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- public class MemKey_Cfg {
- /// <summary>
- /// GM号列表
- /// </summary>
- /// <returns></returns>
- public static readonly string GM_uids_hash = "gamecfg-GM_uids";
- /// <summary>
- /// 建筑配置数据
- /// </summary>
- public static readonly string build = "gamecfg-build";
- }
- public class MemKey_Game
- {
- #region" 世界 Boss "
- /// <summary>
- /// 世界boss,按照小时分场次
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="uid"></param>
- /// <returns></returns>
- public static string BossFight_Damage_byDateHour_zset(int zoneid,int bossid, string dateHour)
- {
- return $"gamerun-BossFight-byDateHour-zone{zoneid}-boss{bossid}-{dateHour}";
- }
- #endregion
- #region ' 公会 '
- /// <summary>
- /// 公会
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="guildId"></param>
- /// <returns></returns>
- public static string Guild(int zoneid,int guildId) => $"guild-{guildId}-zone{zoneid}";
-
- #endregion
- }
- public class MemKey_User
- {
- #region" 辅助方法 "
- /// <summary>
- /// 是否使用短名称
- /// </summary>
- /// <returns></returns>
- private static bool bUseShort()
- {
- // return true; # 全部启用
- return Config.GameOnline;
- }
- /// <summary>
- /// key前缀
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="uid"></param>
- /// <returns></returns>
- private static string Key_(int zoneid, string uid)
- {
- return bUseShort() ? $"u-{uid}-{zoneid}" : $"user-{uid}-zone{zoneid}";
- }
- #endregion
- #region" Mail 邮件 "
- /// <summary>
- /// 玩家邮件 - 当前的maxid
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="uid"></param>
- /// <returns></returns>
- public static string Mail_CurId_int(int zoneid, string uid)
- {
- return Key_(zoneid, uid) + (bUseShort() ? "-m-ci" : "-mail-curid");
- }
- /// <summary>
- /// 玩家邮件 - 已领取到的系统邮件id集合
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="uid"></param>
- /// <returns></returns>
- public static string Mail_SysRecord_set(int zoneid, string uid)
- {
- return Key_(zoneid, uid) + (bUseShort() ? "-m-s" : "-mail-sysrecord");
- }
- /// <summary>
- /// 玩家邮件 - 邮件列表
- /// </summary>
- /// <param name="zoneid"></param>
- /// <param name="uid"></param>
- /// <returns></returns>
- public static string Mail_Queue_hash(int zoneid, string uid)
- {
- return Key_(zoneid, uid) + (bUseShort() ? "-m-q" : "-mail-queue");
- }
- #endregion
- #region ' 公会 '
- /// <summary>
- /// 玩家公会信息
- /// </summary>
- /// <param name="uid"></param>
- /// <param name="zoneid"></param>
- /// <returns></returns>
- public static string Guild(string uid, int zoneid) => $"{Key_(zoneid, uid)}-guild";
-
- public static string gameInfo(string uid, int zoneid)
- {
- return bUseShort() ? Key_(zoneid, uid) + "-g" : Key_(zoneid, uid) + "-gameinfo";
- }
- #endregion
- }
- /// <summary>
- /// 统计memkey
- /// </summary>
- public class MemKey_Statistics
- {
- /// <summary>
- /// 游戏所有的区
- /// </summary>
- /// <returns></returns>
- public static string Zonelist()
- {
- return "gamecfg-zonelist";
- }
- /// <summary>
- /// 经验 金币钻石统计信息
- /// </summary>
- /// <param name="uid"></param>
- /// <param name="zoneid"></param>
- /// <returns></returns>
- public static string UserBaseParams(int zoneid)
- {
- return "userbaseParams-"+ zoneid;
- }
- public static string GamerunLoginUser(int zoneid,float day)
- {
- return "gamerun-loginUser-byUid-zone"+zoneid+"-day_"+day;
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="uid"></param>
- /// <param name="zoneid"></param>
- /// <returns></returns>
- public static string SelfTaskDataCollect(string uid,int zoneid)
- {
- return "SelfTaskDataCollect-" + uid + "-" + zoneid;
- }
- /// <summary>
- /// TaskDataCollect 记录本区玩家最新任务id [主线]
- /// </summary>
- /// <param name="zoneid"></param>
- /// <returns></returns>
- public static string TaskDataCollect(int zoneid)
- {
- return "TaskDataCollect-"+ zoneid;
- }
- /// <summary>
- /// 流失玩家的指标的统计
- /// </summary>
- /// <param name="zoneid"></param>
- /// <returns></returns>
- public static string LoseUserKeyCount(int type,int zoneid,float day)
- {
- string key = "LoseUserKeyCount-" + type + "lose-" +"zone"+zoneid + "-" + day;
- return key;
- }
- public static string userNumRecord(int zoneid)
- {
- return "loginUserNum-zone" + zoneid;
- }
- public static string TargetStatistics(int zoneid)
- {
- return "TargetStatistics-" + zoneid;
- }
- }
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