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@@ -1063,11 +1063,11 @@ class HeroProc {
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}
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$lvs = GameConfig::hero_levelexp_getItem($targetHero->level + 1);
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$targetHero->xp += $totalEXP;
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- var_dump("+" . $totalEXP);
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+// var_dump("+" . $totalEXP);
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CLog:: Assert("HeroProc", $targetHero->xp >= 0, #
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"[" . $req->uid . "] : HeroLevelUpgrade Exp is negative!");
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- var_dump($targetHero->xp);
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- var_dump($lvs);
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+// var_dump($targetHero->xp);
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+// var_dump($lvs);
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while ($targetHero->xp >= $lvs->needExp) {
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if ($targetHero->level < $maxLevel) { # 如果未到达最大等级
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$targetHero->level += 1;
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