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打开登录时的补单检查

wanggangzero преди 5 месеца
родител
ревизия
af8854e2b9
променени са 1 файла, в които са добавени 6 реда и са изтрити 7 реда
  1. 6 7
      Gameserver/App/process/UserProc.php

+ 6 - 7
Gameserver/App/process/UserProc.php

@@ -66,8 +66,8 @@ class UserProc {
             self::updateUserInfo();                                                 # 回存数据
             FightProc::UpdateRankUserName(req()->uid, $newName);                    # 刷新排行榜上的昵称
             TaskProc::OnReName();
-            
-            return Resp::ok(array("task"=> ctx()->task));
+
+            return Resp::ok(array("task" => ctx()->task));
         }
         return Resp::err(ErrCode::err_db);
     }
@@ -361,7 +361,7 @@ class UserProc {
             $game->base(true)->Reset_tilits();                                      # 修正体力ts
             UserProc::checkContidays();                                         # 连续登录,状态检查
             //PayProc::m_refreshChargeOrders();                                   # 刷新订单, 多平台版本
-            //PayProc::checkDeltest();                                            # 检查内侧充值记录(函数内部会只检查一次)
+            PayProc::checkDeltest();                                            # 检查内侧充值记录(函数内部会只检查一次)
             //self::checkMissOrder();                                             #校验是否有漏单
             $game->RegenNewToken();
             UserProc::updateUserInfo();                                         # 这一步回存操作只有在 userInfo正常存在的情况下才进行
@@ -500,7 +500,7 @@ class UserProc {
         if (ctx()->privateState->nextDayLogin > 0 && $curDay - $nextDay >= $day) {
             ActiveProc::ResetLimitTsBuy();
         }
-        
+
         $activePoint_BattlePassMo = GameConfig::subfun_unlock_getItem(Enum_SubFunType::ActivePoint_BattlePass);
         $activePoint_BattlePass_day = $activePoint_BattlePassMo->ts;
         $activePoint_refersh_tsDay = TimeUtil::totalDays(ctx()->privateState->battlePass_activePoint_refersh_ts);
@@ -510,17 +510,16 @@ class UserProc {
             ctx()->privateData(true)->battlePass_taskPoint = 0;
             ActiveProc::ResetBattlePassReward(Enum_SubFunType::ActivePoint_BattlePass);
         }
-        
+
         $tili_BattleBassMo = GameConfig::subfun_unlock_getItem(Enum_SubFunType::Tili_BattleBass);
         $tili_BattleBass_day = $tili_BattleBassMo->ts;
         $tili_BattleBass_refershDay = TimeUtil::totalDays(ctx()->privateState->battlePass_tili_refersh_ts);
         if (ctx()->privateState->battlePass_tili_refersh_ts > 0 && $curDay - $tili_BattleBass_refershDay >= $tili_BattleBass_day) {
-            ctx()->privateState->battlePass_tili_refersh_ts = TimeUtil::getNextDayTs($tili_BattleBassMo->startTs, $tili_BattleBass_day);                              
+            ctx()->privateState->battlePass_tili_refersh_ts = TimeUtil::getNextDayTs($tili_BattleBassMo->startTs, $tili_BattleBass_day);
             ctx()->privateData(true)->battlePass_tili_cost_ts = 0;
             ctx()->privateData(true)->battlePass_tili = 0;
             ActiveProc::ResetBattlePassReward(Enum_SubFunType::Tili_BattleBass);
         }
-            
     }
 
     static function OnLogin_DateDeal() {