sm_hero.cs 1.8 KB

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  1. ////////////////////
  2. // 由CodeGenerator创建。
  3. // Copyright (C) gwang (wanggangzero@qq.com), Loyalsoft@sjz Inc
  4. // author: gwang
  5. // 日期: 2023-08-08 16:04:51
  6. ////////////////////
  7. using System;
  8. using Newtonsoft.Json;
  9. /// <summary>
  10. /// Static Modle hero 角色
  11. /// </summary>
  12. sealed public partial class sm_hero
  13. {
  14. /// <summary>
  15. /// 角色编号
  16. /// </summary>
  17. public Int32 id { get; set; }
  18. /// <summary>
  19. /// 名称
  20. /// </summary>
  21. public String name { get; set; }
  22. /// <summary>
  23. /// 初始伤害(值)
  24. /// </summary>
  25. public Int32 attack { get; set; }
  26. /// <summary>
  27. /// 初始速度(倍率)
  28. /// </summary>
  29. public Single speed { get; set; }
  30. /// <summary>
  31. /// 初始生命(值)
  32. /// </summary>
  33. public Int32 hp { get; set; }
  34. /// <summary>
  35. /// 备注
  36. /// </summary>
  37. public String desc { get; set; }
  38. /// <summary>
  39. /// 伤害增加(值)
  40. /// </summary>
  41. public Single inc_demage { get; set; }
  42. /// <summary>
  43. /// 伤害减免(值)
  44. /// </summary>
  45. public Single dec_demage { get; set; }
  46. /// <summary>
  47. /// 重击率
  48. /// </summary>
  49. public Single bigHit_rate { get; set; }
  50. /// <summary>
  51. /// 重击倍率: 初始2
  52. /// </summary>
  53. public Single bigHit_Multi { get; set; }
  54. /// <summary>
  55. /// 神圣一击率
  56. /// </summary>
  57. public Single sentHit_rate { get; set; }
  58. /// <summary>
  59. /// 拾取半径(倍率)
  60. /// </summary>
  61. public Single pickup_radius { get; set; }
  62. /// <summary>
  63. /// 生命上限
  64. /// </summary>
  65. public Single hp_max { get; set; }
  66. /// <summary>
  67. /// 体积
  68. /// </summary>
  69. public Single size { get; set; }
  70. [JsonConstructor]
  71. private sm_hero (){ }
  72. }