AuctionProc.php 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335
  1. <?php
  2. namespace loyalsoft;
  3. /**
  4. * Description of AuctionProc
  5. *
  6. * @author cyzhao
  7. */
  8. class AuctionProc {
  9. static function procMain() {
  10. switch (req()->cmd) {
  11. case CmdCode::cmd_Auction_GetUserAuctionItemsInfo: # 7401 获取全部拍卖信息
  12. return AuctionProc::GetAuctionItemsInfo();
  13. case CmdCode::cmd_Auction_GetUserUploadAuctionItems: # 7402 玩家上架拍品信息
  14. return AuctionProc::GetUserUploadAuctionItems();
  15. case CmdCode::cmd_Auction_GetUserAuctionItems: # 7403 玩家竞拍信息
  16. return AuctionProc::GetUserAuctionItems();
  17. case CmdCode::cmd_Auction_UserAuctionBidItem: # 7404 竞拍/一口价
  18. return AuctionProc::UserAuctionBidItem();
  19. case CmdCode::cmd_Auction_CancelAuction: # 7405 取消出售
  20. return AuctionProc::CancelAuction();
  21. case CmdCode::cmd_Auction_UploadAuctionItems: # 7406 上传拍品
  22. return AuctionProc::UploadAuctionItems();
  23. default:
  24. Err(ErrCode::cmd_err);
  25. }
  26. }
  27. /**
  28. * 获取全部拍卖信息
  29. */
  30. static function GetAuctionItemsInfo() {
  31. $obj = self::getAuctionUserItemListCache();
  32. if ($obj == null || $obj->ts < TimeUtil::tsCurrent(-3)) { # 查不到缓存,或者缓存是3秒以前的
  33. $obj = self::updateAuctionUserItemListCache(); # 更新玩家列表
  34. }
  35. // $ret = array(
  36. // "auction" => $obj->data,
  37. // //"bidRecord" => $req->userInfo->privateState->arrUserlAucBidItems # 加一个出价记录
  38. // );
  39. UserProc::updateUserInfo(); # 回写玩家数据
  40. return Resp::ok(array(
  41. "auction" => $obj->data,
  42. ));
  43. }
  44. /**
  45. * 玩家上架拍品信息
  46. */
  47. static function GetUserUploadAuctionItems() {
  48. $dic = self::getMyAuctionItems();#上架信息
  49. UserProc::updateUserInfo(); # 回写玩家数据
  50. return Resp::ok(array(
  51. "auction" => $dic,
  52. ));
  53. }
  54. /**
  55. * 玩家竞拍信息
  56. */
  57. static function GetUserAuctionItems() {
  58. $result = self::selectMyAuctionBid();
  59. UserProc::updateUserInfo(); # 回写玩家数据
  60. return Resp::ok(array(
  61. "auction" => $result,
  62. ));
  63. }
  64. /**
  65. * 竞拍/一口价-7404 ----暂时没有竞拍,只有一口价
  66. */
  67. static function UserAuctionBidItem() {
  68. list($uId) = req()->paras;
  69. $aucItem = self::getAuctionItem($uId);
  70. $buyoutPrice = $aucItem->buyoutPrice;
  71. my_Assert($aucItem->sellerid != req()->uid, "不能竞拍自己的拍品");
  72. my_Assert(req()->userInfo->game->baseInfo->cash >= $buyoutPrice, ErrCode::notenough_cash_msg);
  73. //扣除钻石--交易费用 + 手续费
  74. req()->userInfo->game->baseInfo->cash -= $buyoutPrice;
  75. //更新表里的交易状态
  76. $aucItem->result = "完成";
  77. $aucItem->currpeopleid = req()->uid;
  78. $aucItem->currpeoplename = req()->userInfo->game->baseInfo->name;
  79. $err = self::settleAuctionItem($aucItem); # 更新数据库
  80. //更新拍品缓存
  81. $obj = self::updateAuctionUserItemListCache();
  82. //发送邮件,给拍品
  83. $sList = explode(',', $aucItem->contents);
  84. EmailProc::SendAuctionItemsMail(req()->zoneid, req()->uid, $sList[0], $sList[1]);
  85. EmailProc::SendAuctionCashMail(req()->zoneid,$aucItem->sellerid, $sList[0], 2, $buyoutPrice -intval($buyoutPrice * 0.05));//上架玩家给钻石邮件
  86. UserProc::updateUserInfo(); # 回写玩家数据
  87. return Resp::ok(array(
  88. "auction" => $obj->data,
  89. "cash"=>req()->userInfo->game->baseInfo->cash,
  90. ));
  91. }
  92. /**
  93. * 取消出售
  94. */
  95. static function CancelAuction() {
  96. list($uId) = req()->paras;
  97. $aucItem = self::getAuctionItem($uId);
  98. $aucItem->result = "取消出售";
  99. $ctxList = explode(',', $aucItem->contents);
  100. EmailProc::SendCantSellAuctionItemsMail(req()->zoneid, req()->uid, $ctxList[0],$ctxList[1]);
  101. self::updateAuctionItemState($aucItem);
  102. self::updateAuctionUserItemListCache();
  103. $dic = self::getMyAuctionItems();#上架信息
  104. UserProc::updateUserInfo(); # 回写玩家数据
  105. return Resp::ok(array(
  106. "auction" => $dic,
  107. ));
  108. }
  109. /**
  110. * 上传拍品
  111. * @return type
  112. */
  113. static function UploadAuctionItems() {
  114. list($itemId, $num,$bugoutPrice) = req()->paras; //上传拍品的 id 数量 竞拍价 一口价
  115. $user = req()->userInfo->game;
  116. my_Assert(StlUtil::dictHasProperty($user->store->items, $itemId), ErrCode::store_itemno_err); # 参数合法性判断
  117. $mo = GameConfig::item_base_getItem($itemId);
  118. my_Assert($mo != null, ErrCode::err_const_no);
  119. $sList = explode(',', $mo->buyoutPrice);
  120. my_Assert($bugoutPrice>= $sList[1], ErrCode::notenough_cash_msg);
  121. StoreProc::removeItemFromStore($user->store, $itemId, $num);
  122. $aucItem = new Ins_AuctionItemModel();
  123. $aucItem->addstep = 1;
  124. $aucItem->contents = $itemId.",".$num;
  125. $aucItem->startprice = 0;
  126. $aucItem->buyoutPrice = $sList[1]*$num;
  127. $aucItem->startts = time();
  128. $aucItem->endts = glc()->AuctionEndTs * 60 * 60 + time(); # 24小时
  129. $aucItem->sellerid = req()->uid;
  130. $aucItem->sellername = $user->baseInfo->name;
  131. $aucItem->zoneid = req()->zoneid;
  132. $err = self::insertNewUserAuctionItem($aucItem);
  133. my_Assert($err == 1, ErrCode::err_db);
  134. # 插入成功后,更新缓存
  135. # 写入玩家数据
  136. $auctionDic = self::updateAuctionUserItemListCache(); # 更新缓存
  137. req()->userInfo->game = $user;
  138. UserProc::updateUserInfo(); # 回写玩家数据
  139. return Resp::ok(array(
  140. "store" => $user->store,
  141. "auction"=>$auctionDic,#拍品
  142. ));
  143. }
  144. static function TriggerSettlement() {
  145. $result = self::selectTimeoutAuctionItems();
  146. if(count($result) > 0){
  147. foreach ($result as $aucItem) {
  148. //发送流拍邮件
  149. $sList = explode(',', $aucItem->contents);
  150. EmailProc::SendAuctionItemsStreamingMail(req()->zoneid, req()->uid, $sList[0], $sList[1]);
  151. //更新数据库信息
  152. $aucItem->result = "流拍";
  153. self::updateAuctionItemState($aucItem);
  154. }
  155. }
  156. return "ok";
  157. }
  158. /**
  159. * 获取当前的玩家拍卖缓存
  160. * @param type $mem
  161. * @return array
  162. */
  163. static function getAuctionUserItemListCache() {
  164. return gMem()->get(self::auctionItemListCache(req()->zoneid));
  165. }
  166. /**
  167. * 玩家拍卖的拍品列表缓存
  168. * @return string
  169. */
  170. static function auctionItemListCache($zoneid) {
  171. return "auction-user-itemlist" . "-zone" . $zoneid;
  172. }
  173. /**
  174. * 插入新的玩家拍品
  175. * @param Ins_AuctionItemModel $aucItem
  176. */
  177. static function insertNewUserAuctionItem($aucItem) {
  178. $paydb = daoInst();
  179. $sql = "INSERT INTO `tab_auctionitems` (contents,startprice,buyoutPrice,startts,endts,sellerid,sellername,auchistory,zoneid) VALUES ('%s',%d,%d,%d,%d,'%s','%s','{}',%d)";
  180. $query = sprintf($sql, $aucItem->contents, $aucItem->startprice,$aucItem->buyoutPrice,$aucItem->startts, #
  181. $aucItem->endts, $aucItem->sellerid,$aucItem->sellername, $aucItem->zoneid);
  182. $result = $paydb->exec($query);
  183. return $result;
  184. }
  185. /**
  186. * 更新玩家拍卖拍品列表缓存
  187. * @param type $mem
  188. * @return array
  189. */
  190. static function updateAuctionUserItemListCache() {
  191. $aucOfficial = self::getAuctionUserItemList(req()->zoneid); // 查询拍品列表
  192. $obj = array(
  193. 'ts' => time(),
  194. 'data' => $aucOfficial,
  195. );
  196. gMem()->set(self:: auctionItemListCache(req()->zoneid), $obj); # 写入缓存
  197. return json_decode(json_encode($obj));
  198. }
  199. /**
  200. * 取今天的玩家拍卖拍品集合
  201. * @return array
  202. */
  203. static function getAuctionUserItemList($zoneid = 1) {
  204. $now = time(); # 当前时间戳
  205. $sql = "SELECT * from tab_auctionitems WHERE zoneid=$zoneid and $now < endts and $now >= startts";
  206. $paydb = daoInst();
  207. $result = $paydb->query($sql)->fetchAll();
  208. return $result; # 索引数组
  209. }
  210. /**
  211. * 查询某个拍品
  212. * @param type $aucItemId
  213. * @return Ins_AuctionItemModel
  214. */
  215. static function getAuctionItem($aucItemId) {
  216. $sql = "SELECT * from tab_auctionitems WHERE itemid = $aucItemId";
  217. $paydb = daoInst();
  218. $result = $paydb->query($sql)->fetchAll();
  219. return $result[0]; # 索引数组
  220. }
  221. /**
  222. * 结算更新
  223. * @param AuctionItemModel $aucItem
  224. */
  225. static function settleAuctionItem($aucItem) {
  226. $sql = "UPDATE `tab_auctionitems` set result = '%s',currpeopleid = '%s',currpeoplename = '%s' where itemid = '%d'";
  227. $query = sprintf($sql, $aucItem->result, $aucItem->currpeopleid,$aucItem->currpeoplename,$aucItem->itemid);
  228. $paydb = daoInst();
  229. $result = $paydb->exec($query);
  230. return $result;
  231. }
  232. /**
  233. *
  234. * @param type $aucItem
  235. */
  236. static function updateAuctionItemState($aucItem) {
  237. $sql = "UPDATE `tab_auctionitems` set result = '%s' where itemid='%d'";
  238. $query = sprintf($sql,$aucItem->result, $aucItem->itemid);
  239. $paydb = daoInst();
  240. $result = $paydb->exec($query);
  241. return $result;
  242. }
  243. /**
  244. * 查询我的上架拍品的信息
  245. * @return type
  246. */
  247. static function getMyAuctionItems() {
  248. $ts = time();
  249. $zoneid = req()->zoneid;
  250. $uid = req()->uid;
  251. $db = daoInst();
  252. $sql = "select * from tab_auctionitems where zoneid=$zoneid and sellerid = '$uid'";
  253. $result = $db->query($sql)->fetchAll();
  254. return $result;
  255. }
  256. /**
  257. * 玩家的竞拍信息
  258. * @param type $zoneid
  259. * @param type $oid
  260. * @return type
  261. */
  262. static function selectMyAuctionBid() {
  263. $zoneid = req()->zoneid;
  264. $oid = req()->uid;
  265. $db = daoInst();
  266. $sql = "select * from tab_auctionitems where zoneid=$zoneid and currpeopleid = '$oid'";
  267. $result = $db->query($sql)->fetchAll();
  268. return $result;
  269. }
  270. /**
  271. * 查询到期且未处理的拍品
  272. * @return type
  273. */
  274. static function selectTimeoutAuctionItems() {
  275. $ts = time();
  276. $zoneid = req()->zoneid;
  277. $db = daoInst();
  278. $sql = "select * from tab_auctionitems where zoneid=$zoneid and result = '' and $ts>endts";
  279. $result = $db->query($sql)->fetchAll();
  280. return $result;
  281. }
  282. }