区域->关卡. */ class Info_Map extends Object_ext { /** * 大陆数据 * @var dict */ public $mainlands; function __construct($arg = null) { if (null === $arg) { // 直接初始化8个大陆的基本数据 $this->mainlands = ObjectInit(); foreach (GameConfig::gate_mainland() as $id => $land) { $ins = new Ins_Mainland(); $ins->landId = $id; if (1 == $id) { # 第一个大陆, 直接开启第一个区域 $zones = explode(',', $land->containZones); $zoneid = $zones[0]; $zone = new Ins_Mapzone(); $zone->zoneid = $zoneid; $zonecfg = GameConfig::gate_zone_getItem($zoneid); my_Assert($zonecfg, ErrCode::err_const_no); $gateIds = explode(',', $zonecfg->contains); $zone->gates[] = $gateIds[0]; $ins->normal->$zoneid = $zone; } $this->mainlands->$id = $ins; } } else { parent::__construct($arg); } } }