// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.27.1
// 	protoc        v3.3.0
// source: pb/MsgTypeEnum.proto

package pb

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type EProtocalCommand int32

const (
	// 无操作
	EProtocalCommand_noop EProtocalCommand = 0
	// 登录()
	EProtocalCommand_CS_Login EProtocalCommand = 1
	// 上报伤害输出
	EProtocalCommand_CS_ReportDamage EProtocalCommand = 2
	// 离开房间(战斗失败结束)
	EProtocalCommand_CS_LeaveRoom EProtocalCommand = 3
	// 上报玩家剩余血量
	EProtocalCommand_CS_ReportUserHp EProtocalCommand = 4
	// 聊天, 客户端初始化
	EProtocalCommand_CS_ChatLogin EProtocalCommand = 10
	// 聊天, 发送消息
	EProtocalCommand_CS_ChatSendMsg EProtocalCommand = 11
	// 多人副本,进入大厅(登录自己的uid)
	EProtocalCommand_CS_MD_EnterLobby EProtocalCommand = 20
	// 多人副本, 创建房间
	EProtocalCommand_CS_MD_CreateRoom EProtocalCommand = 21
	// 多人副本, 申请房间(列表)
	EProtocalCommand_CS_MD_GetRoomList EProtocalCommand = 22
	// 多人副本, 加入房间
	EProtocalCommand_CS_MD_EnterRoom EProtocalCommand = 23
	// 多人副本, 离开房间
	EProtocalCommand_CS_MD_LeaveRoom EProtocalCommand = 24
	// 多人副本, 开始游戏(创建者)
	EProtocalCommand_CS_MD_BeginDup EProtocalCommand = 25
	// 战斗服务 登录
	EProtocalCommand_CS_BT_Login EProtocalCommand = 31
	// 战斗服务 状态同步
	EProtocalCommand_CS_BT_Status EProtocalCommand = 32
	// 战斗服务 位置同步
	EProtocalCommand_CS_BT_Position EProtocalCommand = 33
	// 战斗服务 广播
	EProtocalCommand_CS_BT_BroadCast EProtocalCommand = 34
	// 战斗服务器 玩家列表更新
	EProtocalCommand_CS_BT_PeopleList EProtocalCommand = 35
	// 登录结果
	EProtocalCommand_SC_Login EProtocalCommand = 100
	// 更新数据
	EProtocalCommand_SC_UpdateProperties EProtocalCommand = 101
	// 游戏结束
	EProtocalCommand_SC_GameOver EProtocalCommand = 102
	// 聊天, 登录成功
	EProtocalCommand_SC_ChatLogin EProtocalCommand = 110
	// 聊天, 新消息
	EProtocalCommand_SC_ChatNewMsg EProtocalCommand = 111
	// ---- 多人副本 ----
	// 多人副本, 进入大厅(登录自己的uid)
	EProtocalCommand_SC_MD_EnterLobby EProtocalCommand = 120
	// 多人副本, 创建房间
	EProtocalCommand_SC_MD_CreateRoom EProtocalCommand = 121
	// 多人副本, 申请房间(列表)
	EProtocalCommand_SC_MD_GetRoomList EProtocalCommand = 122
	// 多人副本, 加入房间
	EProtocalCommand_SC_MD_EnterRoom EProtocalCommand = 123
	// 多人副本, 离开房间
	EProtocalCommand_SC_MD_LeaveRoom EProtocalCommand = 124
	// 多人副本, 开始游戏(创建者)
	EProtocalCommand_SC_MD_BeginDup EProtocalCommand = 125
	// 战斗服务 登录通知
	EProtocalCommand_SC_BT_Login EProtocalCommand = 131
	// 战斗服务 状态同步
	EProtocalCommand_SC_BT_Status EProtocalCommand = 132
	// 战斗服务 位置同步
	EProtocalCommand_SC_BT_Postion EProtocalCommand = 133
	// 战斗服务 广播
	EProtocalCommand_SC_BT_BroadCast EProtocalCommand = 134
	// 战斗服务 玩家列表更新
	EProtocalCommand_SC_BT_PeopleList EProtocalCommand = 135
	//////////////   S - S    //////////////////
	//创建战斗房间
	EProtocalCommand_SS_CreateBattleRoom EProtocalCommand = 301
	// 创建房间OK
	EProtocalCommand_SS_CreateBattleRoomOk EProtocalCommand = 302
)

// Enum value maps for EProtocalCommand.
var (
	EProtocalCommand_name = map[int32]string{
		0:   "noop",
		1:   "CS_Login",
		2:   "CS_ReportDamage",
		3:   "CS_LeaveRoom",
		4:   "CS_ReportUserHp",
		10:  "CS_ChatLogin",
		11:  "CS_ChatSendMsg",
		20:  "CS_MD_EnterLobby",
		21:  "CS_MD_CreateRoom",
		22:  "CS_MD_GetRoomList",
		23:  "CS_MD_EnterRoom",
		24:  "CS_MD_LeaveRoom",
		25:  "CS_MD_BeginDup",
		31:  "CS_BT_Login",
		32:  "CS_BT_Status",
		33:  "CS_BT_Position",
		34:  "CS_BT_BroadCast",
		35:  "CS_BT_PeopleList",
		100: "SC_Login",
		101: "SC_UpdateProperties",
		102: "SC_GameOver",
		110: "SC_ChatLogin",
		111: "SC_ChatNewMsg",
		120: "SC_MD_EnterLobby",
		121: "SC_MD_CreateRoom",
		122: "SC_MD_GetRoomList",
		123: "SC_MD_EnterRoom",
		124: "SC_MD_LeaveRoom",
		125: "SC_MD_BeginDup",
		131: "SC_BT_Login",
		132: "SC_BT_Status",
		133: "SC_BT_Postion",
		134: "SC_BT_BroadCast",
		135: "SC_BT_PeopleList",
		301: "SS_CreateBattleRoom",
		302: "SS_CreateBattleRoomOk",
	}
	EProtocalCommand_value = map[string]int32{
		"noop":                  0,
		"CS_Login":              1,
		"CS_ReportDamage":       2,
		"CS_LeaveRoom":          3,
		"CS_ReportUserHp":       4,
		"CS_ChatLogin":          10,
		"CS_ChatSendMsg":        11,
		"CS_MD_EnterLobby":      20,
		"CS_MD_CreateRoom":      21,
		"CS_MD_GetRoomList":     22,
		"CS_MD_EnterRoom":       23,
		"CS_MD_LeaveRoom":       24,
		"CS_MD_BeginDup":        25,
		"CS_BT_Login":           31,
		"CS_BT_Status":          32,
		"CS_BT_Position":        33,
		"CS_BT_BroadCast":       34,
		"CS_BT_PeopleList":      35,
		"SC_Login":              100,
		"SC_UpdateProperties":   101,
		"SC_GameOver":           102,
		"SC_ChatLogin":          110,
		"SC_ChatNewMsg":         111,
		"SC_MD_EnterLobby":      120,
		"SC_MD_CreateRoom":      121,
		"SC_MD_GetRoomList":     122,
		"SC_MD_EnterRoom":       123,
		"SC_MD_LeaveRoom":       124,
		"SC_MD_BeginDup":        125,
		"SC_BT_Login":           131,
		"SC_BT_Status":          132,
		"SC_BT_Postion":         133,
		"SC_BT_BroadCast":       134,
		"SC_BT_PeopleList":      135,
		"SS_CreateBattleRoom":   301,
		"SS_CreateBattleRoomOk": 302,
	}
)

func (x EProtocalCommand) Enum() *EProtocalCommand {
	p := new(EProtocalCommand)
	*p = x
	return p
}

func (x EProtocalCommand) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EProtocalCommand) Descriptor() protoreflect.EnumDescriptor {
	return file_pb_MsgTypeEnum_proto_enumTypes[0].Descriptor()
}

func (EProtocalCommand) Type() protoreflect.EnumType {
	return &file_pb_MsgTypeEnum_proto_enumTypes[0]
}

func (x EProtocalCommand) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Use EProtocalCommand.Descriptor instead.
func (EProtocalCommand) EnumDescriptor() ([]byte, []int) {
	return file_pb_MsgTypeEnum_proto_rawDescGZIP(), []int{0}
}

var File_pb_MsgTypeEnum_proto protoreflect.FileDescriptor

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}

var (
	file_pb_MsgTypeEnum_proto_rawDescOnce sync.Once
	file_pb_MsgTypeEnum_proto_rawDescData = file_pb_MsgTypeEnum_proto_rawDesc
)

func file_pb_MsgTypeEnum_proto_rawDescGZIP() []byte {
	file_pb_MsgTypeEnum_proto_rawDescOnce.Do(func() {
		file_pb_MsgTypeEnum_proto_rawDescData = protoimpl.X.CompressGZIP(file_pb_MsgTypeEnum_proto_rawDescData)
	})
	return file_pb_MsgTypeEnum_proto_rawDescData
}

var file_pb_MsgTypeEnum_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_pb_MsgTypeEnum_proto_goTypes = []interface{}{
	(EProtocalCommand)(0), // 0: eProtocalCommand
}
var file_pb_MsgTypeEnum_proto_depIdxs = []int32{
	0, // [0:0] is the sub-list for method output_type
	0, // [0:0] is the sub-list for method input_type
	0, // [0:0] is the sub-list for extension type_name
	0, // [0:0] is the sub-list for extension extendee
	0, // [0:0] is the sub-list for field type_name
}

func init() { file_pb_MsgTypeEnum_proto_init() }
func file_pb_MsgTypeEnum_proto_init() {
	if File_pb_MsgTypeEnum_proto != nil {
		return
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_pb_MsgTypeEnum_proto_rawDesc,
			NumEnums:      1,
			NumMessages:   0,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_pb_MsgTypeEnum_proto_goTypes,
		DependencyIndexes: file_pb_MsgTypeEnum_proto_depIdxs,
		EnumInfos:         file_pb_MsgTypeEnum_proto_enumTypes,
	}.Build()
	File_pb_MsgTypeEnum_proto = out.File
	file_pb_MsgTypeEnum_proto_rawDesc = nil
	file_pb_MsgTypeEnum_proto_goTypes = nil
	file_pb_MsgTypeEnum_proto_depIdxs = nil
}
