Init_Packet_Items, "UsrInit"); } public function __construct($arg = null) { if ($arg == null) { $this->petUids_supportFight_position = new \stdClass(); $this->items = new \stdClass(); $this->gemStore = new \stdClass(); $this->equip = new \stdClass(); $this->equipLocation = new \stdClass(); $this->pet = new \stdClass(); $this->equipPosition = new \stdClass(); for ($i = 1; $i <= 6; $i++) { $equip = new Ins_EquipPosition(); $equip->typeId = $i; $this->equipPosition->$i = $equip; } $this->gemEquip = new \stdClass(); for ($k = 1; $k <= 3; $k++) { $item = new \stdClass(); for ($j = 1; $j <= 6; $j++) { $item->$j = new \stdClass(); } $this->gemEquip->$k = $item; } $str = GameConfig::glc2()->Pet_BreedLocationUnlockInfo; $this->breedEggLocation = new \stdClass(); if($str != null){ $list = explode(';', $str); foreach ($list as $value) { $s = explode(',', $value); $k = $s[0]; $ins_breed = new Ins_BreedEggSlot(); $ins_breed->uid = $k; $ins_breed->unlock = 0; if($s[1] == 0){ $ins_breed->unlock = 1; } $this->breedEggLocation->$k = $ins_breed; } } } else { parent::__construct($arg); } } public function removeItem($itemId, $num) { if (StlUtil::dictHasProperty($this->items, $itemId)) { $this->items->$itemId -= $num; if ($this->items->$itemId <= 0) { unset($this->items->$itemId); } } } /** * @return 产生下一个唯一ID */ public function nextUID() { return $this->cuid++; } }