Info_Store.php 2.6 KB

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  1. <?php
  2. /*
  3. * To change this license header, choose License Headers in Project Properties.
  4. * To change this template file, choose Tools | Templates
  5. * and open the template in the editor.
  6. */
  7. namespace loyalsoft;
  8. /**
  9. * Description of Info_Store
  10. *
  11. * @author c'y'zhao
  12. */
  13. class Info_Store extends Object_ext {
  14. /**
  15. * 道具
  16. * @var \stdClass()
  17. */
  18. public $items;
  19. /**
  20. * 宝石在背包库的唯一id
  21. * @var type
  22. */
  23. public $gemLength = 0;
  24. /**
  25. * 宝石背包
  26. * \stdClass()
  27. */
  28. public $gemStore;
  29. /**
  30. * 装备界面默认页
  31. * @var int
  32. */
  33. public $equipPag = 1;
  34. /**
  35. * 装备背包数据
  36. * @var \stdClass()
  37. */
  38. public $equip;
  39. /**
  40. * 装备部位--废弃
  41. * @var \stdClass()
  42. */
  43. public $equipPosition;
  44. /**
  45. * 6个装备部位
  46. * @var type
  47. */
  48. public $equipLocation;
  49. /**
  50. * 宝石装备的信息--废弃
  51. * @var \stdClass()
  52. */
  53. public $gemEquip;
  54. /**
  55. * 装备信息 装备不跟hero走--废弃
  56. * @var type
  57. */
  58. //public $equipPosition = null;
  59. public $gemComposeNum = 0;
  60. /**
  61. * @var int current UID
  62. */
  63. public $cuid = 10000;
  64. public function initialize() {
  65. StoreProc::AddMultiItemInStore(glc()->Init_Packet_Items, "UsrInit");
  66. }
  67. public function __construct($arg = null) {
  68. if ($arg == null) {
  69. $this->items = new \stdClass();
  70. $this->gemStore = new \stdClass();
  71. $this->equip = new \stdClass();
  72. $this->equipLocation = new \stdClass();
  73. $this->equipPosition = new \stdClass();
  74. for ($i = 1; $i <= 6; $i++) {
  75. $equip = new Ins_EquipPosition();
  76. $equip->typeId = $i;
  77. $this->equipPosition->$i = $equip;
  78. }
  79. $this->gemEquip = new \stdClass();
  80. for ($k = 1; $k <= 3; $k++) {
  81. $item = new \stdClass();
  82. for ($j = 1; $j <= 6; $j++) {
  83. $item->$j = new \stdClass();
  84. }
  85. $this->gemEquip->$k = $item;
  86. }
  87. } else {
  88. parent::__construct($arg);
  89. }
  90. }
  91. public function removeItem($itemId, $num) {
  92. if (StlUtil::dictHasProperty($this->items, $itemId)) {
  93. $this->items->$itemId -= $num;
  94. if ($this->items->$itemId <= 0) {
  95. unset($this->items->$itemId);
  96. }
  97. }
  98. }
  99. /**
  100. * @return 产生下一个唯一ID
  101. */
  102. public function nextUID() {
  103. return $this->cuid++;
  104. }
  105. }