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@@ -404,8 +404,8 @@ class UserProc {
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static function createUser($rolename, $gender, $profile_img) {
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$userInfo = new UserInfoMo();
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req()->userInfo = $userInfo; # 更新Req的userinfo,
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- $userInfo->uid = req()->uid;
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- $userInfo->zoneid = req()->zoneid;
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+// $userInfo->uid = req()->uid;
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+// $userInfo->zoneid = req()->zoneid;
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$userInfo->game = new Data_UserGame();
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$userInfo->game->initialize(); # 初始化玩家数据
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$userInfo->game->baseInfo->name = $rolename;
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@@ -469,8 +469,8 @@ class UserProc {
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return null;
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}
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$usrInfo = new UserInfoMo();
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- $usrInfo->zoneid = $zoneid;
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- $usrInfo->uid = $uid;
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+// $usrInfo->zoneid = $zoneid;
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+// $usrInfo->uid = $uid;
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$g = new Data_UserGame($a);
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$usrInfo->game = $g;
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return $usrInfo;
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@@ -489,10 +489,10 @@ class UserProc {
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* 回写玩家数据
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* @param UserInfoMo $userInfo
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*/
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- public static function setUserInfo(UserInfoMo $userInfo) {
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+ public static function setUserInfo($userInfo) {
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if ($userInfo) {
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- $zoneid = $userInfo->zoneid;
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- $uid = $userInfo->uid;
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+ $zoneid = req()->zoneid;
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+ $uid = req()->uid;
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$userInfo->game->baseInfo->lastSaveTs = now();
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$key = MemKey_User::Info_hash($zoneid, $uid);
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return $userInfo->game->updateData($key);
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