equip($arr[$j+1]);
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+ if($j_equip->mo()->position > $jj_equip->mo()->position){
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$temp = $arr[$j];
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$temp = $arr[$j];
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$arr[$j] = $arr[$j+1];
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$arr[$j] = $arr[$j+1];
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$arr[$j+1] = $temp;
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$arr[$j+1] = $temp;
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@@ -144,7 +146,7 @@ class StoreProc {
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while (true) {
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while (true) {
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$n = count($arr);
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$n = count($arr);
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for($k = 0; $k < $n; $k++){
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for($k = 0; $k < $n; $k++){
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- $equip = $arr[$k];
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+ $equip = new Ins_Equip($arr[$k]);
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$lvMo = GameConfig::equip_levelupgrade_getItem($equip->level);
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$lvMo = GameConfig::equip_levelupgrade_getItem($equip->level);
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$needGold = $lvMo->needGold;
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$needGold = $lvMo->needGold;
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$needItemNum = $lvMo->needItemNum;
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$needItemNum = $lvMo->needItemNum;
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