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- <?php
- namespace loyalsoft;
- /**
- * Description of PetProc
- *
- * @author Administrator
- */
- class PetProc {
- public static function InitArea() {
- $isUnlock = FightProc::isFunUnlock(Enum_FunType::Pet);
- if (!$isUnlock) {
- return;
- }
- $dic = GameConfig::pet_area();
- if ($dic != null && count(StlUtil::dictToArray(ctx()->store->exploreArea, 1)) == 0) {
- foreach ($dic as $areaId => $arr) {
- $ins_exploreArea = new Ins_ExploreArea();
- $ins_exploreArea->areaId = $areaId;
- ctx()->store()->exploreArea->$areaId = $ins_exploreArea;
- }
- }
- }
- /**
- * 6433 区域等级升级
- * @return Resp
- */
- public static function Pet_AreaLevelUpgrade() {
- list($areaId) = req()->paras;
- if (!StlUtil::dictHasProperty(ctx()->store->exploreArea, $areaId)) {
- $ins_ExploreArea = new Ins_ExploreArea();
- $ins_ExploreArea->areaId = $areaId;
- ctx()->store->exploreArea->$areaId = $ins_ExploreArea;
- }
- $vo = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- $vo->level += 1;
- my_Assert(ctx()->baseInfo->gold >= $vo->mo()->unlockArea_gold, ErrCode::notenough_gold_msg);
- my_Assert(ctx()->baseInfo->level >= $vo->mo()->unlockArea_userLv, ErrCode::user_levelnotenough_msg);
- ctx()->base()->Consume_Gold($vo->mo()->unlockArea_gold);
- ctx()->store->exploreArea->$areaId = $vo;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'gold' => ctx()->baseInfo->gold,
- 'store' => ctx()->store,
- ));
- }
- /**
- *
- * @param Ins_ExploreArea $ins_ExploreArea
- */
- public static function GetAreaOutPutInfo(&$ins_ExploreArea, $outPut_type) {
- $num = $ins_ExploreArea->mo()->output_num; //等级带来的
- $ts = $ins_ExploreArea->mo()->output_time; //等级带来的
- if (count($ins_ExploreArea->explorePetList) > 0) {
- $list = $ins_ExploreArea->explorePetList;
- foreach ($list as $petUid) {
- $ins_pet = new Ins_Pet(ctx()->store->$petUid);
- $typeId = $ins_pet->mo()->type;
- $qual = $ins_pet->qual;
-
- $pet_exploreoutputMo = GameConfig::pet_exploreoutput_getItem($typeId, $qual);
- if ($pet_exploreoutputMo->exploreOutput != null) {
- $sList = explode(';', $pet_exploreoutputMo->exploreOutput);
- foreach ($sList as $str) {
- $s = explode(',', $str);
- if ((int) $s[0] == $ins_ExploreArea->areaId) {
- $num += (int) $s[1];
- $ts += (int) $s[2];
- }
- }
- }
- }
- }
- return ($outPut_type == 1) ? $num : $ts;
- }
- /**
- * 6434 更换派遣宠物
- * @return Resp
- */
- public static function ReplaceDispatchPet_old() {
- list($areaId, $petUid, $exploreType) = req()->paras;
- $vo = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- if (StlUtil::arrayContains($vo->explorePetList, $petUid)) {
- StlUtil::arrayRemove($vo->explorePetList, $petUid);
- } else {
- my_Assert(count($vo->explorePetList) < $vo->mo()->dispatchPetNum, ErrCode::user_store_dispatchPetNumLimit);
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $petUid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet($petDic->$petUid);
- $mo = GameConfig::pet_exploreoutput_getItem($ins_pet->mo()->type, $ins_pet->qual);
- my_Assert(null != $mo, ErrCode::err_const_no);
- $sList = explode(';', $mo->exploreOutput);
- $tag = false;
- foreach ($sList as $key => $value) {
- $str = explode(',', $value);
- if ($str[0] == $areaId) {
- $tag = true;
- break;
- }
- }
- my_Assert($tag, ErrCode::user_store_dispatchPetErr);
- $vo->explorePetList[] = $petUid;
- }
- my_Assert($exploreType == 1 && now() - $vo->startTs < 10 * 60, ErrCode::user_store_CannotReplaced_tsLimit);
- //开始探索
- if (count($vo->explorePetList) == 0) {
- $vo->startTs = 0;
- $vo->endTs = 0;
- $vo->output_count = 0;
- $vo->output_ts = 0;
- } else {
- if ($vo->startTs == 0) {
- $vo->startTs = now();
- }
- $ts = self::GetAreaOutPutInfo($vo, 2);
- $num = self::GetAreaOutPutInfo($vo, 1);
- $vo->endTs = $vo->startTs + $ts;
- $vo->output_count = $num;
- $vo->output_ts = $vo->endTs - $vo->startTs;
- }
- ctx()->store->exploreArea->$areaId = $vo;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
- /**
- * 6434 更换派遣宠物 废弃
- * @return Resp
- */
- public static function ReplaceDispatchPet() {
- list($areaId, $petUid) = req()->paras;
- $vo = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- if (StlUtil::arrayContains($vo->explorePetList, $petUid)) {
- StlUtil::arrayRemove($vo->explorePetList, $petUid);
- } else {
- my_Assert(count($vo->explorePetList) < $vo->mo()->dispatchPetNum, ErrCode::user_store_dispatchPetNumLimit);
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $petUid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet($petDic->$petUid);
- $mo = GameConfig::pet_exploreoutput_getItem($ins_pet->mo()->type, $ins_pet->qual);
- my_Assert(null != $mo, ErrCode::err_const_no);
- $sList = explode(';', $mo->exploreOutput);
- $tag = false;
- foreach ($sList as $key => $value) {
- $str = explode(',', $value);
- if ($str[0] == $areaId) {
- $tag = true;
- break;
- }
- }
- my_Assert($tag, ErrCode::user_store_dispatchPetErr);
- $vo->explorePetList[] = $petUid;
- }
- my_Assert($exploreType == 1 && now() - $vo->startTs < 10 * 60, ErrCode::user_store_CannotReplaced_tsLimit);
- ctx()->store->exploreArea->$areaId = $vo;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
- /**
- * 6437 点击派遣宠物
- * @return Resp
- */
- public static function DispatchPet() {
- list($areaId, $petUidList) = req()->paras;
- $ins_ExploreArea = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- $ins_ExploreArea->explorePetList = $petUidList;
- if ($ins_ExploreArea->startTs > 0 && $ins_ExploreArea->endTs > 0) {//说明是更换
- //my_Assert(count($ins_ExploreArea->explorePetList) > 0, ErrCode::user_store_addDispatchPet);
- my_Assert(now() - $ins_ExploreArea->startTs < 10 * 60, ErrCode::user_store_CannotReplaced_tsLimit);
- }
- if (count($petUidList) == 0) {
- $ins_ExploreArea->startTs = 0;
- $ins_ExploreArea->endTs = 0;
- $ins_ExploreArea->output_count = 0;
- $ins_ExploreArea->output_ts = 0;
- } else {
- if ($ins_ExploreArea->startTs == 0) {
- $ins_ExploreArea->startTs = now();
- }
- $ts = self::GetAreaOutPutInfo($ins_ExploreArea, 2);
- $num = self::GetAreaOutPutInfo($ins_ExploreArea, 1);
- $ins_ExploreArea->endTs = $ins_ExploreArea->startTs + $ts;
- $ins_ExploreArea->output_count = $num;
- $ins_ExploreArea->output_ts = $ins_ExploreArea->endTs - $ins_ExploreArea->startTs;
- }
-
- ctx()->store->exploreArea->$areaId = $ins_ExploreArea;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
- /**
- * 6438 某区域的派遣宠物信息
- * @return Resp
- */
- public static function ResetDispatchPet() {
- list($areaId) = req()->paras;
-
- $ins_ExploreArea = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'explorePetList' =>$ins_ExploreArea->explorePetList,
- ));
- }
-
- /**
- * 6435 删除全部派遣宠物
- */
- public static function RemoveDispatchPet() {
- list($areaId) = req()->paras;
- $vo = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- $vo->explorePetList = array();
- $vo->startTs = 0;
- $vo->endTs = 0;
- $vo->output_count = 0;
- $vo->output_ts = 0;
- ctx()->store->exploreArea->$areaId = $vo;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
- /**
- * 6436 领取探索奖励
- */
- public static function Pet_ReceiveReward() {
- list($areaId) = req()->paras;
- $vo = new Ins_ExploreArea(ctx()->store->exploreArea->$areaId);
- my_Assert($vo->startTs > 0 && now() - $vo->startTs > 10 * 60, ErrCode::user_store_CannotReceiveReward);
- $tt = now() - $vo->startTs;
- if (now() >= $vo->endTs) {
- $tt = $vo->endTs - $vo->startTs;
- }
- $ts_n = $vo->output_ts / $vo->output_count;
- $num = intval($tt *= $ts_n);
- $goodsStr = $vo->mo()->reward_fixed . ',' . $num;
- StoreProc::AddMultiItemInStore($goodsStr);
- $reward = explode(',', $vo->mo()->reward_extra);
- $randNum = rand(1, $reward[2]);
- if ($randNum <= $reward[2]) {
- StoreProc::AddMultiItemInStore($reward[0] . ',' . $reward[1]);
- }
- //$vo->explorePetList = array();
- $vo->startTs = 0;
- $vo->endTs = 0;
- $vo->output_count = 0;
- $vo->output_ts = 0;
- ctx()->store->exploreArea->$areaId = $vo;
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'gold' => ctx()->baseInfo->gold,
- 'cash' => ctx()->baseInfo->cash,
- 'reward' => StoreProc::$reward,
- 'reward_Gem' => StoreProc::$reward_Gem,
- 'reward_equip' => StoreProc::$reward_equip,
- 'store' => ctx()->store,
- ));
- }
-
- /**
- * 6432 解锁孵化位置
- * @return Resp
- */
- public static function Pet_UnlockBreedLocation() {
- list($slotId) = req()->paras;
-
- $list = explode(';',GameConfig::glc2()->Pet_BreedLocationUnlockInfo);
- foreach ($list as $value) {
- $s = explode(',', $value);
- if($s[0] == $slotId){
- my_Assert(ctx()->baseInfo->cash >= $s[1], ErrCode::notenough_cash_msg);
- ctx()->base()->Consume_Cash($s[1]);
- $breed = new Ins_BreedEggSlot(ctx()->store->breedEggLocation->$slotId);
- $breed->unlock = 1;
- ctx()->store()->breedEggLocation->$slotId = $breed;
- break;
- }
- }
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'cash' => ctx()->baseInfo->cash,
- 'store' => ctx()->store,
- ));
- }
-
- /**
- * 6431 正常孵化完成点击领取
- * @return Resp
- */
- public static function Pet_ReceiveBreedPet() {
- list($slotId) = req()->paras;
-
- $ins_breed = new Ins_BreedEggSlot(ctx()->store()->breedEggLocation->$slotId);
- my_Assert($ins_breed->eggId != 0, ErrCode::user_store_NoExistBreedEgg);
- my_Assert($ins_breed->unlock == 1, ErrCode::user_store_SlotNotUnlocked);
- my_Assert(now() >= $ins_breed->endTs, ErrCode::user_store_NoCompleteBreed);
-
- StoreProc::AddMultiItemInStore($ins_breed->mo()->reward);
-
- //随机一个灵宠
- $str = explode(';', $ins_breed->mo()->per);
- $newPet = self::RandObtainPet($str);
-
- $uid = 0;
- if($newPet != null){
- $uid = $newPet->uid;
- ctx()->store()->pet->$uid = $newPet;
- }
-
- $ins_breed->eggId = 0;
- $ins_breed->endTs = 0;
- ctx()->store()->breedEggLocation->$slotId = $ins_breed;
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'newPetUid'=>$uid,
- 'cash' => ctx()->baseInfo->cash,
- 'store' => ctx()->store,
- ));
- }
-
- /**
- * 6430 加速孵化宠物
- * @return Resp
- */
- public static function Pet_FastBreedEgg() {
- list($slotId) = req()->paras;
- $ins_breed = new Ins_BreedEggSlot(ctx()->store()->breedEggLocation->$slotId);
- my_Assert($ins_breed->eggId != 0, ErrCode::user_store_NoExistBreedEgg);
- my_Assert($ins_breed->unlock == 1, ErrCode::user_store_SlotNotUnlocked);
- my_Assert(now() < $ins_breed->endTs, ErrCode::user_store_CompleteBreed);
-
- $num = $ins_breed->mo()->breedTs/60/10;
- $cash_one = $ins_breed->mo()->fastBreed_cost/$num;
-
- $ts_shengyu = $ins_breed->endTs - now();
- $cost_Ts = $ins_breed->mo()->breedTs - $ts_shengyu;
- $costNum = intval($cost_Ts/60/10);
-
- $costCash = $ins_breed->mo()->fastBreed_cost - $costNum*$cash_one;
-
- my_Assert(ctx()->baseInfo->cash >= $costCash, ErrCode::notenough_cash_msg);
- ctx()->base()->Consume_Cash($costCash);
-
- $ins_breed->endTs = 0;
- ctx()->store()->breedEggLocation->$slotId = $ins_breed;
- //StoreProc::AddMultiItemInStore($ins_breed->mo()->reward);
-
- //随机一个灵宠
- //$str = explode(';', $ins_breed->mo()->per);
- //$newPet = self::RandObtainPet($str);
-
- // $uid = 0;
- // if($newPet != null){
- // $uid = $newPet->uid;
- // ctx()->store()->pet->$uid = $newPet;
- // }
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'cash' => ctx()->baseInfo->cash,
- 'store' => ctx()->store,
- //'newPetUid'=>$uid,
- ));
- }
-
- /**
- * 初始化一个宠物
- * @param type $rarity
- * @param type $qual
- * @param type $petType
- */
- public static function RandObtainPet($str) {
- //随机一个灵宠
- $randNum = rand(1,10000);
- $start = 0;
- $end = 0;
-
- $rarity = 0;
- $qual = 0;
- $petType = 0;
- foreach ($str as $key => $value) {
- $s = explode(',', $value);
- $end += $s[3]*100;
- if($randNum > $start && $randNum <= $end){
- $rarity = $s[0];
- $qual = $s[1];
- $petType = $s[2];
- break;
- }
- $start = $end;
- }
-
- $dic = GameConfig::pet();
- $petArr = array();
- foreach ($dic as $typeId => $mo) {
- if($mo->petType == $petType && $mo->qual == $qual && $mo->rarity == $rarity && $mo->type != 902){
- $petArr[] = $typeId;
- }
- }
- $typeId = 0;
- if(count($petArr) > 0){
- $num = rand(0,count($petArr)-1);
- $typeId = $petArr[$num];
- }
- if($typeId != 0){
- return StoreProc::initPet($typeId);
- }
-
- return null;
- }
-
- /**
- * 6429 孵化宠物
- * @return Resp
- */
- public static function Pet_BreedEgg() {
- list($slotId,$eggId) = req()->paras;
-
- my_Assert(StlUtil::dictHasProperty(ctx()->store->items, $eggId), ErrCode::user_store_NoItem);
- $mo = GameConfig::item_getItem($eggId);
- my_Assert($mo != null, ErrCode::err_const_no);
- my_Assert($mo->itemType == 105, ErrCode::user_store_NoItem);
-
- $ins_breed = new Ins_BreedEggSlot(ctx()->store()->breedEggLocation->$slotId);
- my_Assert($ins_breed->eggId == 0 && $ins_breed->unlock == 1, ErrCode::user_store_NoBreedSlot);
- ctx()->store()->removeItem($eggId, 1);
-
- //$ins_breed = ctx()->store()->breedEggLocation->$slot;
-
- $ins_breed->eggId = $eggId;
- $ts = $ins_breed->mo()->breedTs;
- $ins_breed->endTs = now()+$ts;
- ctx()->store()->breedEggLocation->$slotId = $ins_breed;
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- //'gold' => ctx()->baseInfo->gold,
- 'store' => ctx()->store,
- ));
- }
-
-
- /**
- * 6428 宠物降品
- */
- public static function Pet_DownGradingQual() {
- list($uid) = req()->paras;
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $uid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet($petDic->$uid);
- $NotDownGradingList = explode(',', glc()->equipQual_NotDownGrading);
- my_Assert(!in_array($ins_pet->qual, $NotDownGradingList), ErrCode::user_store_equip_minQual);
- $itemNum = 0;
- for ($i = 1; $i < $ins_pet->level; $i++) {
- $mo = GameConfig::pet_levelupgrade_getItem($ins_pet->mo()->rarity, $ins_pet->qual, $i);
- $itemNum += $mo->costItem;
- }
- StoreProc::AddMultiItemInStore(6 . ',' . $itemNum);
-
- self::ComposeMaterial_Fallback_Pet($ins_pet->mo()->petType, $ins_pet->qual);
- $ins_pet->level = 1;
- $sList2 = explode(';', glc()->equipQualUnlockSkillId);
- foreach ($sList2 as $str3) {
- $s = explode(',', $str3);
- if (in_array($ins_pet->qual, $s)) {
- $ins_pet->qual = $s[0];
- break;
- }
- }
- ctx()->store->pet->$uid = $ins_pet;
- //FightProc::Ranking_FightPower();
- UserProc::updateUserInfo();
- return Resp::ok(array(
- //'gold' => ctx()->baseInfo->gold,
- 'store' => ctx()->store,
- ));
- }
- private static function ComposeMaterial_Fallback_Pet($type, $qual) {
- $sList2 = explode(';', glc()->equipQualUnlockSkillId);
- foreach ($sList2 as $str) {
- $s = explode(',', $str);
- if (in_array($qual, $s)) {
- $max = $qual;
- $min = $s[0];
- $num = 0;
- for ($i = $min; $i < $max; $i++) {
- $mo = GameConfig::pet_compose_getItem($i);
- $num += explode(',', $mo->compose_condition)[2];
- }
- $typeId = StoreProc::ComposeMaterial($type, $min,902);
- StoreProc::AddMultiItemInStore($typeId . ',' . $num);
- break;
- }
- }
- }
-
-
- /*
- * 6427 宠物降级
- */
- public static function Pet_DownGradingLevel() {
- list($uid) = req()->paras; //宠物uid
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $uid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet($petDic->$uid);
- my_Assert($ins_pet->level > 1, ErrCode::user_store_equip_minlevel);
-
- $itemNum = 0;
- for ($i = 1; $i < $ins_pet->level; $i++) {
- $mo = GameConfig::pet_levelupgrade_getItem($ins_pet->mo()->rarity, $ins_pet->qual, $i);
- $itemNum += $mo->costItem;
- }
- StoreProc::AddMultiItemInStore(6 . ',' . $itemNum);
-
-
- $ins_pet->level = 1;
- ctx()->store->pet->$uid = $ins_pet;
- //FightProc::Ranking_FightPower();
- UserProc::updateUserInfo();
- return Resp::ok(array(
- //'gold' => ctx()->baseInfo->gold,
- 'store' => ctx()->store,
- ));
- }
-
- /**
- * 6426 宠物一键合成
- * @return type
- */
- public static function Pet_OnekeyCompose() {
- $store = ctx()->store(true);
- $petDic = $store->pet;
- $arr = array(); # 待处理装备临时数组
- $composePet = array(); # 合成记录
- foreach ($petDic as $pet) {
- if ($pet->qual < 4) { # 4 品以上的不参与合成
- $arr[] = new Ins_Pet($pet);
- }
- }
- while (count($arr) > 0) { # 循环处理每一个装备
- $pet_compose = array_pop($arr); # 从末尾弹出一个元素做合成运算
- if (null == $pet_compose) { # 防御空对象
- break;
- }
- $eqQualCfg = GameConfig::pet_compose_getItem($pet_compose->qual); # 按照品阶查询合成配置数据
- my_Assert(null != $eqQualCfg, ErrCode::err_const_no); # 防御配置数据错误
- list($type, $costQual, $num) = explode(',', $eqQualCfg->compose_condition); # 从配置提取合成条件
- $composeArr = array(); # 消耗集合
- foreach ($arr as $v) { # 从剩余元素中查找合成所需
- if ($v->qual == $costQual) { # 同品阶
- if (($type == 1) ? $v->typeId == $pet_compose->typeId # # type: 1 与本体相同 2 同部位即可
- : $v->mo()->petType == $pet_compose->mo()->petType) {
- $composeArr[] = $v; # 成为消耗品
- }
- if (count($composeArr) >= $num) { # 达到消耗数量就停
- break;
- }
- }
- }
- if (count($composeArr) >= $num) { # 合成的回收 不合成的可不能给回收了
- $uid = $pet_compose->uid;
- $newPet = self::ComposeNewPet($pet_compose); # 原地合成
- self::petLevelChange_Material_Recovery($newPet->mo()->rarity, $newPet->qual, $newPet->level); # 回收材料
- $newPet->level = 1;
- $petDic->$uid = $newPet;
-
- $composePet[] = $uid; # 添加合成记录
- foreach ($composeArr as $val) { # 回收消耗的装备中所含材料
- self::petLevelChange_Material_Recovery($val->mo()->rarity, $val->qual, $val->level); # 回收材料
- StlUtil::dictRemove(ctx()->store(true)->pet, $val->uid); # 背包删除
- if(ctx()->store(true)->petUid_fight_position == $val->uid){
- ctx()->store(true)->petUid_fight_position = 0;
- }
- foreach (ctx()->store(true)->petUids_supportFight_position as $k => $pUid) {
- if($pUid == $val->uid){
- StlUtil::dictRemove(ctx()->store(true)->petUids_supportFight_position, $k);
- break;
- }
- }
-
- StlUtil::arrayRemove($arr, $val); # 从arr中删掉已消耗装备
- }
- }
- }
-
- UserProc::updateUserInfo(); # 回存玩家数据
- return Resp::ok(array(# # 返回给客户端的数据
- 'store' => ctx()->store,
- 'composeEquip' => $composePet,
- 'task' => ctx()->task,
- ));
- }
-
- /**
- * 6425 宠物合成
- * @return Resp
- */
- public static function Pet_Compose() {
- list($uid, $petUids_cost, $composeMaterial_typeIds) = req()->paras;
-
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $uid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet($petDic->$uid);
- my_Assert($ins_pet->qual < 11, ErrCode::user_store_equip_qualMaxLimit);
- $composeMo = GameConfig::pet_compose_getItem($ins_pet->qual);
- my_Assert(null != $composeMo, ErrCode::err_const_no);
- $arr = explode(',', $composeMo->compose_condition);
- $type = $arr[0];
- $costQual = $arr[1];
- $num = $arr[2];
- $all_num = 0;
- $materialItemType = 0;
- $materialItemNum = 0;
- if ($type == 2 && $composeMaterial_typeIds != null) {//部位去校验
- $str = explode(',', $composeMaterial_typeIds);
- $materialItemType = $str[0];
- $materialItemNum = count($str);
- foreach ($str as $s) {
- $composeMaterial_itemTypeId = StoreProc::ComposeMaterial($ins_pet->mo()->petType, $costQual,902);
- my_Assert($composeMaterial_itemTypeId == $s, ErrCode::user_store_equip_composeMaterialErr);
- $all_num += 1;
- }
- }
- if ($petUids_cost != null) {
- $costPetsArr = explode(',', $petUids_cost);
- $all_num += count($costPetsArr);
- foreach ($costPetsArr as $pUid) {
- my_Assert(StlUtil::dictHasProperty($petDic, $pUid), ErrCode::user_store_NotExistPet);
- my_Assert(ctx()->store(true)->petUid_fight_position != $pUid, ErrCode::user_store_NotSelectPet_fight);
- $supportDic = ctx()->store(true)->petUids_supportFight_position;
- if(StlUtil::dictHasProperty($supportDic, 1)){
- $k1 = 1;
- my_Assert($pUid != $supportDic->$k1, ErrCode::user_store_NotSelectPet_supportfight);
- }
- if(StlUtil::dictHasProperty($supportDic, 2)){
- $k2 = 2;
- my_Assert($pUid != $supportDic->$k2, ErrCode::user_store_NotSelectPet_supportfight);
- }
-
-
- $costIns_pet = new Ins_Pet($petDic->$pUid);
- my_Assert($costIns_pet->qual == $costQual, ErrCode::user_store_equipMaterialQualErr);
- if ($type == 1) {//本体
- my_Assert($costIns_pet->typeId == $ins_pet->typeId, ErrCode::user_store_equipMaterialTypeErr);
- } else {
- my_Assert($costIns_pet->mo()->petType == $ins_pet->mo()->petType, ErrCode::user_store_equipMaterialTypeErr);
- }
- }
- }
- my_Assert($all_num == $num, ErrCode::user_store_equipMaterialNumErr);
- ctx()->store(true)->pet->$uid = self::ComposeNewPet($ins_pet);
- //消耗的装备 回收
- if ($petUids_cost != null) {
- $costPetsArr = explode(',', $petUids_cost);
- foreach ($costPetsArr as $pUid) {
- $costIns_Equip = new Ins_Pet($petDic->$pUid);
- self::petLevelChange_Material_Recovery($costIns_Equip->mo()->rarity, $costIns_Equip->qual, $costIns_Equip->level);
- StlUtil::dictRemove(ctx()->store(true)->pet, $pUid);
- }
- }
- if ($materialItemType != 0) {
- ctx()->store(true)->removeItem($materialItemType, $materialItemNum);
- }
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- 'task' => ctx()->task,
- ));
- }
-
- /**
- * 装备等级提升 消耗的金币图纸回收
- * @param type $rarity
- * @param type $qual
- * @param type $posId
- * @param type $level
- */
- public static function petLevelChange_Material_Recovery($rarity, $qual,$level) {
- $num = 0;
-
- for ($i = 1; $i <= $level - 1; $i++) {
- $mo = GameConfig::pet_levelupgrade_getItem($rarity, $qual, $i);
- $num += $mo->costItem;
- }
- if ($num > 0) {
- StoreProc::AddMultiItemInStore(6 . ',' . $num);
- }
- }
-
- /**
- * 合成一个新的装备
- * @param type Ins_Equip
- */
- public static function ComposeNewPet(&$ins_pet) {
- $newPetTypeId = $ins_pet->typeId;
- $qual = $ins_pet->qual + 1;
- if ($ins_pet->qual < 4) {
- //$newEquipTypeId = substr($ins_pet->typeId, 0, strlen($ins_equip->typeId) - 5);
- $rarity = substr($ins_pet->typeId, -2);
- $mo = GameConfig::pet_getItem($ins_pet->typeId);
- $newPetTypeId = $mo->type. "0" . $qual . $rarity;
- }
- $ins_pet->typeId = $newPetTypeId;
- $ins_pet->qual = $qual;
- return $ins_pet;
- }
-
-
- /**
- *6424 灵宠等级提升
- * @return Resp
- */
- public static function Pet_LevelUpgrade(){
- list($uid) = req()->paras; //装备uid
- my_Assert(StlUtil::dictHasProperty(ctx()->store->pet, $uid), ErrCode::user_store_NotExistPet);
- $ins_pet = new Ins_Pet(ctx()->store->pet->$uid);
- my_Assert($ins_pet->level < $ins_pet->Pet_MaxLevel(), ErrCode::user_store_LevelLimit);
- $mo = $ins_pet->petLevelMo();
- $costTuzhiId = 6;
- $tuzhiNum = 0;
- if (StlUtil::dictHasProperty(ctx()->store->items, $costTuzhiId)) {
- $tuzhiNum = ctx()->store->items->$costTuzhiId;
- }
- my_Assert($tuzhiNum >= $mo->costItem, ErrCode::notenough_item);
- ctx()->store(true)->removeItem($costTuzhiId,$mo->costItem);
-
- $ins_pet->level += 1;
- ctx()->store->pet->$uid = $ins_pet;
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
-
- /**
- * 6423 展示空闲灵宠
- * @return Resp
- */
- public static function Pet_SelectShowPet(){
- list($uids) = req()->paras;
-
- $petDic = ctx()->store->pet;
-
- if(count($uids) == 0){
- ctx()->store()->mainShowPetList = $uids;
- } else {
- my_Assert(count($uids)<= GameConfig::glc2()->Pet_MainShowPetList , ErrCode::user_store_ShowPetNumLimit);
-
- foreach ($uids as $uid) {
- my_Assert(StlUtil::dictHasProperty($petDic, $uid), ErrCode::user_store_NotExistPet);
- my_Assert(ctx()->store->petUid_fight_position != $uid, ErrCode::user_store_NotSelectPet_fight);
- $tag = false;
- foreach (ctx()->store->petUids_supportFight_position as $k => $val) {
- if($val == $uid){
- $tag = true;
- break;
- }
- }
-
- my_Assert($tag == false, ErrCode::user_store_NotSelectPet_supportfight);
- }
-
- ctx()->store()->mainShowPetList = $uids;
- }
-
- UserProc::updateUserInfo();
- return Resp::ok(array(
- 'store' => ctx()->store,
- ));
- }
- /**
- * 6422 出战/替换/上阵
- */
- public static function Pet_ChangeFightPosition() {
- list($type, $uid, $index) = req()->paras;
- $dic = ctx()->store(true)->petUids_supportFight_position;
- if ($type == 1) {//出战、替换
- ctx()->store(true)->petUid_fight_position = $uid;
-
- foreach ($dic as $k => $petUid) {
- if($petUid == $uid){
- ctx()->store(true)->petUids_supportFight_position->$k = 0;
- }
- }
- } else if ($type == 2) {
- $tag = false;
- foreach ($dic as $k => $petUid) {
- if($petUid == $uid && $k != $index){
- $tag = true;
- break;
- }
- }
- my_Assert(!$tag, ErrCode::user_store_NoReplacePet);
-
- ctx()->store(true)->petUids_supportFight_position->$index = $uid;
- if(ctx()->store(true)->petUid_fight_position == $uid){
- ctx()->store(true)->petUid_fight_position = 0;
- }
- }
- // if ($type == 0 && $index == 0 && $uid != 0) {//上阵点击空白的地方
- // if (ctx()->store(true)->petUid_fight_position == 0) {
- // ctx()->store(true)->petUid_fight_position = $uid;
- // } else {
- // $list = StlUtil::dictToArray(ctx()->store(true)->petUids_supportFight_position);
- // if (count($list) === 0) {
- // $key = 1;
- // ctx()->store(true)->petUids_supportFight_position->$key = $uid;
- // } else {
- // for ($i = 1; $i <= 2; $i++) {
- // if (!StlUtil::dictHasProperty(ctx()->store(true)->petUids_supportFight_position, $i) || ctx()->store(true)->petUids_supportFight_position->$i == 0) {
- // ctx()->store(true)->petUids_supportFight_position->$i = $uid;
- // break;
- // }
- // }
- // }
- // }
- // }
- UserProc::updateUserInfo();
- return Resp::ok(array());
- }
-
- /**
- * 6421 移除宠物上的新的标志
- */
- public static function Pet_RemoveNewTip() {
- list($uid) = req()->paras;
- $petDic = ctx()->store->pet;
- my_Assert(StlUtil::dictHasProperty($petDic, $uid), ErrCode::user_store_NotExistPet);
- ctx()->store->pet->$uid->isNew = 0;
- UserProc::updateUserInfo();
- return Resp::ok(array());
- }
-
- /**
- * 6439 宠物休息
- */
- public static function RemoveFightPosition() {
- list($uid) = req()->paras;
- if (ctx()->store->petUid_fight_position == $uid)
- {
- ctx()->store()->petUid_fight_position = 0;
- }
- for ($i = 1; $i <= 2; $i++) {
- if (StlUtil::dictHasProperty(ctx()->store->petUids_supportFight_position, $i) && ctx()->store->petUids_supportFight_position->$i == $uid)
- {
- ctx()->store()->petUids_supportFight_position->$i = 0;
- break;
- }
- }
- UserProc::updateUserInfo();
- return Resp::ok(array());
- }
-
- }
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