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@@ -24,7 +24,8 @@ class RankProc {
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return self::DrawFpowerBreakThrougReward($req);
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case CmdCode::rank_fpower_getRanking: # 6603 查询玩家战斗力排名
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return self::GetRankingOfUserFightPower($req);
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-
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+ case CmdCode::rank_fpower_breachLog: # 6607 查询战力榜突破记录
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+ return self::GetFpowerBreachLog($req);
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case CmdCode::rank_getTop1: # 6604 查询top1信息
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return self::RankGetAllTop1($req);
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@@ -32,15 +33,59 @@ class RankProc {
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return self::GetPassgateRank($req);
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case CmdCode::rank_passgate_drawReward: # 6606 领取通关榜突破奖励
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return self::DrawPassgateReward($req);
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+ case CmdCode::rank_passgate_breachLog: # 6608 查询通关帮突破记录
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+ return self::GetPassgateBreachLog($req);
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default:
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return Resp::err(ErrCode::cmd_err);
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}
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}
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+ /**
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+ * 查询指定榜单的top1
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+ * @param type $req
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+ * @param type $key
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+ * @return type
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+ */
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+ static function _RankGetTop1($req, $key) {
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+ $no1 = $req->mem->zrevrange($key, 0, 0, true); # 取第一名信息
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+ foreach ($no1 as $uid => $score) { #
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+ $uinfo = UserProc::getUserInfo($req->mem, $req->zoneid, $uid); # 读取玩家信息
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+ return array(# # 拼装玩家信息
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+ 'uid' => $uid,
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+ 'name' => my_null_default($uinfo->game->name, ""),
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+ 'level' => my_null_default($uinfo->game->level, 1),
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+ 'score' => my_null_default($score, 0),
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+ 'headImg' => my_null_default($uinfo->game->img, "")
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+ );
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+ }
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+ return null; # 未找到
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+ }
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+
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//
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// <editor-fold defaultstate="collapsed" desc=" 战斗力榜 ">
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+ /**
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+ * 排行榜 - 查询战力榜突破记录
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+ * @param req $req
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+ */
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+ static function GetFpowerBreachLog($req) {
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+ $key = MemKey_GameRun::Game_Rank_FPowerBreakLog_hash($req->zoneid); # redis key 战力榜突破记录
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+ $kv = $req->mem->hgetall($key);
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+ $ret = array();
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+ foreach ($kv as $condition => $uid) {
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+ $uinfo = UserProc::getUserInfo($req->mem, $req->zoneid, $uid); # 读取玩家信息
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+ $ret[$condition] = array(# # 拼装玩家信息
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+ 'uid' => $uid,
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+ 'name' => my_null_default($uinfo->game->name, ""),
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+ 'level' => my_null_default($uinfo->game->level, 1),
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+ 'score' => my_null_default($score, 0),
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+ 'headImg' => my_null_default($uinfo->game->img, "")
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+ );
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+ }
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+ return Resp::ok($ret);
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+ }
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+
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/**
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* [6601]拉取战斗力榜单数据
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* @param req $req
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@@ -136,11 +181,21 @@ class RankProc {
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return Resp::ok($ret);
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}
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- static function _RankGetTop1($req, $key) {
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- $no1 = $req->mem->zrevrange($key, 0, 0, true); # 取第一名信息
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- foreach ($no1 as $uid => $score) { #
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+// </editor-fold>
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+ //
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+ // <editor-fold defaultstate="collapsed" desc=" 通关帮 ">
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+
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+ /**
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+ * 排行榜 - 查询通关榜突破记录
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+ * @param req $req
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+ */
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+ static function GetPassgateBreachLog($req) {
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+ $key = MemKey_GameRun::Game_Rank_passage_BreachLog_hash($req->zoneid); # redis key 战力榜突破记录
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+ $kv = $req->mem->hgetall($key);
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+ $ret = array();
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+ foreach ($kv as $condition => $uid) {
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$uinfo = UserProc::getUserInfo($req->mem, $req->zoneid, $uid); # 读取玩家信息
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- return array(# # 拼装玩家信息
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+ $ret[$condition] = array(# # 拼装玩家信息
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'uid' => $uid,
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'name' => my_null_default($uinfo->game->name, ""),
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'level' => my_null_default($uinfo->game->level, 1),
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@@ -148,13 +203,9 @@ class RankProc {
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'headImg' => my_null_default($uinfo->game->img, "")
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);
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}
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- return null; # 未找到
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+ return Resp::ok($ret);
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}
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-// </editor-fold>
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- //
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- // <editor-fold defaultstate="collapsed" desc=" 通关帮 ">
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-
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/**
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* [6606] 领取通关榜突破奖励
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* @param req $req
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