zoneid; gMem()->lpush($key, $uid); } } /** * 玩家自己任务完成统计-----每日任务进度变化--主线,学院,日程,悬赏的任务全记录在这 * @param type $id */ static function SelfTaskDataCollect($taskId) { $task = $taskId."-".time(); $arr = array(); $arr[] = $task; $num = gMem()->rpush("SelfTaskDataCollect-".req()->uid."-". req()->zoneid, $arr); } /** * 全区:记录uid-主线任务id,玩家做任务更新id,以获取最高任务--------主线,学院,日程,悬赏的任务全记录在这 * @param type $taskId */ static function TaskDataCollect($taskId) { $taskMo = GameConfig::item_taskcard_getItem($taskId); // if($taskMo->type != 1){ // return; // } $key = "TaskDataCollect-".req()->zoneid; gMem()->hset($key, req()->uid, $taskId); } /** * 全区--玩家解锁课程进度:uid-courseId * @param type $courseId */ static function UserCourseIngRecord($courseId){ $key = "UserCourseIngRecord-".req()->zoneid; gMem()->hset($key, req()->uid, $courseId); } /* * 统计全区------玩家最新解锁建筑 */ static function unlockBuild($buildId) { $key = "unlockBuild-".req()->zoneid; gMem()->hset($key, req()->uid, $buildId); } /** * 统计全区------玩家最新解锁关卡 * @param type $gateId */ static function unlockGate($gateId) { $key = "unlockGate-".req()->zoneid; gMem()->hset($key, req()->uid, $gateId); } static function dailyTaskInit() { $list = GameConfig::item_taskcard_type_getItemArray(2); if($list == null || count($list) == 0){ return; } $key = "TargetStatistics-".req()->zoneid; foreach ($list as $value) { $str = "dailyTaskId_ComUserNum_".$value->typeId; if(gMem()->hexists($key, $str)){ break; } gMem()->hset($key,$str,0); } } /** * * @param type $type * @param type $id * @param type $ctx */ static function TargetStatistics($type,$id = 0,$ctx = "0") { $key = "TargetStatistics-".req()->zoneid; $specialArr = array(); switch ($type) { case Enum_TargetStatistics::registerUserNum: $field = "registerUserNum"; break; case Enum_TargetStatistics::comNewGuide_UserNum: $field = "comNewGuideUserNum"; break; case Enum_TargetStatistics::unlockbuidId: $field = "unlockbuidId-".$id; break; case Enum_TargetStatistics::mainTaskId_ComUserNum: $field = "mainTaskId_ComUserNum-".$id; break; case Enum_TargetStatistics::shopTaskId_ComUserNum: $field = "shopTaskId_ComUserNum-".$id; break; case Enum_TargetStatistics::shopTaskId_BuyUserNum: $field = "shopTaskId_BuyUserNum-".$id; break; case Enum_TargetStatistics::collegeTaskId_ComUserNum: $field = "collegeTaskId_ComUserNum-".$id; break; case Enum_TargetStatistics::collegeCouseId_UnlockUserNum: $field = "collegeCouseId_UnlockUserNum-".$id; break; case Enum_TargetStatistics::dailyTaskId_ComUserNum: $field = "dailyTaskId_ComUserNum-".$id; break; case Enum_TargetStatistics::storyGateId_ComUserNum: $field = "storyGateId_ComUserNum-".$id; break; case Enum_TargetStatistics::storyGateId_BattleNum: $field = "storyGateId_BattleNum-".$id; $specialArr[] = Enum_TargetStatistics::storyGateId_BattleNum; break; case Enum_TargetStatistics::HuanLingShiGateId_ComUserNum: $field = "HuanLingShiGateId_ComUserNum-".$id; break; case Enum_TargetStatistics::HuanLingShiGateId_BattleNum: $field = "HuanLingShiGateId_BattleNum-".$id; $specialArr[] = Enum_TargetStatistics::HuanLingShiGateId_BattleNum; break; case Enum_TargetStatistics::WeaponGateId_ComUserNum: $field = "WeaponGateId_ComUserNum-".$id; break; case Enum_TargetStatistics::WeaponGateId_BattleNum: $field = "WeaponGateId_BattleNum-".$id; $specialArr[] = Enum_TargetStatistics::WeaponGateId_BattleNum; break; case Enum_TargetStatistics::YanLingGateId_ComUserNum: $field = "YanLingGateId_ComUserNum-".$id; break; case Enum_TargetStatistics::YanLingGateId_BattleNum: $field = "YanLingGateId_BattleNum-".$id; $specialArr[] = Enum_TargetStatistics::YanLingGateId_BattleNum; break; case Enum_TargetStatistics::userlevel: $field = "userlevel-".$id; break; case Enum_TargetStatistics::newUserLotteryDraw_one: $field = "newUserLotteryDraw_one"; break; case Enum_TargetStatistics::newUserLotteryDraw_ten: $field = "newUserLotteryDraw_ten"; break; case Enum_TargetStatistics::yanLingLotteryDraw_one: $field = "yanLingLotteryDraw_one"; break; case Enum_TargetStatistics::yanLingLotteryDraw_ten: $field = "yanLingLotteryDraw_ten"; break; case Enum_TargetStatistics::weaponLotteryDraw_one: $field = "weaponLotteryDraw_one"; break; case Enum_TargetStatistics::weaponLotteryDraw_ten: $field = "weaponLotteryDraw_ten"; break; case Enum_TargetStatistics::commonLotteryDraw_one: $field = "commonLotteryDraw_one"; break; case Enum_TargetStatistics::commonLotteryDraw_ten: $field = "commonLotteryDraw_ten"; break; case Enum_TargetStatistics::HuanLingShiLevel_UserNum: $field = "HuanLingShiLevel_UserNum-".$id."-level".$ctx; break; case Enum_TargetStatistics::HuanLingShiId_UserNum: $field = "HuanLingShiId_UserNum-".$id; break; case Enum_TargetStatistics::YanLingId_UserNum: $field = "YanLingId_UserNum-".$id; break; case Enum_TargetStatistics::YanLingIdLevel_UserNum: $field = "YanLingIdLevel_UserNum-".$id."-level".$ctx; break; case Enum_TargetStatistics::WeaponId_UserNum: $field = "WeaponId_UserNum-".$id; break; case Enum_TargetStatistics::WeaponIdLevel_UserNum: $field = "WeaponIdLevel_UserNum-".$id."-level".$ctx; break; default: break; } if(in_array($type,$specialArr)){ $val = gMem()->hget($key,$field); if($val == null){ $val = $ctx; } else { $vlist = explode('/',$val); $clist = explode('/',$ctx); $n1 = $vlist[0]+$clist[0]; $n2 = $vlist[1]+$clist[1]; $val = $n1."/".$n2; } gMem()->hset($key,$field,$val); } else { $count = gMem()->hget($key,$field); if($count == null){ $count = 0; } gMem()->hset($key,$field,$count+1); } } }