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@@ -1050,8 +1050,15 @@ class FightProc {
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$attck = 0;
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$hp = 0;
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foreach ($equipDic as $index => $ins_equip) {
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- $attck += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->attckNum;
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- $hp += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->hpNum;
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+ $Ins_Equip = new Ins_Equip($ins_equip);
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+ if($Ins_Equip->mo()->upgradeType == 1){//攻击力
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+ $attck += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->attckNum;
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+ } elseif ($Ins_Equip->mo()->upgradeType == 2) {
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+ $hp += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->hpNum;
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+ } else {
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+ $attck += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->attckNum;
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+ $hp += GameConfig::equip_levelupgrade_getItem($ins_equip->level)->hpNum;
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+ }
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}
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$heroAttck = $heroBashAttack + $attck;
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