////////////////////
// 由CodeGenerator创建。
// Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
// author: gwang
// 日期: 2023-08-09 11:04:51
////////////////////
using System;
using Newtonsoft.Json;
///
/// Static Modle globalsettings 全局参数
///
sealed public partial class globalsettings
{
///
/// demo
///
public string key { get; set; }
///
///
///
public string equipQualUnlockSkillId { get; set; }
///
/// 装备品阶+1+2的记录
///
public string equipQualAdd { get; set; }
///
/// 有限地图战场中小木箱刷新时间间隔和数量(50,3)(50秒刷新3个小木箱)
///
public string ClosedMapSmallBoxFreq { get; set; }
///
/// 游戏内玩家账号的最高等级限制
///
public string Game_MaxPlayerLevel { get; set; }
///
/// 开放地图战场中小木箱刷新时间间隔和数量(50,3)(50秒刷新3个小木箱)
///
public string OpenMapSmallBoxFreq { get; set; }
///
/// 默认背包最大数量
///
public string Item_Packet_MaxNum { get; set; }
///
/// 【废弃】当前客户端版本号
///
public string clientVer { get; set; }
///
/// 支付模块是否开放
///
public string Game_Pay_Open { get; set; }
///
/// 更新开始时间戳
///
public string updatingBeginTs { get; set; }
///
/// 更新结束时间戳
///
public string updatingEndTs { get; set; }
///
/// 恢复一点体力所需时间(秒)
///
public string active_Tili_RecoverTS { get; set; }
[JsonConstructor]
private globalsettings (){ }
}