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@@ -388,7 +388,7 @@ class HeroProc {
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# 4.取出该技能升级消耗的常量数据
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# 4.取出该技能升级消耗的常量数据
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# 检查是否存在当前技能的消耗常量数据
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# 检查是否存在当前技能的消耗常量数据
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// $lvs = GameConfig::skill_shengji_getItem($skillId);
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// $lvs = GameConfig::skill_shengji_getItem($skillId);
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- $lvs = \GameConfig::skill_upgrade_cost_getItem($skillId);
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+ $lvs = GameConfig::skill_upgrade_cost_getItem($skillId);
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if (!$lvs) {
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if (!$lvs) {
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return Resp::err(ErrCode::hero_upgradeSkill_cost_const_no);
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return Resp::err(ErrCode::hero_upgradeSkill_cost_const_no);
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}
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}
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