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@@ -318,25 +318,31 @@ class HeroProc {
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$collectHeros = $user->heros->collectHeros;
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my_Assert(StlUtil::dictHasProperty($collectHeros, $heroId) && StlUtil::dictHasProperty($collectHeros, $heroReplaceId), "找不到这个唤灵师");
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-
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+
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$yanling = $collectHeros->$heroId->yanling;
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$yanlingReplace = $collectHeros->$heroReplaceId->yanling;
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- my_Assert($yanling->$yanlingRank->itemuid != 0 && $yanlingReplace->$yanlingReplaceRank->itemuid != 0, "找不到这个言灵");
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-
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+
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+ //my_Assert($yanling->$yanlingRank->itemuid != 0 && $yanlingReplace->$yanlingReplaceRank->itemuid != 0, "找不到这个言灵");
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$itemuid = $yanling->$yanlingRank->itemuid;
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$replaceItemuid = $yanlingReplace->$yanlingReplaceRank->itemuid;
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-
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- $user->store->yanling->$itemuid->herouid = $heroReplaceId;
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- $user->store->yanling->$replaceItemuid->herouid = $heroId;
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-
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+
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$yanling->$yanlingRank->itemuid = $replaceItemuid;
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$yanlingReplace->$yanlingReplaceRank->itemuid = $itemuid;
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+ if($yanling->$yanlingRank->itemuid != 0){
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+ $newItemuid = $yanling->$yanlingRank->itemuid;
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+ $user->store->yanling->$newItemuid->herouid = $heroId;
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+ }
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+
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+ if($yanlingReplace->$yanlingReplaceRank->itemuid != 0){
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+ $newReplaceItemuid = $yanlingReplace->$yanlingReplaceRank->itemuid;
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+ $user->store->yanling->$newReplaceItemuid->herouid = $heroReplaceId;
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+ }
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+
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$collectHeros->$heroId->yanling = $yanling;
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$collectHeros->$heroReplaceId->yanling = $yanlingReplace;
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$user->heros->collectHeros = $collectHeros;
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- //$user->store->yanling = $yanling;
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-
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+
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req()->userInfo->game = $user;
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UserProc::updateUserInfo(); # 回写玩家数据
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