// Generated by the protocol buffer compiler. DO NOT EDIT! // source: pb/MsgTypeEnum.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; /// Holder for reflection information generated from pb/MsgTypeEnum.proto public static partial class MsgTypeEnumReflection { #region Descriptor /// File descriptor for pb/MsgTypeEnum.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static MsgTypeEnumReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "ChRwYi9Nc2dUeXBlRW51bS5wcm90byqhBAoQZVByb3RvY2FsQ29tbWFuZBII", "CgRub29wEAASDAoIQ1NfTG9naW4QARITCg9DU19SZXBvcnREYW1hZ2UQAhIQ", "CgxDU19MZWF2ZVJvb20QAxITCg9DU19SZXBvcnRVc2VySHAQBBIQCgxDU19D", "aGF0TG9naW4QChISCg5DU19DaGF0U2VuZE1zZxALEhQKEENTX01EX0VudGVy", "TG9iYnkQFBIUChBDU19NRF9DcmVhdGVSb29tEBUSFQoRQ1NfTURfR2V0Um9v", "bUxpc3QQFhITCg9DU19NRF9FbnRlclJvb20QFxITCg9DU19NRF9MZWF2ZVJv", "b20QGBISCg5DU19NRF9CZWdpbkR1cBAZEgwKCFNDX0xvZ2luEGQSFwoTU0Nf", "VXBkYXRlUHJvcGVydGllcxBlEg8KC1NDX0dhbWVPdmVyEGYSEAoMU0NfQ2hh", "dExvZ2luEG4SEQoNU0NfQ2hhdE5ld01zZxBvEhQKEFNDX01EX0VudGVyTG9i", "YnkQeBIUChBTQ19NRF9DcmVhdGVSb29tEHkSFQoRU0NfTURfR2V0Um9vbUxp", "c3QQehITCg9TQ19NRF9FbnRlclJvb20QexITCg9TQ19NRF9MZWF2ZVJvb20Q", "fBISCg5TQ19NRF9CZWdpbkR1cBB9EhgKE1NTX0NyZWF0ZUJhdHRsZVJvb20Q", "rQISGgoVU1NfQ3JlYXRlQmF0dGxlUm9vbU9rEK4CYgZwcm90bzM=")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(new[] {typeof(global::eProtocalCommand), }, null)); } #endregion } #region Enums public enum eProtocalCommand { /// /// 无操作 /// [pbr::OriginalName("noop")] Noop = 0, /// /// 登录() /// [pbr::OriginalName("CS_Login")] CsLogin = 1, /// /// 上报伤害输出 /// [pbr::OriginalName("CS_ReportDamage")] CsReportDamage = 2, /// /// 离开房间(战斗失败结束) /// [pbr::OriginalName("CS_LeaveRoom")] CsLeaveRoom = 3, /// /// 上报玩家剩余血量 /// [pbr::OriginalName("CS_ReportUserHp")] CsReportUserHp = 4, /// /// 聊天, 客户端初始化 /// [pbr::OriginalName("CS_ChatLogin")] CsChatLogin = 10, /// /// 聊天, 发送消息 /// [pbr::OriginalName("CS_ChatSendMsg")] CsChatSendMsg = 11, /// /// 多人副本,进入大厅(登录自己的uid) /// [pbr::OriginalName("CS_MD_EnterLobby")] CsMdEnterLobby = 20, /// /// 多人副本, 创建房间 /// [pbr::OriginalName("CS_MD_CreateRoom")] CsMdCreateRoom = 21, /// /// 多人副本, 申请房间(列表) /// [pbr::OriginalName("CS_MD_GetRoomList")] CsMdGetRoomList = 22, /// /// 多人副本, 加入房间 /// [pbr::OriginalName("CS_MD_EnterRoom")] CsMdEnterRoom = 23, /// /// 多人副本, 离开房间 /// [pbr::OriginalName("CS_MD_LeaveRoom")] CsMdLeaveRoom = 24, /// /// 多人副本, 开始游戏(创建者) /// [pbr::OriginalName("CS_MD_BeginDup")] CsMdBeginDup = 25, /// /// 登录结果 /// [pbr::OriginalName("SC_Login")] ScLogin = 100, /// /// 更新数据 /// [pbr::OriginalName("SC_UpdateProperties")] ScUpdateProperties = 101, /// /// 游戏结束 /// [pbr::OriginalName("SC_GameOver")] ScGameOver = 102, /// /// 聊天, 登录成功 /// [pbr::OriginalName("SC_ChatLogin")] ScChatLogin = 110, /// /// 聊天, 新消息 /// [pbr::OriginalName("SC_ChatNewMsg")] ScChatNewMsg = 111, /// /// ---- 多人副本 ---- /// 多人副本, 进入大厅(登录自己的uid) /// [pbr::OriginalName("SC_MD_EnterLobby")] ScMdEnterLobby = 120, /// /// 多人副本, 创建房间 /// [pbr::OriginalName("SC_MD_CreateRoom")] ScMdCreateRoom = 121, /// /// 多人副本, 申请房间(列表) /// [pbr::OriginalName("SC_MD_GetRoomList")] ScMdGetRoomList = 122, /// /// 多人副本, 加入房间 /// [pbr::OriginalName("SC_MD_EnterRoom")] ScMdEnterRoom = 123, /// /// 多人副本, 离开房间 /// [pbr::OriginalName("SC_MD_LeaveRoom")] ScMdLeaveRoom = 124, /// /// 多人副本, 开始游戏(创建者) /// [pbr::OriginalName("SC_MD_BeginDup")] ScMdBeginDup = 125, /// /////////////// S - S ////////////////// ///创建战斗房间 /// [pbr::OriginalName("SS_CreateBattleRoom")] SsCreateBattleRoom = 301, /// /// 创建房间OK /// [pbr::OriginalName("SS_CreateBattleRoomOk")] SsCreateBattleRoomOk = 302, } #endregion #endregion Designer generated code