@@ -388,7 +388,7 @@ class HeroProc {
# 4.取出该技能升级消耗的常量数据
# 检查是否存在当前技能的消耗常量数据
// $lvs = GameConfig::skill_shengji_getItem($skillId);
- $lvs = \GameConfig::skill_upgrade_cost_getItem($skillId);
+ $lvs = GameConfig::skill_upgrade_cost_getItem($skillId);
if (!$lvs) {
return Resp::err(ErrCode::hero_upgradeSkill_cost_const_no);
}