ActiveProc.php 13 KB

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  1. <?php
  2. /*
  3. * To change this license header, choose License Headers in Project Properties.
  4. * To change this template file, choose Tools | Templates
  5. * and open the template in the editor.
  6. */
  7. namespace loyalsoft;
  8. /**
  9. * Description of ActiveProc
  10. *
  11. * @author c'y'zhao
  12. */
  13. class ActiveProc {
  14. /**
  15. * 逻辑分发
  16. * 所有的Proc中必须有这样一个方法
  17. * @param Req $req
  18. */
  19. public static function procMain($req) {
  20. switch ($req->cmd) {
  21. case CmdCode::cmd_active_day7_drawreward: # 6101 签到
  22. return ActiveProc::Day7_DrawReward();
  23. case CmdCode::cmd_active_drawPackageByCode: # 6102 兑换码礼包
  24. return ActiveProc::drawPackageByCode();
  25. case CmdCode::cmd_active_lottery_Tree: # 6103 转盘抽奖
  26. return ActiveProc::lottery_Tree();
  27. case CmdCode::cmd_active_lottery_Tree_cashExchange: # 6104 元宝兑换抽奖券
  28. return ActiveProc::lottery_Tree_cashExchange();
  29. case CmdCode::cmd_active_lotteryNumBox_RewardReceived: # 6105 抽奖宝箱奖励领取
  30. return ActiveProc::lotteryNumBox_RewardReceived();
  31. default:
  32. Err(ErrCode::cmd_err);
  33. }
  34. }
  35. /**
  36. * 6105 抽奖宝箱奖励领取
  37. * @return type
  38. */
  39. public static function lotteryNumBox_RewardReceived() {
  40. list($id) = req()->paras;
  41. my_Assert(ctx()->privateState->lotteryNum >= $id,ErrCode::active_lotteryNumNotEnough);
  42. my_Assert(!StlUtil::dictHasProperty(ctx()->privateState->lotteryNumRewardReceived, $id),ErrCode::active_hasgetted);
  43. ctx()->privateState->lotteryNumRewardReceived[] = $id;
  44. UserProc::updateUserInfo();
  45. return Resp::ok(array(
  46. "store" => ctx()->store,
  47. 'cash' => ctx()->baseInfo->cash,
  48. 'reward'=> StoreProc::$reward,
  49. ));
  50. }
  51. /**
  52. * 6103 转盘抽奖
  53. */
  54. public static function lottery_Tree() {
  55. list($num) = req()->paras;//抽奖次数 1 10
  56. $arr = array(1,10);
  57. my_Assert(in_array($num, $arr),ErrCode::active_lotteryNumErr);
  58. my_Assert(ctx()->privateState->lotteryNum + $num <= glc()->activity_lottery_allNum,ErrCode::active_lotteryNumLimit);
  59. $cost ="";
  60. if($num == 1){
  61. $cost = glc()->activity_lottery_tree_one_cost;
  62. } else {
  63. $cost = glc()->activity_lottery_tree_ten_cost;
  64. }
  65. my_Assert($cost != "",ErrCode::active_lotteryCostErr);
  66. $costArr = explode(',', $cost);
  67. $item = ctx()->store->items;
  68. $costId = $costArr[0];
  69. $costNum = $costArr[1];
  70. my_Assert(StlUtil::dictHasProperty($item, $costId) && $item->$costId >= $costNum,ErrCode::notenough_item);
  71. ctx()->store->removeItem($costId, $costNum);
  72. if(ctx()->privateState->lotteryNum < glc()->activity_lottery_allNum){
  73. ctx()->privateState->lotteryNum += $num;
  74. }
  75. $rewardList = array();
  76. $dic = GameConfig::activity_lottery_tree();
  77. for ($i = 0; $i < $num; $i++) {
  78. $randNum = random_int(1, 10000);
  79. $start = 0;
  80. $end = 0;
  81. foreach ($dic as $id => $mo) {
  82. $end += $mo->per * 10000;
  83. if($randNum > $start && $randNum <= $end){
  84. $rewardList[] = $id;
  85. StoreProc::AddMultiItemInStore($mo->reward);
  86. $prize = explode(',', $mo->reward);
  87. if(GameConfig::item_getItem($prize[0])->itemType == 201 && GameConfig::item_getItem($prize[0])->quality >= 4 && ctx()->privateState->lottery_qualGem_4 == 0){
  88. ctx()->privateState->lottery_qualGem_4 = 1;
  89. }
  90. break;
  91. }
  92. $start = $end;
  93. }
  94. }
  95. UserProc::updateUserInfo();
  96. return Resp::ok(array(
  97. "store" => ctx()->store,
  98. 'reward' => StoreProc::$reward,
  99. 'reward_Gem' => StoreProc::$reward_Gem,
  100. 'gold' => ctx()->baseInfo->gold,
  101. 'cash' => ctx()->baseInfo->cash,
  102. 'lotteryNum'=> ctx()->privateState->lotteryNum,
  103. 'indexReward'=> $rewardList,
  104. ));
  105. }
  106. /**
  107. * 元宝兑换寻宝券
  108. * @return type
  109. */
  110. public static function lottery_Tree_cashExchange() {
  111. list($num) = req()->paras;//抽奖次数 1 10
  112. $cost ="";
  113. if($num == 1){
  114. $cost = glc()->activity_lottery_tree_one_cost;
  115. } else {
  116. $cost = glc()->activity_lottery_tree_ten_cost;
  117. }
  118. my_Assert($cost != "",ErrCode::active_lotteryCostErr);
  119. $costArr = explode(',', $cost);
  120. $item = ctx()->store->items;
  121. $costId = $costArr[0];
  122. $costNum = $costArr[1];
  123. $selfNum = 0;
  124. if(StlUtil::dictHasProperty($item, $costId)){
  125. $selfNum = $item->$costId;
  126. }
  127. my_Assert($selfNum >= $costNum,ErrCode::active_lottery_unwantedExchange);
  128. $costNum -= $selfNum;
  129. $cash = glc()->activity_lottery_oneCost_cash * $costNum;
  130. my_Assert(ctx()->baseInfo->cash >= $cash,ErrCode::notenough_cash_msg);
  131. ctx()->baseInfo->Consume_Cash($cash);
  132. StoreProc::AddMultiItemInStore($costId.','.$costNum);
  133. UserProc::updateUserInfo();
  134. return Resp::ok(array(
  135. "store" => ctx()->store,
  136. 'cash' => ctx()->baseInfo->cash,
  137. ));
  138. }
  139. /**
  140. * 6102 兑换码礼包
  141. */
  142. static function drawPackageByCode() {
  143. list($activeId, $codestring) = req()->paras; # 取参数 活动id, 兑换码
  144. $codePlatStr = "";
  145. $packageID = 0;
  146. if (self::PublicTokenCodeCheck($codestring)) {
  147. $packageInfo = GameConfig::token_PublicGift_getItem($codestring);
  148. my_Assert($packageInfo->expirets >= now() && $packageInfo->startTs <= now(),
  149. ErrCode::active_activecode_outtime);
  150. my_Assert(!in_array($packageInfo->id, ctx()->privateState->usedTokens), ErrCode::active_hasgetted); # 已经领取过该礼包了
  151. $packageID = $packageInfo->id;
  152. //$err = StoreProc::AddMultiItemInStore($packageInfo->reward); # 发放礼包
  153. EmailProc::SendPackageByCodeMail(req()->zoneid, req()->uid, $packageInfo->reward);
  154. my_Assert(ErrCode::ok == $err, $err);
  155. } else {
  156. $active = GameConfig::activity_getItem($activeId); # 活动数据
  157. my_Assert(null != $active, ErrCode::active_const_no_err);
  158. my_Assert($active->startts <= now() && $active->endts >= now(), ErrCode::active_time); # 校验开放时间
  159. my_Assert(preg_match("/^[a-kmnp-z2-9]{10}$/", $codestring), ErrCode::active_activecode_format); # 基础格式校验(10个特定字符)
  160. $activeCode = CipheredBase32::Decode($codestring); # 解码
  161. $codePlatStr = GameConstants::GetPlatStringByActivteCode($activeCode); # platstr
  162. my_Assert(GameConstants::AllPlatStr == $codePlatStr # # 忽略全平台礼包
  163. || req()->getPlatStr() == $codePlatStr, # # 平台字符串必须相符
  164. ErrCode::active_activecode_plat); # # 平台错误
  165. my_Assert(is_int($activeCode->number) # # 编号为int值
  166. && $activeCode->number >= 1 && $activeCode->number <= 50000, # # 检查 兑换码的编号范围0~50000
  167. ErrCode::active_activecode_format);
  168. $packageID = $activeCode->package; # 礼包id
  169. $packageInfo = GameConfig::token_gift_getItem($packageID); # 礼包常量数据
  170. my_Assert(null != $packageInfo, ErrCode::err_const_no); # 防御
  171. my_Assert($packageInfo->expirets >= now() && $packageInfo->startTs <= now(),
  172. ErrCode::active_activecode_outtime); # 激活码已经失效,或者礼包尚未开启
  173. $privateState = new Info_PrivateState(ctx()->privateState); # 快速访问
  174. my_Assert(!in_array($packageID, $privateState->usedTokens), ErrCode::active_hasgetted); # 已经领取过该礼包了
  175. my_Assert(!self::checkActiveCodeIsUsed($activeCode), ErrCode::active_activecode_used); # 检查 该激活码是否别人已经使用过了
  176. $err = StoreProc::AddMultiItemInStore($packageInfo->reward); # 发放礼包
  177. my_Assert(ErrCode::ok == $err, $err); # 防御发放礼包过程出错
  178. $ok = self::setActiveCodeUserRecord($activeCode, req()->uid); # 插入数据库
  179. my_Assert($ok, ErrCode::err_db); # 数据库操作失败- 重试
  180. }
  181. ctx()->privateState->usedTokens[] = $packageID;
  182. UserProc::updateUserInfo(); # 回存玩家数据
  183. $ret = array(# # 返回值
  184. "plat" => $codePlatStr,
  185. "packageId" => $packageID,
  186. "reward" => $packageInfo->reward,
  187. 'gold' => ctx()->base()->gold,
  188. 'cash' => ctx()->base()->cash,
  189. //'tili' => ctx()->base()->tili,
  190. 'store' => ctx()->store,
  191. //'hero' => ctx()->heros,
  192. );
  193. return Resp::ok($ret); # 返回成功信息
  194. }
  195. public static function PublicTokenCodeCheck($codestring) {
  196. $dic = GameConfig::token_PublicGift();
  197. if (StlUtil::dictHasProperty($dic, $codestring)) {
  198. return true;
  199. }
  200. return false;
  201. }
  202. /**
  203. * 检查兑换码是否已经使用过了
  204. * @param ActiveCode $activeCode
  205. * @return boolean true : 已经用过了, false : 激活码尚未使用过.
  206. */
  207. static function checkActiveCodeIsUsed($activeCode) {
  208. $sql = sprintf("`plat`='%d' and `package`='%d' and `number`='%d'", # # where 子句
  209. $activeCode->plat, $activeCode->package, $activeCode->number);
  210. $rows = daoInst()
  211. ->select()
  212. ->from(self::tab_toke_gift) # 表名
  213. ->where($sql)
  214. ->count();
  215. return $rows > 0;
  216. }
  217. /**
  218. * 将兑换码添加到使用记录中
  219. * @param ActiveCode $actvieCode
  220. * @param string $uid
  221. * @return boolean true: 操作成功, false: 操作失败
  222. */
  223. static function setActiveCodeUserRecord($actvieCode, $uid) {
  224. $actvieCode->uid = $uid; # 添加uid
  225. $ret = daoInst()
  226. ->insert(self::tab_toke_gift) # 表名
  227. ->data($actvieCode)
  228. ->exec();
  229. return $ret > 0;
  230. }
  231. /**
  232. * 7日签到 数据更新
  233. */
  234. public static function DailyResetDay7Task() {
  235. if (count(ctx()->privateState->LoginDays) >= 7) {
  236. ctx()->privateState->LoginDays = array();
  237. ctx()->privateState->day7_drawed = array();
  238. }
  239. $index = count(ctx()->privateState->LoginDays) + 1;
  240. ctx()->privateState->LoginDays[] = $index;
  241. ctx()->privateState->day7_accumulate += 1;
  242. }
  243. /**
  244. * 7日签到
  245. * @return type
  246. */
  247. public static function Day7_DrawReward() {
  248. list($day) = req()->paras; # 参数: 领取第x天的奖励
  249. $user = ctx();
  250. my_Assert(in_array($day, $user->privateState->LoginDays), ErrCode::active_day7_expired);
  251. my_Assert(!in_array($day, $user->privateState->day7_drawed), ErrCode::active_hasgetted);
  252. $day_rwd = GameConfig::activity_day7_getItem($day); # 查询奖励数据
  253. my_Assert(null != $day_rwd, ErrCode::err_const_no); # 防御找不到配置
  254. StoreProc::AddMultiItemInStore($day_rwd->reward); # 发放奖励
  255. $user->privateState->day7_drawed[] = $day; # 添加领取记录
  256. ctx($user);
  257. UserProc::updateUserInfo(); # 回存
  258. return Resp::ok(array(
  259. 'gold' => $user->baseInfo->gold,
  260. 'cash' => $user->baseInfo->cash,
  261. 'tili' => $user->baseInfo->tili,
  262. 'store' => $user->store,
  263. ));
  264. }
  265. }