EmailProc.php 25 KB

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  1. <?php
  2. namespace loyalsoft;
  3. class enum_Mail_Type extends Enum {
  4. /** 系统邮件 */
  5. const SysTemMail = 1;
  6. /** 好友租借费用 */
  7. const HireCoin = 2;
  8. const PvpLeagueReward = 3;
  9. const PvpRankReward = 4;
  10. /** 公会申请被拒绝系统邮件 */
  11. const GuildApplyRefuseMail = 5;
  12. /** 公会捐献结算 */
  13. const GuildDonateSettle = 6;
  14. /** 公会钻石礼包奖励 */
  15. const GuildCashGiftReward = 7;
  16. /** 公会邮件 */
  17. const GuildNoticeMail = 8;
  18. }
  19. /**
  20. * 邮件模块
  21. * @author gwang
  22. * @version 2.0.0 《言灵世界2》业务改版邮件系统 2020.8.13
  23. * 1.0.1 经过分析, 邮件系统有性能问题. 当邮件数量较多的时候, 如何优雅的处理,
  24. * 代码中无解决方案.
  25. * 1.0.0 created 邮件系统.
  26. */
  27. class EmailProc {
  28. /**
  29. * 邮件最大容量100封
  30. */
  31. const MaxMailContent = 100;
  32. /**
  33. * 邮件最大过期时间7天
  34. */
  35. const MaxMailExpireTs = 604800;
  36. /**
  37. * 邮件日志表
  38. */
  39. const MailLog_TableName = 'tab_mailrecord';
  40. public static function procMain() {
  41. switch (req()->cmd) {
  42. case CmdCode::cmd_email_questEmailList: # 6701 刷新邮件列表状态
  43. return EmailProc::RefreshEmailList();
  44. case CmdCode::cmd_email_readAEmail: # 6702 读取一封邮件
  45. return EmailProc::ReadEmail();
  46. case CmdCode::cmd_email_DrawReward: # 6703 领取一封邮件附件(奖励)
  47. return EmailProc::DrawEmailAppendix();
  48. case CmdCode::cmd_email_DrawAllRewards: # 6704 领取所有邮件
  49. return EmailProc::DrawAllEmailAppendixes();
  50. case CmdCode::cmd_mail_delMailReaded: # 6705 删除已读邮件
  51. return EmailProc::DelReadedEmail();
  52. case CmdCode::cmd_mail_notReadMailNum: # 6706 请求邮件未处理的数量
  53. return EmailProc::queryNotReadEmails();
  54. case CmdCode::cmd_mail_sendTestItems: # 6707 发放测试用道具邮件
  55. return self::SendTestItems();
  56. default:
  57. return Resp::err(ErrCode::cmd_err);
  58. }
  59. }
  60. // <editor-fold defaultstate="collapsed" desc=" API ">
  61. /**
  62. * 6707 发放测试用道具
  63. */
  64. static function SendTestItems() {
  65. // Err(ErrCode::err_method_obsoleted, "此功能仅测试期间可用");
  66. list($itemId, $num) = req()->paras;
  67. self::SendTestItemsMail(req()->zoneid, req()->uid, $itemId, $num);
  68. $mails = self::getMailQueue(req()->zoneid, req()->uid); # 拉取邮件列表
  69. return Resp::ok(array('mailQueue' => $mails));
  70. }
  71. /**
  72. * 【6706】查询未处理邮件数量
  73. */
  74. static function queryNotReadEmails() {
  75. $uid = req()->uid;
  76. $zoneid = req()->zoneid;
  77. $n = 0; # 计数器
  78. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  79. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  80. $mails = self::getMailQueue($zoneid, $uid);
  81. foreach ($mails as $m) {
  82. // isEditor() and $m = new EmailModel();
  83. if (!$m->readts <= 0) {
  84. $n += 1;
  85. }
  86. }
  87. return Resp::ok(array('num' => $n));
  88. }
  89. /**
  90. * 【6701】拉取最新邮件列表
  91. */
  92. public static function RefreshEmailList() {
  93. $uid = req()->uid;
  94. $zoneid = req()->zoneid;
  95. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  96. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  97. $mails = self::getMailQueue($zoneid, $uid); # 拉取邮件列表
  98. return Resp::ok(array('mailQueue' => $mails)); # 返回值
  99. }
  100. /**
  101. * 【6702】读取一封邮件, 更新readts
  102. */
  103. public static function ReadEmail() {
  104. $uid = req()->uid;
  105. $zoneid = req()->zoneid;
  106. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  107. my_Assert($mailId, ErrCode::email_wrongid); # 普通读取一封邮件的逻辑
  108. $mail = self::getMail($zoneid, $uid, $mailId);
  109. $mail->readts = now();
  110. self::updateMail($zoneid, $uid, $mail); # 更新邮件数据
  111. self::logMailReaded(array($mailId), $uid, $zoneid); # 更新数据库中邮件的read记录
  112. return Resp::ok(array("rewardstr" => $mail->appendix));
  113. }
  114. /**
  115. * 【6703】 领取一封邮件的附件,更新drawedts
  116. * @return type
  117. */
  118. public static function DrawEmailAppendix() {
  119. $uid = req()->uid;
  120. $zoneid = req()->zoneid;
  121. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  122. my_Assert($mailId, ErrCode::email_wrongid); # 邮件id
  123. $mail = self::getMail($zoneid, $uid, $mailId); # 取出对应的邮件数据
  124. my_Assert($mail->readts > 0, ErrCode::err_innerfault); # 未打开的不可能调用领取接口
  125. my_Assert($mail->isExistReward(), ErrCode::email_no_appendix); # 先判断邮件,是否存在有效的奖励物品
  126. my_Assert($mail->drawedts <= 0, ErrCode::email_appendix_drawed); # 邮件不可重复领取
  127. $err = StoreProc::AddMultiItemInStore($mail->appendix, 4); # 发放奖励
  128. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  129. $mail->drawedts = now(); # 更新领取时间戳
  130. self::updateMail($zoneid, $uid, $mail); # 回写邮件数据
  131. if ($mail->sender_name == '系统') {
  132. TaskProc::OnDrawSysMail($mail->sender_uid);
  133. }
  134. self::logMailDrawed(array($mailId), $uid, $zoneid); # 更新数据库中邮件的领取记录
  135. UserProc::updateUserInfo();
  136. $base = ctx()->base();
  137. return Resp::ok(array(# # 同步数据
  138. 'store' => ctx()->store,
  139. 'hero' => ctx()->heros,
  140. 'baseInfo' => ctx()->base(),
  141. 'num' => 1,
  142. 'reward' => $mail->appendix
  143. ));
  144. }
  145. /**
  146. * 【6704】 领取所有邮件附件奖励
  147. * @return type
  148. */
  149. public static function DrawAllEmailAppendixes() {
  150. $uid = req()->uid;
  151. $zoneid = req()->zoneid;
  152. $arr = ArrayInit(); # 记录奖励字符串
  153. $rewardEmailIds = ArrayInit(); # 记录领取邮件id
  154. $mails = self::getMailQueue($zoneid, $uid); # 提取邮件列表
  155. // 有奖励的邮件,全部处理,领取奖励。无奖励的邮件,不处理。因为全部领取邮件功能只限于处理有奖励的物品,无奖励的不管
  156. foreach ($mails as $m) { # 遍历所有邮件
  157. isEditor() and $m = new Ins_Email;
  158. if ($m->isExistReward()) { # 先判断邮件,是否存在附件
  159. if ($m->drawedts > 0) { # 已领取邮件跳过
  160. continue;
  161. }
  162. $err = StoreProc::AddMultiItemInStore($m->appendix, 4);
  163. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  164. $m->drawedts = now(); # 更新下领取时间戳
  165. if ($m->readts <= 0) { # 更新下读取时间戳
  166. $m->readts = now();
  167. }
  168. $arr[] = $m->appendix;
  169. $rewardEmailIds[] = $m->mailId;
  170. if ($m->sender_name == '系统') {
  171. TaskProc::OnDrawSysMail($m->sender_uid);
  172. }
  173. } // else # 无附件的邮件不管
  174. }
  175. $asocMails = array();
  176. foreach ($mails as $mm) { # 转为关联数组
  177. // isEditor() and $mm = new EmailModel;
  178. $asocMails[$mm->mailId] = $mm;
  179. }
  180. $n = count($rewardEmailIds); # 计数,领取邮件数量
  181. if ($n > 0) {
  182. self::updateMails($zoneid, $uid, $asocMails); # 批量更新邮件
  183. self::logMailDrawed($rewardEmailIds, $uid, $zoneid); # 更新数据库中邮件的领取记录
  184. }
  185. $reward = implode(';', $arr); # 拼接下奖励字符串
  186. UserProc::updateUserInfo();
  187. return Resp::ok(array(# # 同步数据
  188. 'baseInfo' => ctx()->base(),
  189. 'store' => ctx()->store,
  190. 'hero' => ctx()->heros,
  191. 'num' => $n,
  192. 'reward' => $reward
  193. ));
  194. }
  195. /**
  196. * 【6705】 删除所有已读邮件
  197. * @return type
  198. */
  199. public static function DelReadedEmail() {
  200. $uid = req()->uid;
  201. $zoneid = req()->zoneid;
  202. $mails = self::getMailQueue($zoneid, $uid); # 取邮件队列
  203. $n = 0; # 记个数,看一共删除几封邮件
  204. foreach ($mails as $m) {
  205. isEditor() and $m = new Ins_Email;
  206. if ($m->readts <= 0) { # 未读邮件跳过
  207. continue;
  208. }
  209. if ($m->isExistReward()) { # 包含附件,
  210. if (!$m->isDrawed()) { # 且附件尚未领取的,不能删除,跳过
  211. continue;
  212. }
  213. }
  214. self::delMail($zoneid, $uid, $m->mailId); # 规则: 附件领取后就可以删除邮件
  215. $n++;
  216. }
  217. return Resp::ok(array('num' => $n)); # 返回删除数量
  218. }
  219. // </editor-fold>
  220. //
  221. // <editor-fold defaultstate="collapsed" desc=" 插入邮件">
  222. /**
  223. * 系统邮件 - 发送月卡奖励
  224. * @param type $zoneid
  225. * @param type $uid
  226. * @param type $rank
  227. */
  228. public static function SendMonthlyVIPDailyReward($zoneid, $uid, $cardName, $reward) {
  229. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "月卡奖励", #
  230. $cardName . "每日奖励", $reward);
  231. self::InsertMail($zoneid, $uid, $mail);
  232. }
  233. /**
  234. * 系统邮件 - 发送竞技场赛季排行榜奖励
  235. * @param type $zoneid
  236. * @param type $uid
  237. * @param type $rank
  238. */
  239. public static function SendPvpRankReward_Season($zoneid, $uid, $rank) {
  240. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  241. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  242. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  243. $arr = explode(',', $rkrwd->reward_season);
  244. $itemid = $arr[0];
  245. $num = $arr[1];
  246. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场赛季上榜奖励", #
  247. "恭喜您在上赛季的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  248. "$itemid,$num");
  249. self::InsertMail($zoneid, $uid, $mail);
  250. break;
  251. }
  252. }
  253. }
  254. /**
  255. * 系统邮件 - 发送竞技场每日排行榜上榜奖励
  256. * @param type $zoneid
  257. * @param type $uid
  258. * @param type $rank
  259. */
  260. public static function SendPvpRankReward_Lastday($zoneid, $uid, $rank) {
  261. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  262. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  263. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  264. $arr = explode(',', $rkrwd->reward_day);
  265. $itemid = $arr[0];
  266. $num = $arr[1];
  267. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场每日上榜奖励", #
  268. "恭喜您在昨天的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  269. "$itemid,$num");
  270. self::InsertMail($zoneid, $uid, $mail);
  271. break;
  272. }
  273. }
  274. }
  275. /**
  276. * 删档内侧补偿邮件
  277. * @param type $zoneid
  278. * @param type $uid
  279. * @param type $name
  280. * @param type $content
  281. */
  282. public static function SendDelTestMail($zoneid, $uid, $name, $content) {
  283. $arr = explode(',', $content);
  284. $itemid = $arr[0];
  285. $num = intval($arr[1]) * 2; # 2倍返还
  286. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "删档内侧补偿", #
  287. "感谢您在之前的删档内侧活动中充值购买$name.", "$itemid, $num");
  288. self::InsertMail($zoneid, $uid, $mail);
  289. }
  290. /**
  291. * 测试道具邮件
  292. * @param type $zoneid
  293. * @param type $uid
  294. * @param type $itemid
  295. * @param type $num
  296. */
  297. public static function SendTestItemsMail($zoneid, $uid, $itemid, $num) {
  298. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "内部测试-道具发放邮件", #
  299. "请领取", "$itemid, $num");
  300. self::InsertMail($zoneid, $uid, $mail);
  301. }
  302. // </editor-fold>
  303. //
  304. // <editor-fold defaultstate="collapsed" desc=" 公会邮件 ">
  305. /**
  306. * 系统邮件 - 公会申请被拒,通知玩家
  307. * @param type $zoneid
  308. * @param type $uid
  309. * @param type $rank
  310. */
  311. public static function SendGuildApplyRefusedMail($zoneid, $uid, $guildName) {
  312. $mail = new Ins_Email(null, enum_Mail_Type::GuildApplyRefuseMail, "公会申请结果", #
  313. "很遗憾" . $guildName . "公会拒绝了您的加入申请", "", "公会");
  314. self::InsertMail($zoneid, $uid, $mail);
  315. }
  316. /**
  317. * 系统邮件 - 公会捐献碎片结算
  318. * @param type $zoneid
  319. * @param type $uid
  320. * @param type $rank
  321. */
  322. public static function SendGuildDonateSettle($zoneid, $uid, $chipArr) {
  323. $itemId = $chipArr[0];
  324. $itemNum = $chipArr[1];
  325. $content = $itemNum == null ? "请求捐献结算时间截止,没有得到捐献碎片" : "请求捐献结算时间截止,领取已获得碎片";
  326. $mail = new Ins_Email(null, enum_Mail_Type::GuildDonateSettle, "公会捐献碎片结算", #
  327. $content, "$itemId, $itemNum", "公会");
  328. self::InsertMail($zoneid, $uid, $mail);
  329. }
  330. /**
  331. * 系统邮件 - 公会钻石礼包奖励结算
  332. * @param type $zoneid
  333. * @param type $uid
  334. * @param type $rank
  335. */
  336. public static function SendGuildCashGiftReward($zoneid, $uid, $itemId, $num) {
  337. $mail = new Ins_Email(null, enum_Mail_Type::GuildCashGiftReward, "公会礼包回赠", #
  338. "系统回赠礼品", "$itemId, $num", "公会");
  339. self::InsertMail($zoneid, $uid, $mail);
  340. }
  341. /**
  342. * 公会公告邮件
  343. * @param type $zoneid
  344. * @param type $uid
  345. * @param type $content
  346. */
  347. public static function SendGuildNoticeMail($zoneid, $uid, $title, $content) {
  348. $mail = new Ins_Email(null, enum_Mail_Type::GuildNoticeMail, $title, #
  349. $content, "", "公会");
  350. self::InsertMail($zoneid, $uid, $mail);
  351. }
  352. // </editor-fold>
  353. //
  354. // <editor-fold defaultstate="collapsed" desc=" 辅助方法 ">
  355. /**
  356. * 插入邮件
  357. * @param int $zoneid
  358. * @param string $uid
  359. * @param Ins_Email $mail
  360. */
  361. private static function InsertMail($zoneid, $uid, $mail) {
  362. $mem = gMem();
  363. $key_id = MemKey_User::Mail_CurId_int($zoneid, $uid);
  364. $key_queue = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  365. $mail->insertts = now();
  366. $mail->mailId = $mem->increment($key_id);
  367. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) { # 重试下
  368. $mail->mailId = $mem->increment($key_id);
  369. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) {
  370. // todo: 重试都没能成功的话, 记录下日志, log err;
  371. CLog::err('create sysmail failed! id:' . JsonUtil::encode($mail), "EmailProc");
  372. }
  373. }
  374. self:: logMail($zoneid, $uid, $mail); # 将邮件写入Mysql中
  375. CornerSignEventProc::OnNewMails();
  376. return $mail->mailId;
  377. }
  378. /**
  379. * 回写mail数据
  380. * @param type $zoneid
  381. * @param type $uid
  382. * @param Ins_Email $mail
  383. */
  384. private static function updateMail($zoneid, $uid, $mail) {
  385. gMem()->hset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mail->mailId, $mail);
  386. }
  387. /**
  388. * 批量回写mail数据
  389. * @param type $zoneid
  390. * @param type $uid
  391. * @param dic<mailId, EmailModel> $mails
  392. */
  393. private static function updateMails($zoneid, $uid, $mails) {
  394. gMem()->hmset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mails);
  395. }
  396. /**
  397. *
  398. * @param type $zoneid
  399. * @param type $uid
  400. * @param Ins_Email $mail
  401. */
  402. private static function logMail($zoneid, $uid, $mail) {
  403. $data = array(
  404. 'mailId' => $mail->mailId,
  405. 'zoneid' => $zoneid,
  406. 'appendix' => $mail->appendix,
  407. 'type' => $mail->type,
  408. 'sender_name' => $mail->sender_name,
  409. 'sender_uid' => $mail->sender_uid,
  410. 'to_uid' => $uid, # # this mail is send to me 啊.
  411. 'title' => $mail->title,
  412. 'content' => $mail->content,
  413. 'tag' => $mail->tag
  414. );
  415. daoInst()->insert('tab_mailrecord')->data($data)->exec();
  416. }
  417. /**
  418. * 更新邮件的领取记录
  419. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  420. * 0 created at 言灵世界1.0
  421. * @param type $ids
  422. */
  423. static function logMailDrawed($ids, $uid, $zoneid) {
  424. daoInst()->update(self::MailLog_TableName)->data(array(
  425. 'drawedts' => now()
  426. ))->where('mailId')->in($ids)->
  427. andWhere('zoneid')->eq($zoneid)->
  428. andWhere('to_uid')->eq($uid)->
  429. exec();
  430. }
  431. /**
  432. * 更新邮件的读取/打开记录
  433. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  434. * 0 created at 言灵世界1.0
  435. * @param type $ids
  436. */
  437. static function logMailReaded($ids, $uid, $zoneid) {
  438. daoInst()->update(self::MailLog_TableName)->data(array(
  439. 'readts' => now()
  440. ))->where('mailId')->in($ids)->
  441. andWhere('zoneid')->eq($zoneid)->
  442. andWhere('to_uid')->eq($uid)->
  443. exec();
  444. }
  445. /**
  446. * 刷新系统派发邮件到玩家邮件列表
  447. * @param int $zoneid
  448. * @param string $uid
  449. * @return void
  450. */
  451. private static function refreshSysMail($zoneid, $uid) {
  452. $mem = gMem();
  453. $sysMailQueue = GameConfig::sysmail(); # 取系统消息列表
  454. if (!$sysMailQueue) {
  455. return; # 系统消息为空
  456. }
  457. $key = MemKey_User::Mail_SysRecord_set($zoneid, $uid); # memkey
  458. $record = $mem->smembers($key); # 系统邮件处理记录,在数据集过大以前, 个人认为全部获取比较高效 --王刚,所以系统邮件不能太多呢(后面取已处理最大id,做优化吧)
  459. foreach ($sysMailQueue as $sysId => $sysMail) {
  460. isEditor() and $sysMail = new \sm_sysmail(); # 辅助方法.
  461. if (!StlUtil::arrayContains($record, $sysId)) { # 判断尚未处理此邮件
  462. $ts = now();
  463. if ($ts > $sysMail->endts) { # 已经过期的系统邮件
  464. $mem->sadd($key, $sysId); # 记录已经领取此邮件, 但不插入玩家邮件列表了.
  465. continue; # 继续处理下一封
  466. }
  467. if ($ts < $sysMail->startts) {
  468. continue; # 系统邮件尚未生效, 跳过
  469. } # else => 有效期内,继续处理
  470. $mail = new Ins_Email($sysMail); # 创建邮件
  471. $mail->type = enum_Mail_Type::SysTemMail; # 设置邮件类型为系统邮件
  472. $mail->sender_uid = $sysMail->id; # 设置uid为系统邮件id
  473. $mail->sender_name = "系统"; # 设置发送者昵称为系统
  474. self::InsertMail($zoneid, $uid, $mail); # 插入邮件
  475. $mem->sadd($key, $sysId); # 记录已经领取此邮件
  476. }
  477. }
  478. }
  479. /**
  480. * 清理过期邮件
  481. * @param string $zoneid
  482. * @param string $uid
  483. * @return void
  484. */
  485. private static function clearExpireMails($zoneid, $uid) {
  486. $ts = now();
  487. $mem = gMem();
  488. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  489. $arr = $mem->hgetall($key); # 所有邮件
  490. $del = array_filter((array) $arr, function ($v) use ($ts) {
  491. $email = new Ins_Email($v);
  492. return $email->ExpireTs() < $ts; # 选出过期邮件
  493. });
  494. if (count($del)) { # >0
  495. $mem->hdel($key, array_keys($del)); # 批量清除
  496. }
  497. }
  498. /**
  499. * 获取邮件序列
  500. * @param int $zoneid
  501. * @param string $uid
  502. * @return array
  503. */
  504. private static function getMailQueue($zoneid, $uid) {
  505. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid); # redis-key:= 玩家邮件列表
  506. $keys = gMem()->hkeys($key); # 拉取所有id
  507. // var_dump($keys);
  508. sort($keys); # 排序
  509. $mkeys = array_slice($keys, 0, self::MaxMailContent); # 取固定数量100
  510. // var_dump($mkeys);
  511. $mails = (array) gMem()->hmget($key, $mkeys); # mget
  512. $ret = array_map(function ($v) {
  513. return new Ins_Email($v); # 装箱
  514. }, $mails);
  515. return array_values($ret);
  516. }
  517. /**
  518. * 获取邮件
  519. * @param int $zoneid
  520. * @param string $uid
  521. * @param int $mailId
  522. * @return Ins_Email
  523. */
  524. private static function getMail($zoneid, $uid, $mailId) {
  525. $m = gMem()->hget(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  526. my_Assert($m, ErrCode::email_not_found);
  527. return new Ins_Email($m);
  528. }
  529. /**
  530. * 删除邮件
  531. * @param int $zoneid
  532. * @param string $uid
  533. * @param int $mailId
  534. * @return int 删除的邮件数量, (0,1)
  535. */
  536. private static function delMail($zoneid, $uid, $mailId) {
  537. return gMem()->hdel(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  538. }
  539. /**
  540. * 清空邮件列表
  541. * @param int $zoneid
  542. * @param string $uid
  543. * @return int 删除邮件的条数, (0,n)
  544. */
  545. private static function clearMailQueue($zoneid, $uid) {
  546. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  547. $n = gMem()->hlen($key); # 先看总共有多少邮件, Ps.返回值要用
  548. gMem()->delete($key); # 删除邮件列表
  549. return $n;
  550. }
  551. // </editor-fold>
  552. }