hincrby(MemKey_Stat::UserLevel_hash(), $level); } /** * 设置新手引导步骤 * @param int $tsBirth 玩家创建角色的时刻 * @param int $zoneid * @param int $tarStep * @param int $currentStep */ public static function UserGuidStep($tsBirth, $zoneid, $tarStep, $currentStep) { if ($tarStep == $currentStep) { return; } $redis = gMem(); if ($tarStep == 0) { # 跳过新手引导 $redis->hincrby(MemKey_Stat::UserGuidSkip_Day($tsBirth, $zoneid), $currentStep); $redis->hincrby(MemKey_Stat::UserGuidSkip_Week($tsBirth, $zoneid), $currentStep); $redis->hincrby(MemKey_Stat::UserGuidSkip_Month($tsBirth, $zoneid), $currentStep); } else { $redis->hincrby(MemKey_Stat::UserGuidLose_Day($tsBirth, $zoneid), $tarStep); $redis->hincrby(MemKey_Stat::UserGuidLose_Week($tsBirth, $zoneid), $tarStep); $redis->hincrby(MemKey_Stat::UserGuidLose_Month($tsBirth, $zoneid), $tarStep); } } /** * 任务步骤 * @param int $tsBirth * @param int $level * @param int $completeStep */ public static function TaskStep($tsBirth, $level, $completeStep) { $redis = gMem(); $redis->zincrby(MemKey_Stat::TaskStep_zset(), $completeStep); $redis->zincrby(MemKey_Stat::TaskStep_Day_zset($tsBirth), $completeStep); $redis->zincrby(MemKey_Stat::TaskStep_level_zset($level), $completeStep); } /** * 首次充值 * @param string $uid 玩家ID * @param int $tsBirth * @param int $level * @param int $amt 充值金额单位0.1元 */ public static function Pay($uid, $tsBirth, $level, $amt) { if ($amt <= 0) { return; } $redis = gMem(); $day = CommUtil::tsDay() - CommUtil::tsDay($tsBirth); $day = $day > self::maxDays ? self::maxDays : $day; # 超过30天的合并到30天 if ($redis->sismember(MemKey_Stat::PayedUsers(), $uid)) { // # 充值统计这边暂空,还没设计好需求 } else { # 首充 $redis->zincrby(MemKey_Stat::FirstPay_level_zset(), $level); # 首次充值等级 $redis->zincrby(MemKey_Stat::FirstPay_day_zset(), $day); # 首次充值的游戏时间 $redis->sadd($uid, $uid); } usleep(1); # 延时1微秒 } /** * 统计 - 商城购买 * @param string $zoneid * @param string $uid 玩家ID * @param int $itemid 道具编号 * @param int $amt 数量 */ public static function shopbuy($zoneid, $uid, $itemid, $amt = 1) { if ($amt <= 0) { return; } $redis = gMem(); # 全局 $redis->zincrby(MemKey_GameRun::stat_daily_ShopSales_zset($zoneid, TimeUtil::dtToday()), $itemid, $amt); $redis->zincrby(MemKey_GameRun::stat_weekly_ShopSales_zset($zoneid, TimeUtil::tsWeek()), $itemid, $amt); $redis->zincrby(MemKey_GameRun::stat_monthly_ShopSales_zset($zoneid, date('Ym')), $itemid, $amt); $redis->lpush(MemKey_GameRun::log_ShopSales_list($zoneid), "[" . TimeUtil::dtCurrent() . "] $uid,$itemid,$amt"); $redis->ltrim(MemKey_GameRun::log_ShopSales_list($zoneid), 0, 1000); # 系统销售日志保留1k条 # 玩家 $redis->zincrby(MemKey_User::stat_Shopbuy_zset($zoneid, $uid), $itemid, $amt); $redis->lpush(MemKey_User::log_shopbuy_list($zoneid, $uid), "[" . TimeUtil::dtCurrent() . "] $itemid,$amt"); $redis->ltrim(MemKey_User::log_shopbuy_list($zoneid, $uid), 0, 30); # 保持最新的30条记录 usleep(1); # 延时1微秒 } /** * 统计 - 神秘商城购买 * @param type $zoneid * @param type $uid * @param type $itemid * @param type $amt */ public static function secretShopbuy($zoneid, $uid, $itemid, $amt = 1) { if ($amt <= 0) { return; } $redis = gMem(); # 全局 $redis->zincrby(MemKey_GameRun::stat_daily_secretshopSales_zset($zoneid, TimeUtil::dtToday()), $itemid, $amt); $redis->zincrby(MemKey_GameRun::stat_weekly_secretshopSalse_zset($zoneid, TimeUtil::tsWeek()), $itemid, $amt); $redis->zincrby(MemKey_GameRun::stat_monthly_secretshopSales_zset($zoneid, date('Ym')), $itemid, $amt); $redis->lpush(MemKey_GameRun::log_secretshopSales_list($zoneid), "[" . TimeUtil::dtCurrent() . "] $uid,$itemid,$amt"); $redis->ltrim(MemKey_GameRun::log_secretshopSales_list($zoneid), 0, 1000); # 系统销售日志保留1k条 # 玩家 $redis->zincrby(MemKey_User::stat_SecretShopBuy_zset($zoneid, $uid), $itemid, $amt); $redis->lpush(MemKey_User::log_secretshopbuy_list($zoneid, $uid), # # 玩家个人日志 "[" . TimeUtil::dtCurrent() . "] $itemid,$amt"); $redis->ltrim(MemKey_User::log_secretshopbuy_list($zoneid, $uid), 0, 30); # 保持最新的30条记录 usleep(1); } // == == == == == == == == == == == == == == // 提供查询功能 // == == == == == == == == == == == == == == /** * * @param StatRequest $req * @return type */ public static function GetDataOfTask($req) { $redis = gMem(); $maxTaskStep = 1000; # 暂时不高于1000 switch ($req->dateType) { # 参数处理 case 'none': $data = $redis->zrevrange(MemKey_Stat::TaskStep_zset(), 0, $maxTaskStep, true); break; case 'Day': $ts = ($req->dateIndex > 30 ? 30 : $req->dateIndex) * 86400; $data = $redis->zrevrange(MemKey_Stat::TaskStep_Day_zset(CommUtil::tsCurrent(-$ts)), 0, self::maxDays, true); break; case 'level': $data = $redis->zrevrange(MemKey_Stat::TaskStep_level_zset($req->dateIndex), 0, self::maxLevel, true); break; default : break; } $keys = array_keys($data); sort($keys); return array( 'labels' => $keys, 'datasets' => array( array('label' => '完成人数', 'fillColor' => "rgba(220, 220, 220, 0.5)", 'strokeColor' => "rgba(220, 220, 220, 1)", 'data' => array_values(StlUtil::arraySortByKey($data)) ) ) ); } /** * * @param StatRequest $req * @return type */ public static function GetUserGuideData($req) { $redis = gMem(); $date = date_create_from_format("Ymd", $req->dateIndex); # 参数处理 $ts = $date->getTimestamp(); $zoneid = $req->zoneid; // $skip = $redis->hgetall(MemKey_Stat::UserGuidSkip_Day($ts, $zoneid)); $lose = $redis->hgetall(MemKey_Stat::UserGuidLose_Day($ts, $zoneid)); switch ($req->dateType) { case 'Week': $skip = $redis->hgetall(MemKey_Stat::UserGuidSkip_Week($ts, $zoneid)); $lose = $redis->hgetall(MemKey_Stat::UserGuidLose_Week($ts, $zoneid)); break; case 'Month': $skip = $redis->hgetall(MemKey_Stat::UserGuidSkip_Month($ts, $zoneid)); $lose = $redis->hgetall(MemKey_Stat::UserGuidLose_Month($ts, $zoneid)); break; case 'Day': default: break; } $keys = array_keys($lose); foreach ($keys as $k) { if ($k && !isset($skip[$k])) { $skip[$k] = "0"; } } sort($keys); return array( 'labels' => $keys, 'datasets' => array( array('label' => '完成人数', 'fillColor' => "rgba(220, 220, 220, 0.5)", 'strokeColor' => "rgba(220, 220, 220, 1)", 'data' => array_values(StlUtil::arraySortByKey($lose)) ), array('label' => '跳过人数', 'fillColor' => "rgba(220, 220, 220, 0.5)", 'strokeColor' => "rgba(220, 220, 220, 1)", 'borderColor' => 'rgb(0, 0, 255)', 'data' => array_values(StlUtil::arraySortByKey($skip)) ), ) ); } /** * 付费相关统计 * @param StatRequest $req */ public static function GetPayStatData($req) { $redis = gMem(); // 参数处理 $payedusers = $redis->scard(MemKey_Stat::PayedUsers()); # 充值总人数 $label = ''; switch ($req->dateType) { case 'FirstPayDay': $data = $redis->zrange(MemKey_Stat::FirstPay_day_zset(), 0, self::maxDays, true); $label = '消费人数'; break; case 'FirstPayLevel': $data = $redis->zrange(MemKey_Stat::FirstPay_level_zset(), 0, self::maxLevel, true); $label = '充值人数'; break; case 'FirstYuanbaoPayAt': $data = $redis->zrange(MemKey_Stat::YuanbaoFirstUsed_zset(), 0, -1, true); # 最多也不过5、6中可能流向 $label = '消费人数'; break; default : break; } $keys = array_keys($data); sort($keys); return array( 'labels' => $keys, 'datasets' => array( array('label' => $label, 'fillColor' => "rgba(220, 220, 220, 0.5)", 'strokeColor' => "rgba(220, 220, 220, 1)", 'data' => array_values(StlUtil::arraySortByKey($data)) ) ) ); } /** * 玩家流失等级 * @param type $req * @return type */ public static function GetUserLevels($req) { $redis = gMem(); $data = $redis->hgetall(MemKey_Stat::UserLevel_hash()); $keys = array_keys($data); sort($keys); return array( 'labels' => $keys, 'datasets' => array( array('label' => '到达该等级的人数', 'fillColor' => "rgba(220, 220, 220, 0.5)", 'strokeColor' => "rgba(220, 220, 220, 1)", 'data' => array_values(StlUtil::arraySortByKey($data)) ) ) ); } } /** * 统计类型 */ class StatClass { // 新手引导 const UserGuide = 1; // 任务步骤 const TaskStep = 2; // 流失等级 const LoseLevel = 3; // 生存天数 const LiveDays = 4; // 付费相关统计 const PayStat = 5; } class StatRequest { public $statType; public $dateType; public $dateIndex; public $zoneid; public $level; }