TaskProc.php 32 KB

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  1. <?php
  2. /*
  3. * To change this license header, choose License Headers in Project Properties.
  4. * To change this template file, choose Tools | Templates
  5. * and open the template in the editor.
  6. */
  7. namespace loyalsoft;
  8. /**
  9. * Description of TaskProc
  10. *
  11. * @author c'y'zhao
  12. */
  13. class TaskProc {
  14. /**
  15. * 逻辑分发
  16. * 所有的Proc中必须有这样一个方法
  17. * @param Req $req
  18. */
  19. public static function procMain($req) {
  20. switch ($req->cmd) {
  21. case CmdCode::cmd_task_getInfo: # 6201
  22. return TaskProc::getTaskInfo();
  23. case CmdCode::cmd_task_getReward: # 6202
  24. return TaskProc::getReward();
  25. case CmdCode::cmd_task_getAchieveReward: # 6203 领取成就奖励
  26. return TaskProc::getAchieveReward();
  27. case CmdCode::cmd_task_receiveActiveTaskReward: # 6204 领取活动任务奖励
  28. return TaskProc::receiveActiveTaskReward();
  29. case CmdCode::cmd_task_receiveActivePointBoxReward: # 6205 领取活跃点宝箱奖励
  30. return TaskProc::receiveActivePointBoxReward();
  31. case CmdCode::cmd_task_prizesAllreceived: # 6206 任务奖励一键领取 6206 任务奖励一键领取
  32. return TaskProc::taskPrizesAllreceived();
  33. default:
  34. Err(ErrCode::cmd_err);
  35. }
  36. }
  37. /**
  38. * 6206 任务奖励一键领取
  39. */
  40. public static function taskPrizesAllreceived() {
  41. list($type) = req()->paras;
  42. $dic = ctx()->task->activeTaskInfo;
  43. $arr = array();
  44. if ($type == Enum_ActiveTaskType::Day7) {
  45. $startDay = TimeUtil::totalDays(ctx()->task->day7_startTs);
  46. $endDay = $startDay + 6;
  47. if (TimeUtil::totalDays() <= $endDay) {
  48. $num = TimeUtil::totalDays() - $startDay;
  49. foreach ($dic as $uid => $task) {
  50. $t = new Ins_TaskStep_Active($task);
  51. if ($t->mo()->type == $type && $t->mo()->day <= $num + 1 && $t->state == Enum_TaskCardStateType::finish) {
  52. $arr[] = $uid;
  53. }
  54. }
  55. }
  56. } else {
  57. foreach ($dic as $uid => $task) {
  58. $t = new Ins_TaskStep_Active($task);
  59. if ($t->mo()->type == $type && $t->state == Enum_TaskCardStateType::finish) {
  60. $arr[] = $uid;
  61. }
  62. }
  63. }
  64. $point = 0;
  65. foreach ($arr as $uid) {
  66. $t = new Ins_TaskStep_Active(ctx()->task->activeTaskInfo->$uid);
  67. if ($t->mo()->activePoint != null) {
  68. $list = explode(',', $t->mo()->activePoint);
  69. $point += $list[1];
  70. }
  71. StoreProc::AddMultiItemInStore($t->mo()->prizes);
  72. if ($t->mo()->prizes != null) {
  73. $reward = explode(',', $t->mo()->prizes);
  74. if (GameConfig::item_getItem($reward[0])->itemType == 201) {
  75. SystemProc::GetGem_GreaterOrangeQual_Active(req()->zoneid, ctx()->baseInfo->name, $reward[0]);
  76. }
  77. }
  78. $t->state = Enum_TaskCardStateType::drawed;
  79. ctx()->task->activeTaskInfo->$uid = $t;
  80. }
  81. switch ($type) {
  82. case Enum_ActiveTaskType::Day7:
  83. ctx()->task->day7Point += $point;
  84. break;
  85. case Enum_ActiveTaskType::DailyTask:
  86. ctx()->task->dailyTaskPoint += $point;
  87. TaskProc::OnReceiveTaskPrize();
  88. break;
  89. case Enum_ActiveTaskType::WeekTask:
  90. ctx()->task->weekTaskPoint += $point;
  91. TaskProc::OnReceiveTaskPrize();
  92. break;
  93. default:
  94. break;
  95. }
  96. if($point != 0){
  97. $str = "5," . $point;
  98. StoreProc::$reward[] = $str;
  99. }
  100. UserProc::updateUserInfo();
  101. return Resp::ok(array("task" => ctx()->task,
  102. "store" => ctx()->store,
  103. 'reward' => StoreProc::$reward,
  104. 'reward_Gem' => StoreProc::$reward_Gem,
  105. 'gold' => ctx()->baseInfo->gold,
  106. 'cash' => ctx()->baseInfo->cash,
  107. 'heros'=> ctx()->heros,
  108. ));
  109. }
  110. /**
  111. * 6205 领取活跃点宝箱奖励
  112. */
  113. public static function receiveActivePointBoxReward() {
  114. list($type, $typeId) = req()->paras;
  115. $point = 0;
  116. switch ($type) {
  117. case Enum_ActiveTaskType::Day7:
  118. $point = ctx()->task->day7Point;
  119. break;
  120. case Enum_ActiveTaskType::DailyTask:
  121. $point = ctx()->task->dailyTaskPoint;
  122. break;
  123. case Enum_ActiveTaskType::WeekTask:
  124. $point = ctx()->task->weekTaskPoint;
  125. break;
  126. default:
  127. break;
  128. }
  129. my_Assert($point >= $typeId, ErrCode::task_CanotReviced_ActivePointBox);
  130. $mo = GameConfig::activepointreward_getItem($type, $typeId);
  131. my_Assert($mo != null, ErrCode::err_const_no);
  132. StoreProc::AddMultiItemInStore($mo->reward);
  133. $strId = $type . "-" . $typeId;
  134. my_Assert(!in_array($strId, ctx()->task->activePointReceived), ErrCode::task_RepeatReviced_ActivePointBox);
  135. ctx()->task->activePointReceived[] = $strId;
  136. UserProc::updateUserInfo();
  137. return Resp::ok(array("task" => ctx()->task,
  138. "store" => ctx()->store,
  139. "reward" => StoreProc::$reward,
  140. 'reward_Gem' => StoreProc::$reward_Gem,
  141. 'gold' => ctx()->baseInfo->gold,
  142. 'cash' => ctx()->baseInfo->cash,
  143. 'heros'=> ctx()->heros,
  144. ));
  145. }
  146. /**
  147. * 6204 领取活动任务奖励
  148. * @return type
  149. */
  150. public static function receiveActiveTaskReward() {
  151. list($uid) = req()->paras;
  152. my_Assert(StlUtil::dictHasProperty(ctx()->task->activeTaskInfo, $uid), ErrCode::task_NoExist);
  153. $ins_activeTaskInfo = new Ins_TaskStep_Active(ctx()->task->activeTaskInfo->$uid);
  154. if ($ins_activeTaskInfo->mo()->type == Enum_ActiveTaskType::Day7) {
  155. my_Assert(ctx()->task->day7_startTs > 0, ErrCode::task_NotOpen_Day7Happy);
  156. $startDay = TimeUtil::totalDays(ctx()->task->day7_startTs);
  157. $endDay = $startDay + 6;
  158. my_Assert(TimeUtil::totalDays() <= $endDay, ErrCode::task_DownTsLimit);
  159. $num = TimeUtil::totalDays() - $startDay;
  160. my_Assert($ins_activeTaskInfo->mo()->day <= $num + 1, ErrCode::task_DownTsLimit);
  161. }
  162. my_Assert($ins_activeTaskInfo->cur >= $ins_activeTaskInfo->max(), ErrCode::task_CanotPriceReviced);
  163. my_Assert($ins_activeTaskInfo->state == Enum_TaskCardStateType::finish, ErrCode::task_CanotPriceReviced);
  164. if ($ins_activeTaskInfo->mo()->prizes != null) {
  165. $reward = explode(',', $ins_activeTaskInfo->mo()->prizes);
  166. if (GameConfig::item_getItem($reward[0])->itemType == 201) {
  167. SystemProc::GetGem_GreaterOrangeQual_Active(req()->zoneid, ctx()->baseInfo->name, $reward[0]);
  168. }
  169. }
  170. StoreProc::AddMultiItemInStore($ins_activeTaskInfo->mo()->prizes);
  171. ctx()->task->activeTaskInfo->$uid->state = Enum_TaskCardStateType::drawed;
  172. ctx()->task->activeTaskInfo->$uid->drawTs = now();
  173. self::InitNextMainTask($uid);
  174. $activePointArr = explode(',', $ins_activeTaskInfo->mo()->activePoint);
  175. switch ($ins_activeTaskInfo->mo()->type) {
  176. case Enum_ActiveTaskType::Day7:
  177. ctx()->task->day7Point += $activePointArr[1];
  178. StoreProc::$reward[] = $ins_activeTaskInfo->mo()->activePoint;
  179. break;
  180. case Enum_ActiveTaskType::DailyTask:
  181. ctx()->task->dailyTaskPoint += $activePointArr[1];
  182. StoreProc::$reward[] = $ins_activeTaskInfo->mo()->activePoint;
  183. TaskProc::OnReceiveTaskPrize();
  184. break;
  185. case Enum_ActiveTaskType::WeekTask:
  186. ctx()->task->weekTaskPoint += $activePointArr[1];
  187. StoreProc::$reward[] = $ins_activeTaskInfo->mo()->activePoint;
  188. TaskProc::OnReceiveTaskPrize();
  189. break;
  190. default:
  191. break;
  192. }
  193. UserProc::updateUserInfo();
  194. return Resp::ok(array("task" => ctx()->task,
  195. "store" => ctx()->store,
  196. 'reward' => StoreProc::$reward,
  197. 'reward_Gem' => StoreProc::$reward_Gem,
  198. 'gold' => ctx()->baseInfo->gold,
  199. 'cash' => ctx()->baseInfo->cash,
  200. 'heros'=> ctx()->heros,
  201. ));
  202. }
  203. static function InitNextMainTask($uid) {
  204. $ins_activeTaskInfo = new Ins_TaskStep_Active(ctx()->task->activeTaskInfo->$uid);
  205. if ($ins_activeTaskInfo->mo()->type != Enum_ActiveTaskType::MainTask) {
  206. return;
  207. }
  208. $nextId = $ins_activeTaskInfo->mo()->next;
  209. if ($nextId != null) {
  210. StlUtil::dictRemove(ctx()->task->activeTaskInfo, $uid);
  211. self::MainTaskInit($nextId);
  212. }
  213. }
  214. /**
  215. * 6203 领取成就奖励
  216. * @return type
  217. */
  218. public static function getAchieveReward() {
  219. list($typeId) = req()->paras;
  220. $mo = GameConfig::achieve_getItem($typeId);
  221. my_Assert($mo != null, ErrCode::err_const_no);
  222. my_Assert(StlUtil::dictHasProperty(ctx()->task->achieveDic, $typeId), ErrCode::err_const_no);
  223. $achieveDic = ctx()->task->achieveDic->$typeId;
  224. $list = explode(',', $mo->condition);
  225. $length = count($list);
  226. my_Assert($achieveDic->val >= $achieveDic->max, ErrCode::task_CanotPriceReviced);
  227. my_Assert($achieveDic->received < $achieveDic->max, ErrCode::task_PriceRepeatReviced);
  228. $index = 0;
  229. foreach ($list as $k => $num) {
  230. if ($num == $achieveDic->max) {
  231. $index = $k;
  232. break;
  233. }
  234. }
  235. //领取奖励
  236. $pList = explode(';', $mo->reward);
  237. StoreProc::AddMultiItemInStore($pList[$index]);
  238. //下一个max
  239. if ($index + 1 < $length) {
  240. $achieveDic->max = $list[$index + 1];
  241. }
  242. ctx()->task->achieveDic->$typeId = $achieveDic;
  243. UserProc::updateUserInfo();
  244. return Resp::ok(array(
  245. "achieve" => ctx()->task->achieveDic,
  246. "cash" => ctx()->baseInfo->cash,
  247. ));
  248. }
  249. public static function getTaskInfo() {
  250. //list($type) = req()->paras; //武器uid
  251. return Resp::ok(array("task" => ctx()->task,
  252. ));
  253. }
  254. static function ResetTask() {
  255. self::DailyTaskReset();
  256. self::ClearDay7Task();
  257. $week = date("w");
  258. if ($week == 1) {//每周一 第一次登录的时候刷新
  259. //self::ResetTask_Week();
  260. self::WeekTaskReset();
  261. }
  262. //self::checkMainTask();
  263. }
  264. static function ClearDay7Task() {
  265. if (ctx()->task->day7_startTs > 0) {
  266. $startDay = TimeUtil::totalDays(ctx()->task->day7_startTs);
  267. $endDay = $startDay + 6;
  268. if (TimeUtil::totalDays() > $endDay) {
  269. self::ClearActiveTask(Enum_ActiveTaskType::Day7);
  270. self::clearActivePointRewardReceived(Enum_ActiveTaskType::Day7);
  271. ctx()->task->day7_startTs = 0;
  272. }
  273. }
  274. }
  275. /**
  276. * 7日狂欢数据重置
  277. */
  278. public static function Day7TaskReset() {
  279. if (!FightProc::isFunUnlock(6)) {
  280. return;
  281. }
  282. if (ctx()->task->day7_startTs == 0) {
  283. $tag = true;
  284. foreach (ctx()->task->activeTaskInfo as $uid => $val) {
  285. $taskMo = GameConfig::activeTask_getItem($val->typeId);
  286. if ($taskMo->type == 1) {
  287. $tag = false;
  288. break;
  289. }
  290. }
  291. if ($tag) {//7日的数据初始化
  292. ctx()->task->day7Point = 0;
  293. ctx()->task->day7_startTs = now();
  294. self::initActiveTask(Enum_ActiveTaskType::Day7);
  295. self::autoRecoverState_activeTask();
  296. }
  297. }
  298. }
  299. static function ClearActiveTask($type) {
  300. $arr = array();
  301. foreach (ctx()->task->activeTaskInfo as $uid => $val) {
  302. $taskMo = GameConfig::activeTask_getItem($val->typeId);
  303. if ($taskMo->type == $type) {
  304. $arr[] = $uid;
  305. }
  306. }
  307. if (count($arr) > 0) {
  308. foreach ($arr as $uid) {
  309. StlUtil::dictRemove(ctx()->task->activeTaskInfo, $uid);
  310. }
  311. }
  312. }
  313. /**
  314. * 清理活跃点宝箱领取记录
  315. * @param type $type
  316. */
  317. static function clearActivePointRewardReceived($type = 1) {
  318. $reward = ctx()->task->activePointReceived;
  319. $arr = array();
  320. foreach ($reward as $val) {
  321. $str = explode('-', $val);
  322. if ($str[0] == $type) {
  323. $arr[] = $val;
  324. }
  325. }
  326. if (count($arr) > 0) {
  327. foreach ($arr as $sId) {
  328. StlUtil::arrayRemove(ctx()->task->activePointReceived, $sId);
  329. }
  330. }
  331. }
  332. static function initActiveTask($type) {
  333. $day7List = GameConfig::activeTask_type_getItemArray($type);
  334. $length = ctx()->task->activeTaskLength;
  335. foreach ($day7List as $key => $task) {
  336. $length += 1;
  337. $ins_TaskStep_Active = new Ins_TaskStep_Active($task->id);
  338. $ins_TaskStep_Active->uid = $length;
  339. $ins_TaskStep_Active->state = Enum_TaskCardStateType::ing;
  340. ctx()->task->activeTaskInfo->$length = $ins_TaskStep_Active;
  341. }
  342. ctx()->task->activeTaskLength = $length;
  343. }
  344. /**
  345. * 日常
  346. */
  347. static function DailyTaskReset() {
  348. self::ClearActiveTask(Enum_ActiveTaskType::DailyTask);
  349. self::initActiveTask(Enum_ActiveTaskType::DailyTask);
  350. self::autoRecoverState_activeTask();
  351. ctx()->task->dailyTaskPoint = 0;
  352. self::clearActivePointRewardReceived(Enum_ActiveTaskType::DailyTask);
  353. }
  354. /**
  355. * 周常
  356. */
  357. static function WeekTaskReset() {
  358. self::ClearActiveTask(Enum_ActiveTaskType::WeekTask);
  359. self::initActiveTask(Enum_ActiveTaskType::WeekTask);
  360. self::autoRecoverState_activeTask();
  361. ctx()->task->weekTaskPoint = 0;
  362. self::clearActivePointRewardReceived(Enum_ActiveTaskType::WeekTask);
  363. }
  364. static function MainTaskInit($id) {
  365. $length = ctx()->task->activeTaskLength;
  366. $length += 1;
  367. $ins_TaskStep_Active = new Ins_TaskStep_Active($id);
  368. $ins_TaskStep_Active->uid = $length;
  369. $ins_TaskStep_Active->state = Enum_TaskCardStateType::ing;
  370. ctx()->task->activeTaskInfo->$length = $ins_TaskStep_Active;
  371. ctx()->task->activeTaskLength = $length;
  372. self::autoRecoverState_activeTask();
  373. }
  374. static function checkMainTask() {
  375. $activeTaskInfo = ctx()->task->activeTaskInfo;
  376. $tag = false;
  377. foreach ($activeTaskInfo as $key => $task) {
  378. $ins_TaskStep_Active = new Ins_TaskStep_Active($task);
  379. if($ins_TaskStep_Active->mo()->type == Enum_ActiveTaskType::MainTask){
  380. $tag = true;
  381. break;
  382. }
  383. }
  384. if(!$tag){
  385. TaskProc::MainTaskInit(glc()->FirstMainTaskId);
  386. }
  387. self::autoRecoverState_activeTask();
  388. }
  389. // static function MainTaskCheck_oldUserDate() {
  390. // $dic = ctx()->task->activeTaskInfo;
  391. // $tag = false;
  392. // foreach ($dic as $uid => $task) {
  393. // $taskItem = new Ins_TaskStep_Active($task);
  394. // if ($taskItem->mo()->type == Enum_ActiveTaskType::MainTask) {
  395. // $tag = true;
  396. // break;
  397. // }
  398. // }
  399. //
  400. // if (!$tag) {
  401. // self::MainTaskInit(glc()->FirstMainTaskId);
  402. // }
  403. // }
  404. // <editor-fold defaultstate="collapsed" desc="不同活动任务监测信息-">
  405. /**
  406. * 登录
  407. */
  408. static function OnLogin_Daily() {
  409. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::DailyLogin, Enum_PropelType::add, 1, array());
  410. self::CheckActiveTaskConditions($taskEventArg);
  411. }
  412. /**
  413. * 登录第X天
  414. */
  415. static function OnLogin_day7() {
  416. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::OnLogin_X, Enum_PropelType::set, 1, array());
  417. self::CheckActiveTaskConditions($taskEventArg);
  418. }
  419. /**
  420. * 通关第X关
  421. */
  422. static function OnPassGate_X($gateId) {
  423. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::PassGate_X, Enum_PropelType::add, 1, array($gateId));
  424. self::CheckActiveTaskConditions($taskEventArg);
  425. }
  426. /**
  427. * 通关第X关
  428. */
  429. static function OnPassGate_X_state($gateId) {
  430. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::PassGate_X_state, Enum_PropelType::add, 1, array($gateId));
  431. self::CheckActiveTaskConditions($taskEventArg);
  432. }
  433. /**
  434. * 参与主线关卡1次
  435. */
  436. static function OnFightNumMainGate() {
  437. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::FightNumMainGate, Enum_PropelType::add, 1, array());
  438. self::CheckActiveTaskConditions($taskEventArg);
  439. }
  440. /**
  441. * 参与挑战副本1次
  442. */
  443. static function OnFightNumChallengeGate() {
  444. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::FightNumChallengeGate, Enum_PropelType::add, 1, array());
  445. self::CheckActiveTaskConditions($taskEventArg);
  446. }
  447. /**
  448. * 通关挑战关卡第X关
  449. */
  450. static function OnPassLayer_ChallengeGate($num) {
  451. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::PassLayer_ChallengeGate, Enum_PropelType::max, $num, array());
  452. self::CheckActiveTaskConditions($taskEventArg);
  453. }
  454. /**
  455. * 通关竞速副本5次
  456. */
  457. // static function OnPassNumRaceGate() {
  458. // $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::PassNumRaceGate, Enum_PropelType::add, 1, array());
  459. // self::CheckActiveTaskConditions($taskEventArg);
  460. // }
  461. /**
  462. * 完成5次启灵
  463. */
  464. static function OnCompleteNumQiLing() {
  465. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::CompleteNumQiLing, Enum_PropelType::add, 1, array());
  466. self::CheckActiveTaskConditions($taskEventArg);
  467. }
  468. /**
  469. * 完成1次关键启灵
  470. */
  471. static function OnCompleteNumSpecialQiLing() {
  472. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::CompleteNumSpecialQiLing, Enum_PropelType::add, 1, array());
  473. self::CheckActiveTaskConditions($taskEventArg);
  474. }
  475. /**
  476. * 镶嵌3个普通品质以上宝石
  477. */
  478. static function OnSetSpecialQualGem() {
  479. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::SetSpecialQualGem, Enum_PropelType::add, 1, array());
  480. self::CheckActiveTaskConditions($taskEventArg);
  481. }
  482. /**
  483. * 合成宝石2次
  484. */
  485. static function OnComposeNumGem() {
  486. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::ComposeNumGem, Enum_PropelType::add, 1, array());
  487. self::CheckActiveTaskConditions($taskEventArg);
  488. }
  489. /**
  490. * 合成宝石2次
  491. */
  492. static function OnComposeNumGem_state() {
  493. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::ComposeNumGem_state, Enum_PropelType::add, 1, array());
  494. self::CheckActiveTaskConditions($taskEventArg);
  495. }
  496. /**
  497. * 任意1个法术等级达到2
  498. */
  499. static function OnAnySkillUpLevel_X() {
  500. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::AnySkillUpLevel_X, Enum_PropelType::add, 1, array());
  501. self::CheckActiveTaskConditions($taskEventArg);
  502. }
  503. /**
  504. * 任意1件装备等级达到2
  505. */
  506. static function OnAnyEquipUpLevel_X() {
  507. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::AnyEquipUpLevel_X, Enum_PropelType::add, 1, array());
  508. self::CheckActiveTaskConditions($taskEventArg);
  509. }
  510. /**
  511. * 全身装备等级达到3级以上
  512. */
  513. static function OnAllEquipUpLevel_X() {
  514. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::AllEquipUpLevel_X, Enum_PropelType::add, 1, array());
  515. self::CheckActiveTaskConditions($taskEventArg);
  516. }
  517. /**
  518. * 任意装备等级升级1次
  519. */
  520. static function OnEquipLevelUpNum() {
  521. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::EquipLevelUpNum, Enum_PropelType::add, 1, array());
  522. self::CheckActiveTaskConditions($taskEventArg);
  523. }
  524. /**
  525. * 击败怪物总数达到1000
  526. */
  527. static function OnKillCommonNumMonster($num) {
  528. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::KillCommonNumMonster, Enum_PropelType::add, $num, array());
  529. self::CheckActiveTaskConditions($taskEventArg);
  530. }
  531. /**
  532. * 击败领袖怪物总数达到1000
  533. */
  534. static function OnKillleaderNumMonster($num) {
  535. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::KillleaderNumMonster, Enum_PropelType::add, $num, array());
  536. self::CheckActiveTaskConditions($taskEventArg);
  537. }
  538. /**
  539. * 累计获取10000金币
  540. */
  541. static function OnAccumulateGoldNum($num) {
  542. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::AccumulateGoldNum, Enum_PropelType::add, $num, array());
  543. self::CheckActiveTaskConditions($taskEventArg);
  544. }
  545. /**
  546. * 累计消耗10000体力
  547. */
  548. static function OnAccumulateTiliNum($num) {
  549. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::AccumulateTiliNum, Enum_PropelType::add, $num, array());
  550. self::CheckActiveTaskConditions($taskEventArg);
  551. }
  552. /**
  553. * 累计消耗10000钻石
  554. */
  555. static function OnConsumeCashNum($num) {
  556. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::ConsumeCashNum, Enum_PropelType::add, $num, array());
  557. self::CheckActiveTaskConditions($taskEventArg);
  558. }
  559. /**
  560. * 开启1次璀璨宝石箱
  561. */
  562. static function OnOpenNumBrightBox($boxId, $num) {
  563. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::OpenNumBrightBox, Enum_PropelType::add, $num, array($boxId));
  564. self::CheckActiveTaskConditions($taskEventArg);
  565. }
  566. static function OnOpenNumBrightBox_state($boxId, $num) {
  567. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::OpenNumBrightBox_state, Enum_PropelType::add, $num, array($boxId));
  568. self::CheckActiveTaskConditions($taskEventArg);
  569. }
  570. /**
  571. * 每日商店购买物品1次
  572. */
  573. static function OnBuyNumDailyShop() {
  574. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::BuyNumDailyShop, Enum_PropelType::add, 1, array());
  575. self::CheckActiveTaskConditions($taskEventArg);
  576. }
  577. /**
  578. * 每日商店购买物品1次 状态类的
  579. */
  580. static function OnBuyNumDailyShop_state() {
  581. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::BuyNumDailyShop_state, Enum_PropelType::add, 1, array());
  582. self::CheckActiveTaskConditions($taskEventArg);
  583. }
  584. /**
  585. * 开任意宝箱X次
  586. */
  587. static function OnOpenNumAnyBox($num) {
  588. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::OpenNumAnyBox, Enum_PropelType::add, $num, array());
  589. self::CheckActiveTaskConditions($taskEventArg);
  590. }
  591. /**
  592. * 购买或观看广告获得体力X次
  593. */
  594. static function OnBuyTiliOrLookGuanggao() {
  595. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::BuyTiliOrLookGuanggao, Enum_PropelType::add, 1, array());
  596. self::CheckActiveTaskConditions($taskEventArg);
  597. }
  598. /**
  599. * 任意充值X次
  600. */
  601. static function OnRecharge() {
  602. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::Recharge, Enum_PropelType::add, 1, array());
  603. self::CheckActiveTaskConditions($taskEventArg);
  604. }
  605. /**
  606. * 206: 进入第X关;参数1:关卡ID;参数2:进入次数
  607. */
  608. static function OnFightGate_X($gateId) {
  609. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::FightGate_X, Enum_PropelType::add, 1, array($gateId));
  610. self::CheckActiveTaskConditions($taskEventArg);
  611. }
  612. /**
  613. * 207: 通关主线挑战第X关的X模式1次;参数1:关卡ID;参数2:难度(1普通,2困难,3噩梦)
  614. */
  615. static function OnPassMainChallengeGate_X_Num($gateId, $state) {
  616. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::PassMainChallengeGate_X_Num, Enum_PropelType::add, 1, array($gateId, $state));
  617. self::CheckActiveTaskConditions($taskEventArg);
  618. }
  619. /**
  620. * 208: 领取排行榜元宝奖励X次;参数1:无;参数2:次数(数值)
  621. */
  622. static function OnRankPrize_Num() {
  623. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::RankPrize_Num, Enum_PropelType::add, 1, array());
  624. self::CheckActiveTaskConditions($taskEventArg);
  625. }
  626. /**
  627. * 209: 玩家等级到达X级;参数1:无;参数2:等级(数值)
  628. */
  629. static function OnUserLevel_X($lv) {
  630. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::UserLevel_X, Enum_PropelType::set, $lv, array());
  631. self::CheckActiveTaskConditions($taskEventArg);
  632. }
  633. /**
  634. * 扫荡
  635. */
  636. static function OnFightSweepGate() {
  637. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::FightSweepGate, Enum_PropelType::add, 1, array());
  638. self::CheckActiveTaskConditions($taskEventArg);
  639. }
  640. /**
  641. * 领取任务奖励
  642. */
  643. static function OnReceiveTaskPrize() {
  644. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::OnReceiveTaskPrize, Enum_PropelType::add, 1, array());
  645. self::CheckActiveTaskConditions($taskEventArg);
  646. }
  647. /**
  648. * 购买铜钱一次
  649. */
  650. static function OnBuyGold() {
  651. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::BuyGold, Enum_PropelType::add, 1, array());
  652. self::CheckActiveTaskConditions($taskEventArg);
  653. }
  654. /**
  655. * 领取战力榜元宝奖励X次;参数1:无;参数2:次数(数值)
  656. */
  657. static function OnFightRankPrize_Num() {
  658. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::FightRankPrize_Num, Enum_PropelType::add, 1, array());
  659. self::CheckActiveTaskConditions($taskEventArg);
  660. }
  661. /**
  662. * 封印技能
  663. */
  664. static function OnCloseSkill() {
  665. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::CloseSkill, Enum_PropelType::add, 1, array());
  666. self::CheckActiveTaskConditions($taskEventArg);
  667. }
  668. /**
  669. * 玩家领取X次章节宝箱
  670. */
  671. static function OnReceiveGateBoxReward() {
  672. $taskEventArg = new Ins_TaskEventArgs(Enum_ActiveTaskCmdType::ReceiveGateBoxReward, Enum_PropelType::add, 1, array());
  673. self::CheckActiveTaskConditions($taskEventArg);
  674. }
  675. // </editor-fold>
  676. //
  677. // <editor-fold defaultstate="collapsed" desc="活动任务是否完成的检测-">
  678. /**
  679. * 检测任务是否完成
  680. * @param Ins_TaskEventArgs $taskParam
  681. */
  682. static function CheckActiveTaskConditions($taskParam) {
  683. $activeTaskDic = ctx()->task->activeTaskInfo;
  684. foreach ($activeTaskDic as $uid => &$task) {
  685. $ins_TaskStep_Active = new Ins_TaskStep_Active($task);
  686. if ($ins_TaskStep_Active->state > Enum_TaskCardStateType::ing) {
  687. continue;
  688. }
  689. if ($ins_TaskStep_Active->mo()->cmd == $taskParam->taskType) {
  690. if ($ins_TaskStep_Active->isStatusType()) {//校验状态类的
  691. $cur = $ins_TaskStep_Active->calcStatusCur();
  692. if ($cur != $ins_TaskStep_Active->cur) {
  693. $ins_TaskStep_Active->cur = $cur;
  694. if ($ins_TaskStep_Active->cur >= $ins_TaskStep_Active->max()) {
  695. $ins_TaskStep_Active->cur = $ins_TaskStep_Active->max();
  696. }
  697. }
  698. } else {
  699. $tag = true;
  700. if ($ins_TaskStep_Active->mo()->cmd == Enum_ActiveTaskCmdType::AnySkillUpLevel_X && count($taskParam->paras) > 0 && $ins_TaskStep_Active->mo()->paras != null) {
  701. $parasArr = $taskParam->paras;
  702. $lvArr = explode(',', $ins_TaskStep_Active->mo()->paras);
  703. $needLv = $lvArr[0];
  704. $num = 0;
  705. foreach ($parasArr as $lv) {
  706. if ($lv > $needLv) {
  707. $num += 1;
  708. }
  709. }
  710. $ins_TaskStep_Active->cur = $num;
  711. if ($ins_TaskStep_Active->cur >= $ins_TaskStep_Active->max()) {
  712. $ins_TaskStep_Active->cur = $ins_TaskStep_Active->max();
  713. }
  714. $tag = false;
  715. } else {
  716. if ($ins_TaskStep_Active->mo()->paras != null) {
  717. $parasArr = $taskParam->paras;
  718. if (count($parasArr) > 0) {
  719. $arr = explode(',', $ins_TaskStep_Active->mo()->paras);
  720. $index = 0;
  721. foreach ($arr as $s) {
  722. if ($s != $parasArr[$index]) {
  723. $tag = false;
  724. break;
  725. }
  726. $index += 1;
  727. }
  728. } else {
  729. $tag = false;
  730. }
  731. }
  732. if ($tag) {
  733. $ins_TaskStep_Active->propel($taskParam);
  734. if ($ins_TaskStep_Active->cur >= $ins_TaskStep_Active->max()) {
  735. $ins_TaskStep_Active->cur = $ins_TaskStep_Active->max();
  736. }
  737. }
  738. }
  739. }
  740. if ($ins_TaskStep_Active->isFinish()) {
  741. $ins_TaskStep_Active->state = Enum_TaskCardStateType::finish;
  742. }
  743. ctx()->task->activeTaskInfo->$uid = $ins_TaskStep_Active;
  744. }
  745. }
  746. //ctx()->task->activeTaskInfo = $activeTaskDic;
  747. UserProc::updateUserInfo(); # 更新玩家数据
  748. }
  749. /**
  750. * 自动修复状态型任务
  751. */
  752. static function autoRecoverState_activeTask() {
  753. $activeTaskDic = ctx()->task->activeTaskInfo;
  754. foreach ($activeTaskDic as $uid => &$task) {
  755. $ins_TaskStep_Active = new Ins_TaskStep_Active($task);
  756. if ($ins_TaskStep_Active->state > Enum_TaskCardStateType::ing) {
  757. continue;
  758. }
  759. if ($ins_TaskStep_Active->isStatusType()) {
  760. $cur = $ins_TaskStep_Active->calcStatusCur();
  761. if ($cur != $ins_TaskStep_Active->cur) {
  762. $ins_TaskStep_Active->cur = $cur;
  763. if ($ins_TaskStep_Active->cur >= $ins_TaskStep_Active->max()) {
  764. $ins_TaskStep_Active->cur = $ins_TaskStep_Active->max();
  765. }
  766. }
  767. }
  768. if ($ins_TaskStep_Active->isFinish()) {
  769. $ins_TaskStep_Active->state = Enum_TaskCardStateType::finish;
  770. }
  771. ctx()->task->activeTaskInfo->$uid = $ins_TaskStep_Active;
  772. }
  773. UserProc::updateUserInfo(); # 更新玩家数据
  774. }
  775. // </editor-fold>
  776. //
  777. }