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@@ -228,7 +228,7 @@ class HeroProc {
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}
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$req->userInfo->game->store->items = $myPacketItems; # 更新背包数据
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if ($targetHero->xp < 0) {
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-
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+ Err(ErrCode::err_innerfault, "英雄经验出错");
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} else {
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UserProc::updateUserInfo(); # 回写玩家数据
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}
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@@ -1076,14 +1076,16 @@ class HeroProc {
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while ($targetHero->xp >= $lvs->needExp) {
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if ($targetHero->level < $maxLevel) { # 如果未到达最大等级
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$targetHero->level += 1;
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- $lvs = GameConfig::hero_levelexp_getItem($targetHero->level);
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if ($targetHero->level >= $maxLevel) {
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// echoLine("maxlevel");
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$targetHero->xp = $lvs->needExp;
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} else {
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-// echoLine("targetHero->xp -= $lvs->needExp");
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+// echoLine("$targetHero->xp -= $lvs->needExp");
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$targetHero->xp -= $lvs->needExp;
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}
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+// var_dump($targetHero->level);
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+ $lvs = GameConfig::hero_levelexp_getItem($targetHero->level + 1);
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+// var_dump($lvs);
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// $targetHero->maxXp = $lvs->needExp;
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} else { # 如果已到达最大等级则仅补齐缺失的经验即可
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$targetHero->xp = $targetHero->maxXp; # 经验不能超过最大值
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