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@@ -1,5 +1,7 @@
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<?php
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+
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namespace loyalsoft;
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+
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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@@ -14,25 +16,26 @@ namespace loyalsoft;
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* @author cyzhao
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*/
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class CollegeProc {
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- /**
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+
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+ /**
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* 逻辑分发
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* 所有的Proc中必须有这样一个方法
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* @param Req $req
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*/
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public static function procMain($req) {
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switch ($req->cmd) {
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- case CmdCode::cmd_college_ActiveTaskCard:
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+ case CmdCode::cmd_college_ActiveTaskCard:
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return CollegeProc::ActiveTaskCard($req);
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- case CmdCode::cmd_college_ReceiveCollegeReward:
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+ case CmdCode::cmd_college_ReceiveCollegeReward:
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return CollegeProc::ReceiveCollegeReward($req);
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- case CmdCode::cmd_college_ReceiveCourseReward:
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+ case CmdCode::cmd_college_ReceiveCourseReward:
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return CollegeProc::ReceiveCourseReward($req);
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-
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+
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default:
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Err(ErrCode::cmd_err);
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}
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}
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-
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+
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/**
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* 激活
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* @param Req $req
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@@ -41,44 +44,44 @@ class CollegeProc {
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list($taskCardId) = $req->paras;
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$collegeInfo = $req->userInfo->game->college;
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$compMissCardDic = $collegeInfo->compMissCardDic;
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- if(!StlUtil::dictHasProperty($compMissCardDic, $taskCardId)){
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+ if (!StlUtil::dictHasProperty($compMissCardDic, $taskCardId)) {
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return Resp::err(ErrCode::college_notExistTaskCard);
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}
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-
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- if($compMissCardDic->$taskCardId->type >Enum_TaskCardStateType::notopen){
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+
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+ if ($compMissCardDic->$taskCardId->type > Enum_TaskCardStateType::notopen) {
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return Resp::err(ErrCode::college_TaskCardStateError);
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}
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-
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- $cid = StoreProc::PutTaskCardInStore($taskCardId, $req);//存入背包
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+
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+ $cid = StoreProc::PutTaskCardInStore($taskCardId, $req); //存入背包
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NormalEventProc::OnTaskCard_Actived($cid, null); # 带入事件
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$compMissCardDic->$taskCardId->indexId = $cid;
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$compMissCardDic->$taskCardId->type = Enum_TaskCardStateType::ing;
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-
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+
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$taskCard = new Ins_TaskCard($req->userInfo->game->store->taskcards->$cid); # 任务卡对象
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$taskCard->state = Enum_TaskCardStateType::ing;
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-
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+
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TaskProc::OnGetSchoolTask();
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foreach ($taskCard->curSteps as &$tsp) { # 初期里面只有一个任务
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$tsp = new Ins_TaskStep($tsp);
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if ($tsp->isStatusType()) { # 如果是道具收集类的, 扣除所收集道具
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$tsp->autoCalcStatusCur();
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}
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- }
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+ }
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if ($taskCard->IsFinish()) { # 检查是否任务卡的所有步骤都已完成
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- $taskCard->state = Enum_TaskCardStateType::finish;
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+ $taskCard->state = Enum_TaskCardStateType::finish;
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$compMissCardDic->$taskCardId->type = Enum_TaskCardStateType::finish;
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TaskProc::OnFinishSchoolTask();
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NormalEventProc::OnTaskCard_Finish($taskCard->uid, null); # 广播卡完成事件
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}
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$req->userInfo->game->college->compMissCardDic = $compMissCardDic;
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$req->userInfo->game->store->taskcards->$cid = $taskCard;
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- UserProc::updateUserInfo();
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-
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+ UserProc::updateUserInfo();
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+
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//$compMissCardDic->$taskCardId->type = 2;
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-
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- return Resp::ok(array('store' => $req->userInfo->game->store,'college'=>$req->userInfo->game->college)); # 返回值更新背包
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+
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+ return Resp::ok(array('store' => $req->userInfo->game->store, 'college' => $req->userInfo->game->college)); # 返回值更新背包
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}
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-
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+
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/**
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* 领取一个年级的奖励
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* @param Req $req
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@@ -89,26 +92,25 @@ class CollegeProc {
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$tag = true;
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$cList = explode(',', $newCollegeDic->cList);
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foreach ($cList as $cId) {
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- if(!in_array($cId,$collegeInfo->comCourseList)){
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- $tag = false;
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+ if (!in_array($cId, $collegeInfo->comCourseList)) {
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+ $tag = false;
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}
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}
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-
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- if(!$tag){
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- return Resp::err(ErrCode::college_courseNumError);
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- }
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+
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+ if (!$tag) {
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+ return Resp::err(ErrCode::college_courseNumError);
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+ }
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StoreProc::AddMultiItemInStore($req, GameConfig::course_getItem($collegeInfo->courseId)->prize); # 发放奖励
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-
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- $college = new Info_College($req->userInfo->game->college);
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- $college->updataCourseNew();
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-
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+
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+ $college = new Info_College($req->userInfo->game->college);
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+ $college->updataCourseNew();
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+
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$req->userInfo->game->college = $college;
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- UserProc::updateUserInfo();
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-
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- return Resp::ok(array('college'=>$req->userInfo->game->college));
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-
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+ UserProc::updateUserInfo();
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+
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+ return Resp::ok(array('store' => $req->userInfo->game->store, 'college' => $req->userInfo->game->college));
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}
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-
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+
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/**
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* 领取课程奖励
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* @param Req $req
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@@ -116,27 +118,27 @@ class CollegeProc {
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public static function ReceiveCourseReward($req) {
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//list($taskCardId) = $req->paras;
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$collegeInfo = $req->userInfo->game->college;
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-
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+
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$tag = true;
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foreach ($collegeInfo->compMissCardDic as $key => $value) {
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- if($value->type != Enum_TaskCardStateType::drawed){
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+ if ($value->type != Enum_TaskCardStateType::drawed) {
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$tag = false;
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break;
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}
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}
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-
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- if(!$tag){
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- return Resp::err(ErrCode::college_taskCardNumError);
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+
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+ if (!$tag) {
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+ return Resp::err(ErrCode::college_taskCardNumError);
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}
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-
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+
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StoreProc::AddMultiItemInStore($req, GameConfig::course_getItem($collegeInfo->courseId)->prize); # 发放奖励
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-
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- $college = new Info_College($req->userInfo->game->college);
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- $college->updataCourse();
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+
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+ $college = new Info_College($req->userInfo->game->college);
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+ $college->updataCourse();
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$req->userInfo->game->college = $college;
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- UserProc::updateUserInfo();
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-
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- return Resp::ok(array('college'=>$req->userInfo->game->college));
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-
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+ UserProc::updateUserInfo();
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+
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+ return Resp::ok(array('store' => $req->userInfo->game->store, 'college' => $req->userInfo->game->college));
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}
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+
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}
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