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@@ -1910,14 +1910,14 @@ class FightProc {
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$tomorrowMidnight = strtotime('tomorrow', now()); //明天0点时间
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$chaizhi = $tomorrowMidnight - now();
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-
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- if ($yushu == 0 && $chaizhi <= 10 * 60) {
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- $damageMemKey = self::GetWorldBoss_DamageMemKey();
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+ $damageMemKey = self::GetWorldBoss_DamageMemKey();
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echo '发放奖励的menkey===============:';
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echo "$damageMemKey";
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if ($mem->exists($damageMemKey)) {
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FightProc::settleRankReward_worldBoss();
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- }
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+ }
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+ if ($yushu == 0 && $chaizhi <= 10 * 60) {
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+
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}
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echo '----世界boss的排行奖励-发放完成----';
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@@ -1931,15 +1931,17 @@ class FightProc {
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}
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$memKey = self::GetWorldBoss_DamageMemKey();
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+ $index = 0;
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foreach ($dic as $id => $mo) {
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$list = gMem()->zrevrange($memKey, $mo->rank_start - 1, $mo->rank_end - 1, true);
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if (count($list) == 0) {
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continue;
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}
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+
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+ $index += 1;
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foreach ($list as $uid => $score) {
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- EmailProc::SendWorldBossRewardMail(req()->zoneid, $uid, $mo->reward);
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- gMem()->zrem($memKey, $uid);
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+ EmailProc::SendWorldBossRewardMail(req()->zoneid, $uid, $mo->reward);
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}
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}
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@@ -1976,7 +1978,7 @@ class FightProc {
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$mem->set($memKey, $nextTs); //下一轮赛季的开始时间回存
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echo '完成重置下一个赛季的开始时间';
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//清理排行榜
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- //self::ClearWorldBossRank();
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+ self::ClearWorldBossRank();
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}
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}
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@@ -2175,8 +2177,8 @@ class FightProc {
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public static function WorldBoss_settle() {
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list($damageNum) = req()->paras; //战斗结束伤害值
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//校验每个轮次最后10分钟, 不能战斗
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-
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-
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+
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+ my_Assert(FightProc::isFunUnlock(25), ErrCode::active_funUnlock);
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self::Ranking_DamageVal($damageNum);
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UserProc::updateUserInfo();
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