// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: pb/MsgTypeEnum.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
/// Holder for reflection information generated from pb/MsgTypeEnum.proto
public static partial class MsgTypeEnumReflection {
#region Descriptor
/// File descriptor for pb/MsgTypeEnum.proto
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static MsgTypeEnumReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"ChRwYi9Nc2dUeXBlRW51bS5wcm90byqhBAoQZVByb3RvY2FsQ29tbWFuZBII",
"CgRub29wEAASDAoIQ1NfTG9naW4QARITCg9DU19SZXBvcnREYW1hZ2UQAhIQ",
"CgxDU19MZWF2ZVJvb20QAxITCg9DU19SZXBvcnRVc2VySHAQBBIQCgxDU19D",
"aGF0TG9naW4QChISCg5DU19DaGF0U2VuZE1zZxALEhQKEENTX01EX0VudGVy",
"TG9iYnkQFBIUChBDU19NRF9DcmVhdGVSb29tEBUSFQoRQ1NfTURfR2V0Um9v",
"bUxpc3QQFhITCg9DU19NRF9FbnRlclJvb20QFxITCg9DU19NRF9MZWF2ZVJv",
"b20QGBISCg5DU19NRF9CZWdpbkR1cBAZEgwKCFNDX0xvZ2luEGQSFwoTU0Nf",
"VXBkYXRlUHJvcGVydGllcxBlEg8KC1NDX0dhbWVPdmVyEGYSEAoMU0NfQ2hh",
"dExvZ2luEG4SEQoNU0NfQ2hhdE5ld01zZxBvEhQKEFNDX01EX0VudGVyTG9i",
"YnkQeBIUChBTQ19NRF9DcmVhdGVSb29tEHkSFQoRU0NfTURfR2V0Um9vbUxp",
"c3QQehITCg9TQ19NRF9FbnRlclJvb20QexITCg9TQ19NRF9MZWF2ZVJvb20Q",
"fBISCg5TQ19NRF9CZWdpbkR1cBB9EhgKE1NTX0NyZWF0ZUJhdHRsZVJvb20Q",
"rQISGgoVU1NfQ3JlYXRlQmF0dGxlUm9vbU9rEK4CYgZwcm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::eProtocalCommand), }, null));
}
#endregion
}
#region Enums
public enum eProtocalCommand {
///
/// 无操作
///
[pbr::OriginalName("noop")] Noop = 0,
///
/// 登录()
///
[pbr::OriginalName("CS_Login")] CsLogin = 1,
///
/// 上报伤害输出
///
[pbr::OriginalName("CS_ReportDamage")] CsReportDamage = 2,
///
/// 离开房间(战斗失败结束)
///
[pbr::OriginalName("CS_LeaveRoom")] CsLeaveRoom = 3,
///
/// 上报玩家剩余血量
///
[pbr::OriginalName("CS_ReportUserHp")] CsReportUserHp = 4,
///
/// 聊天, 客户端初始化
///
[pbr::OriginalName("CS_ChatLogin")] CsChatLogin = 10,
///
/// 聊天, 发送消息
///
[pbr::OriginalName("CS_ChatSendMsg")] CsChatSendMsg = 11,
///
/// 多人副本,进入大厅(登录自己的uid)
///
[pbr::OriginalName("CS_MD_EnterLobby")] CsMdEnterLobby = 20,
///
/// 多人副本, 创建房间
///
[pbr::OriginalName("CS_MD_CreateRoom")] CsMdCreateRoom = 21,
///
/// 多人副本, 申请房间(列表)
///
[pbr::OriginalName("CS_MD_GetRoomList")] CsMdGetRoomList = 22,
///
/// 多人副本, 加入房间
///
[pbr::OriginalName("CS_MD_EnterRoom")] CsMdEnterRoom = 23,
///
/// 多人副本, 离开房间
///
[pbr::OriginalName("CS_MD_LeaveRoom")] CsMdLeaveRoom = 24,
///
/// 多人副本, 开始游戏(创建者)
///
[pbr::OriginalName("CS_MD_BeginDup")] CsMdBeginDup = 25,
///
/// 登录结果
///
[pbr::OriginalName("SC_Login")] ScLogin = 100,
///
/// 更新数据
///
[pbr::OriginalName("SC_UpdateProperties")] ScUpdateProperties = 101,
///
/// 游戏结束
///
[pbr::OriginalName("SC_GameOver")] ScGameOver = 102,
///
/// 聊天, 登录成功
///
[pbr::OriginalName("SC_ChatLogin")] ScChatLogin = 110,
///
/// 聊天, 新消息
///
[pbr::OriginalName("SC_ChatNewMsg")] ScChatNewMsg = 111,
///
/// ---- 多人副本 ----
/// 多人副本, 进入大厅(登录自己的uid)
///
[pbr::OriginalName("SC_MD_EnterLobby")] ScMdEnterLobby = 120,
///
/// 多人副本, 创建房间
///
[pbr::OriginalName("SC_MD_CreateRoom")] ScMdCreateRoom = 121,
///
/// 多人副本, 申请房间(列表)
///
[pbr::OriginalName("SC_MD_GetRoomList")] ScMdGetRoomList = 122,
///
/// 多人副本, 加入房间
///
[pbr::OriginalName("SC_MD_EnterRoom")] ScMdEnterRoom = 123,
///
/// 多人副本, 离开房间
///
[pbr::OriginalName("SC_MD_LeaveRoom")] ScMdLeaveRoom = 124,
///
/// 多人副本, 开始游戏(创建者)
///
[pbr::OriginalName("SC_MD_BeginDup")] ScMdBeginDup = 125,
///
/////////////// S - S //////////////////
///创建战斗房间
///
[pbr::OriginalName("SS_CreateBattleRoom")] SsCreateBattleRoom = 301,
///
/// 创建房间OK
///
[pbr::OriginalName("SS_CreateBattleRoomOk")] SsCreateBattleRoomOk = 302,
}
#endregion
#endregion Designer generated code