|
@@ -78,22 +78,17 @@ class FightProc {
|
|
|
|
|
|
ctx()->gates->fightSweepNum += 1;
|
|
|
ctx()->baseInfo->Consume_tili($costTili);
|
|
|
- //$prizeArr = array();
|
|
|
-
|
|
|
+
|
|
|
$wavesArr = GameConfig::waves_getItemArray($passGateId);
|
|
|
$count = count($wavesArr);
|
|
|
$wavesMo = $wavesArr[$count - 1];
|
|
|
|
|
|
- ctx()->baseInfo->Add_Gold($wavesMo->rewardGold);
|
|
|
- StoreProc::AddMultiItemInStore($wavesMo->rewardGold);
|
|
|
- //$gold = $wavesMo->rewardGold;
|
|
|
- //$prizeArr[] = "1," . $gold;
|
|
|
- //ctx()->baseInfo->Add_Gold($gold);
|
|
|
-
|
|
|
- StoreProc::AddMultiItemInStore($wavesMo->rewardExp);
|
|
|
- //$exp = $wavesMo->rewardExp;
|
|
|
- //$prizeArr[] = "4," . $exp;
|
|
|
- //ctx()->baseInfo->Add_Exp($exp);
|
|
|
+ $gold = $wavesMo->rewardGold;
|
|
|
+ StoreProc::AddMultiItemInStore("1," . $gold);
|
|
|
+
|
|
|
+ $exp = $wavesMo->rewardExp;
|
|
|
+ StoreProc::AddMultiItemInStore("4," . $exp);
|
|
|
+
|
|
|
if ($wavesMo->rewardTuZhi != null) {
|
|
|
$tuzhi = explode('-', $wavesMo->rewardTuZhi);
|
|
|
$n = rand($tuzhi[0], $tuzhi[1]);
|