ActiveProc.php 14 KB

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  1. <?php
  2. /*
  3. * To change this license header, choose License Headers in Project Properties.
  4. * To change this template file, choose Tools | Templates
  5. * and open the template in the editor.
  6. */
  7. namespace loyalsoft;
  8. /**
  9. * Description of ActiveProc
  10. *
  11. * @author c'y'zhao
  12. */
  13. class ActiveProc {
  14. /**
  15. * 逻辑分发
  16. * 所有的Proc中必须有这样一个方法
  17. * @param Req $req
  18. */
  19. public static function procMain($req) {
  20. switch ($req->cmd) {
  21. case CmdCode::cmd_active_day7_drawreward: # 6101 签到
  22. return ActiveProc::Day7_DrawReward();
  23. case CmdCode::cmd_active_drawPackageByCode: # 6102 兑换码礼包
  24. return ActiveProc::drawPackageByCode();
  25. case CmdCode::cmd_active_lottery_Tree: # 6103 转盘抽奖
  26. return ActiveProc::lottery_Tree();
  27. case CmdCode::cmd_active_lottery_Tree_cashExchange: # 6104 元宝兑换抽奖券
  28. return ActiveProc::lottery_Tree_cashExchange();
  29. case CmdCode::cmd_active_lotteryNumBox_RewardReceived: # 6105 抽奖宝箱奖励领取
  30. return ActiveProc::lotteryNumBox_RewardReceived();
  31. case CmdCode::cmd_active_LotteryExchangeItem: # 6106 兑换
  32. return ActiveProc::LotteryExchangeItem();
  33. default:
  34. Err(ErrCode::cmd_err);
  35. }
  36. }
  37. /**
  38. * 6106 抽奖里面的兑换
  39. * @return type
  40. */
  41. public static function LotteryExchangeItem() {
  42. list($id) = req()->paras;
  43. $arr = array_count_values(ctx()->privateState->lotteryExchange);
  44. $num = $arr[$id];
  45. $mo = GameConfig::activity_lotteryitem_exchange_getItem($id);
  46. my_Assert($mo != null,ErrCode::err_const_no);
  47. my_Assert($num < $mo->exchangeNum,ErrCode::active_lotteryExchangeNumLimit);
  48. $itemNum = 0;
  49. if(StlUtil::dictHasProperty(ctx()->store->items, $id)){
  50. $itemNum = ctx()->store->items->$id;
  51. }
  52. $cost = explode(',', $cost);
  53. my_Assert($itemNum >= $cost[1],ErrCode::notenough_item);
  54. ctx()->store->removeItem($cost[0], $cost[1]);
  55. StoreProc::AddMultiItemInStore($mo->reward);
  56. ctx()->privateState->lotteryExchange[] = $id;
  57. UserProc::updateUserInfo();
  58. return Resp::ok(array(
  59. "store" => ctx()->store,
  60. 'cash' => ctx()->baseInfo->cash,
  61. 'gold'=> ctx()->baseInfo->gold,
  62. 'reward'=> StoreProc::$reward,
  63. 'lotteryExchange'=> ctx()->privateState->lotteryExchange,
  64. ));
  65. }
  66. /**
  67. * 6105 抽奖宝箱奖励领取
  68. * @return type
  69. */
  70. public static function lotteryNumBox_RewardReceived() {
  71. list($id) = req()->paras;
  72. my_Assert(ctx()->privateState->lotteryNum >= $id,ErrCode::active_lotteryNumNotEnough);
  73. my_Assert(!StlUtil::dictHasProperty(ctx()->privateState->lotteryNumRewardReceived, $id),ErrCode::active_hasgetted);
  74. ctx()->privateState->lotteryNumRewardReceived[] = $id;
  75. UserProc::updateUserInfo();
  76. return Resp::ok(array(
  77. "store" => ctx()->store,
  78. 'cash' => ctx()->baseInfo->cash,
  79. 'reward'=> StoreProc::$reward,
  80. ));
  81. }
  82. /**
  83. * 6103 转盘抽奖
  84. */
  85. public static function lottery_Tree() {
  86. list($num) = req()->paras;//抽奖次数 1 10
  87. $arr = array(1,10);
  88. my_Assert(in_array($num, $arr),ErrCode::active_lotteryNumErr);
  89. my_Assert(ctx()->privateState->lotteryNum + $num <= glc()->activity_lottery_allNum,ErrCode::active_lotteryNumLimit);
  90. $cost ="";
  91. if($num == 1){
  92. $cost = glc()->activity_lottery_tree_one_cost;
  93. } else {
  94. $cost = glc()->activity_lottery_tree_ten_cost;
  95. }
  96. my_Assert($cost != "",ErrCode::active_lotteryCostErr);
  97. $costArr = explode(',', $cost);
  98. $item = ctx()->store->items;
  99. $costId = $costArr[0];
  100. $costNum = $costArr[1];
  101. my_Assert(StlUtil::dictHasProperty($item, $costId) && $item->$costId >= $costNum,ErrCode::notenough_item);
  102. ctx()->store->removeItem($costId, $costNum);
  103. if(ctx()->privateState->lotteryNum < glc()->activity_lottery_allNum){
  104. ctx()->privateState->lotteryNum += $num;
  105. }
  106. $rewardList = array();
  107. $dic = GameConfig::activity_lottery_tree();
  108. for ($i = 0; $i < $num; $i++) {
  109. $randNum = random_int(1, 10000);
  110. $start = 0;
  111. $end = 0;
  112. foreach ($dic as $id => $mo) {
  113. $end += $mo->per * 10000;
  114. if($randNum > $start && $randNum <= $end){
  115. $rewardList[] = $id;
  116. StoreProc::AddMultiItemInStore($mo->reward);
  117. $prize = explode(',', $mo->reward);
  118. if(GameConfig::item_getItem($prize[0])->itemType == 201 && GameConfig::item_getItem($prize[0])->quality >= 4 && ctx()->privateState->lottery_qualGem_4 == 0){
  119. ctx()->privateState->lottery_qualGem_4 = 1;
  120. }
  121. break;
  122. }
  123. $start = $end;
  124. }
  125. }
  126. UserProc::updateUserInfo();
  127. return Resp::ok(array(
  128. "store" => ctx()->store,
  129. 'reward' => StoreProc::$reward,
  130. 'reward_Gem' => StoreProc::$reward_Gem,
  131. 'gold' => ctx()->baseInfo->gold,
  132. 'cash' => ctx()->baseInfo->cash,
  133. 'lotteryNum'=> ctx()->privateState->lotteryNum,
  134. 'indexReward'=> $rewardList,
  135. ));
  136. }
  137. /**
  138. * 元宝兑换寻宝券
  139. * @return type
  140. */
  141. public static function lottery_Tree_cashExchange() {
  142. list($num) = req()->paras;//抽奖次数 1 10
  143. $cost ="";
  144. if($num == 1){
  145. $cost = glc()->activity_lottery_tree_one_cost;
  146. } else {
  147. $cost = glc()->activity_lottery_tree_ten_cost;
  148. }
  149. my_Assert($cost != "",ErrCode::active_lotteryCostErr);
  150. $costArr = explode(',', $cost);
  151. $item = ctx()->store->items;
  152. $costId = $costArr[0];
  153. $costNum = $costArr[1];
  154. $selfNum = 0;
  155. if(StlUtil::dictHasProperty($item, $costId)){
  156. $selfNum = $item->$costId;
  157. }
  158. my_Assert($selfNum < $costNum,ErrCode::active_lottery_unwantedExchange);
  159. $costNum -= $selfNum;
  160. $cash = glc()->activity_lottery_oneCost_cash * $costNum;
  161. my_Assert(ctx()->baseInfo->cash >= $cash,ErrCode::notenough_cash_msg);
  162. ctx()->baseInfo->Consume_Cash($cash);
  163. StoreProc::AddMultiItemInStore($costId.','.$costNum);
  164. UserProc::updateUserInfo();
  165. return Resp::ok(array(
  166. "store" => ctx()->store,
  167. 'cash' => ctx()->baseInfo->cash,
  168. ));
  169. }
  170. /**
  171. * 6102 兑换码礼包
  172. */
  173. static function drawPackageByCode() {
  174. list($activeId, $codestring) = req()->paras; # 取参数 活动id, 兑换码
  175. $codePlatStr = "";
  176. $packageID = 0;
  177. if (self::PublicTokenCodeCheck($codestring)) {
  178. $packageInfo = GameConfig::token_PublicGift_getItem($codestring);
  179. my_Assert($packageInfo->expirets >= now() && $packageInfo->startTs <= now(),
  180. ErrCode::active_activecode_outtime);
  181. my_Assert(!in_array($packageInfo->id, ctx()->privateState->usedTokens), ErrCode::active_hasgetted); # 已经领取过该礼包了
  182. $packageID = $packageInfo->id;
  183. //$err = StoreProc::AddMultiItemInStore($packageInfo->reward); # 发放礼包
  184. EmailProc::SendPackageByCodeMail(req()->zoneid, req()->uid, $packageInfo->reward);
  185. my_Assert(ErrCode::ok == $err, $err);
  186. } else {
  187. $active = GameConfig::activity_getItem($activeId); # 活动数据
  188. my_Assert(null != $active, ErrCode::active_const_no_err);
  189. my_Assert($active->startts <= now() && $active->endts >= now(), ErrCode::active_time); # 校验开放时间
  190. my_Assert(preg_match("/^[a-kmnp-z2-9]{10}$/", $codestring), ErrCode::active_activecode_format); # 基础格式校验(10个特定字符)
  191. $activeCode = CipheredBase32::Decode($codestring); # 解码
  192. $codePlatStr = GameConstants::GetPlatStringByActivteCode($activeCode); # platstr
  193. my_Assert(GameConstants::AllPlatStr == $codePlatStr # # 忽略全平台礼包
  194. || req()->getPlatStr() == $codePlatStr, # # 平台字符串必须相符
  195. ErrCode::active_activecode_plat); # # 平台错误
  196. my_Assert(is_int($activeCode->number) # # 编号为int值
  197. && $activeCode->number >= 1 && $activeCode->number <= 50000, # # 检查 兑换码的编号范围0~50000
  198. ErrCode::active_activecode_format);
  199. $packageID = $activeCode->package; # 礼包id
  200. $packageInfo = GameConfig::token_gift_getItem($packageID); # 礼包常量数据
  201. my_Assert(null != $packageInfo, ErrCode::err_const_no); # 防御
  202. my_Assert($packageInfo->expirets >= now() && $packageInfo->startTs <= now(),
  203. ErrCode::active_activecode_outtime); # 激活码已经失效,或者礼包尚未开启
  204. $privateState = new Info_PrivateState(ctx()->privateState); # 快速访问
  205. my_Assert(!in_array($packageID, $privateState->usedTokens), ErrCode::active_hasgetted); # 已经领取过该礼包了
  206. my_Assert(!self::checkActiveCodeIsUsed($activeCode), ErrCode::active_activecode_used); # 检查 该激活码是否别人已经使用过了
  207. $err = StoreProc::AddMultiItemInStore($packageInfo->reward); # 发放礼包
  208. my_Assert(ErrCode::ok == $err, $err); # 防御发放礼包过程出错
  209. $ok = self::setActiveCodeUserRecord($activeCode, req()->uid); # 插入数据库
  210. my_Assert($ok, ErrCode::err_db); # 数据库操作失败- 重试
  211. }
  212. ctx()->privateState->usedTokens[] = $packageID;
  213. UserProc::updateUserInfo(); # 回存玩家数据
  214. $ret = array(# # 返回值
  215. "plat" => $codePlatStr,
  216. "packageId" => $packageID,
  217. "reward" => $packageInfo->reward,
  218. 'gold' => ctx()->base()->gold,
  219. 'cash' => ctx()->base()->cash,
  220. //'tili' => ctx()->base()->tili,
  221. 'store' => ctx()->store,
  222. //'hero' => ctx()->heros,
  223. );
  224. return Resp::ok($ret); # 返回成功信息
  225. }
  226. public static function PublicTokenCodeCheck($codestring) {
  227. $dic = GameConfig::token_PublicGift();
  228. if (StlUtil::dictHasProperty($dic, $codestring)) {
  229. return true;
  230. }
  231. return false;
  232. }
  233. /**
  234. * 检查兑换码是否已经使用过了
  235. * @param ActiveCode $activeCode
  236. * @return boolean true : 已经用过了, false : 激活码尚未使用过.
  237. */
  238. static function checkActiveCodeIsUsed($activeCode) {
  239. $sql = sprintf("`plat`='%d' and `package`='%d' and `number`='%d'", # # where 子句
  240. $activeCode->plat, $activeCode->package, $activeCode->number);
  241. $rows = daoInst()
  242. ->select()
  243. ->from(self::tab_toke_gift) # 表名
  244. ->where($sql)
  245. ->count();
  246. return $rows > 0;
  247. }
  248. /**
  249. * 将兑换码添加到使用记录中
  250. * @param ActiveCode $actvieCode
  251. * @param string $uid
  252. * @return boolean true: 操作成功, false: 操作失败
  253. */
  254. static function setActiveCodeUserRecord($actvieCode, $uid) {
  255. $actvieCode->uid = $uid; # 添加uid
  256. $ret = daoInst()
  257. ->insert(self::tab_toke_gift) # 表名
  258. ->data($actvieCode)
  259. ->exec();
  260. return $ret > 0;
  261. }
  262. /**
  263. * 7日签到 数据更新
  264. */
  265. public static function DailyResetDay7Task() {
  266. if (count(ctx()->privateState->LoginDays) >= 7) {
  267. ctx()->privateState->LoginDays = array();
  268. ctx()->privateState->day7_drawed = array();
  269. }
  270. $index = count(ctx()->privateState->LoginDays) + 1;
  271. ctx()->privateState->LoginDays[] = $index;
  272. ctx()->privateState->day7_accumulate += 1;
  273. }
  274. /**
  275. * 7日签到
  276. * @return type
  277. */
  278. public static function Day7_DrawReward() {
  279. list($day) = req()->paras; # 参数: 领取第x天的奖励
  280. $user = ctx();
  281. my_Assert(in_array($day, $user->privateState->LoginDays), ErrCode::active_day7_expired);
  282. my_Assert(!in_array($day, $user->privateState->day7_drawed), ErrCode::active_hasgetted);
  283. $day_rwd = GameConfig::activity_day7_getItem($day); # 查询奖励数据
  284. my_Assert(null != $day_rwd, ErrCode::err_const_no); # 防御找不到配置
  285. StoreProc::AddMultiItemInStore($day_rwd->reward); # 发放奖励
  286. $user->privateState->day7_drawed[] = $day; # 添加领取记录
  287. ctx($user);
  288. UserProc::updateUserInfo(); # 回存
  289. return Resp::ok(array(
  290. 'gold' => $user->baseInfo->gold,
  291. 'cash' => $user->baseInfo->cash,
  292. 'tili' => $user->baseInfo->tili,
  293. 'store' => $user->store,
  294. ));
  295. }
  296. }