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@@ -73,7 +73,7 @@ class FightProc {
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ctx()->gates->fightSweepNum += 1;
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ctx()->baseInfo->Consume_tili($costTili);
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$prizeArr = array();
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-
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+
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$wavesArr = GameConfig::waves_getItemArray($passGateId);
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$count = count($wavesArr);
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$wavesMo = $wavesArr[$count - 1];
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@@ -435,7 +435,7 @@ class FightProc {
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if (ctx()->gates->GateList->$gateId->pass == 0) {
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ctx()->gates->GateList->$gateId->pass = 1;
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TaskProc::Day7TaskReset($gateId); # 刷新七日任务
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- $maxGateId = ctx()->gates->maxPassGateId();
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+ $maxGateId = ctx()->gates->maxPassGateNumId();
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if ($maxGateId > 0) {
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self::Ranking_MainGateIndex($maxGateId);
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self::IsAchievedMainGate_PassReward($maxGateId);
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@@ -681,7 +681,7 @@ class FightProc {
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$isExistFinishReward = false;
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if ($type == 1) {
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$list = gMem()->zrevrange(MemKey_GameRun::Rank_MainGateIndex_Zone_zset(req()->zoneid), 0, glc()->Rank_MainGateIndex_OnListRank, true);
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- $selfExtraInfo = ctx()->gates->maxPassGateId();
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+ $selfExtraInfo = ctx()->gates->maxPassGateNumId();
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$memKey = MemKey_GameRun::RankReward_MainGateIndex_Zone_hash(req()->zoneid);
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$dic = gMem()->hgetall($memKey);
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