EmailProc.php 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609
  1. <?php
  2. namespace loyalsoft;
  3. class enum_Mail_Type extends Enum {
  4. /** 系统邮件 */
  5. const SysTemMail = 1;
  6. /** 好友租借费用 */
  7. const HireCoin = 2;
  8. const PvpLeagueReward = 3;
  9. const PvpRankReward = 4;
  10. /** 公会申请被拒绝系统邮件 */
  11. const GuildApplyRefuseMail = 5;
  12. /** 公会捐献结算 */
  13. const GuildDonateSettle = 6;
  14. /** 公会钻石礼包奖励 */
  15. const GuildCashGiftReward = 7;
  16. /** 公会邮件 */
  17. const GuildNoticeMail = 8;
  18. }
  19. /**
  20. * 邮件模块
  21. * @author gwang
  22. * @version 2.0.0 《言灵世界2》业务改版邮件系统 2020.8.13
  23. * 1.0.1 经过分析, 邮件系统有性能问题. 当邮件数量较多的时候, 如何优雅的处理,
  24. * 代码中无解决方案.
  25. * 1.0.0 created 邮件系统.
  26. */
  27. class EmailProc {
  28. /**
  29. * 邮件最大容量100封
  30. */
  31. const MaxMailContent = 100;
  32. /**
  33. * 邮件最大过期时间7天
  34. */
  35. const MaxMailExpireTs = 604800;
  36. /**
  37. * 邮件日志表
  38. */
  39. const MailLog_TableName = 'tab_mailrecord';
  40. public static function procMain() {
  41. switch (req()->cmd) {
  42. case CmdCode::cmd_email_questEmailList: # 6701 刷新邮件列表状态
  43. return EmailProc::RefreshEmailList();
  44. case CmdCode::cmd_email_readAEmail: # 6702 读取一封邮件
  45. return EmailProc::ReadEmail();
  46. case CmdCode::cmd_email_DrawReward: # 6703 领取一封邮件附件(奖励)
  47. return EmailProc::DrawEmailAppendix();
  48. case CmdCode::cmd_email_DrawAllRewards: # 6704 领取所有邮件
  49. return EmailProc::DrawAllEmailAppendixes();
  50. case CmdCode::cmd_mail_delMailReaded: # 6705 删除已读邮件
  51. return EmailProc::DelReadedEmail();
  52. case CmdCode::cmd_mail_notReadMailNum: # 6706 请求邮件未处理的数量
  53. return EmailProc::queryNotReadEmails();
  54. case CmdCode::cmd_mail_sendTestItems: # 6707 发放测试用道具邮件
  55. return self::SendTestItems();
  56. default:
  57. return Resp::err(ErrCode::cmd_err);
  58. }
  59. }
  60. // <editor-fold defaultstate="collapsed" desc=" API ">
  61. /**
  62. * 6707 发放测试用道具
  63. */
  64. static function SendTestItems() {
  65. // Err(ErrCode::err_method_obsoleted, "此功能仅测试期间可用");
  66. list($itemId, $num) = req()->paras;
  67. self::SendTestItemsMail(req()->zoneid, req()->uid, $itemId, $num);
  68. $mails = self::getMailQueue(req()->zoneid, req()->uid); # 拉取邮件列表
  69. return Resp::ok(array('mailQueue' => $mails));
  70. }
  71. /**
  72. * 【6706】查询未处理邮件数量
  73. */
  74. static function queryNotReadEmails() {
  75. $uid = req()->uid;
  76. $zoneid = req()->zoneid;
  77. $n = 0; # 计数器
  78. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  79. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  80. $mails = self::getMailQueue($zoneid, $uid);
  81. foreach ($mails as $m) {
  82. // isEditor() and $m = new EmailModel();
  83. if (!$m->readts <= 0) {
  84. $n += 1;
  85. }
  86. }
  87. return Resp::ok(array('num' => $n));
  88. }
  89. /**
  90. * 【6701】拉取最新邮件列表
  91. */
  92. public static function RefreshEmailList() {
  93. $uid = req()->uid;
  94. $zoneid = req()->zoneid;
  95. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  96. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  97. $mails = self::getMailQueue($zoneid, $uid); # 拉取邮件列表
  98. var_dump($mails);
  99. return Resp::ok(array('mailQueue' => $mails)); # 返回值
  100. }
  101. /**
  102. * 【6702】读取一封邮件, 更新readts
  103. */
  104. public static function ReadEmail() {
  105. $uid = req()->uid;
  106. $zoneid = req()->zoneid;
  107. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  108. my_Assert($mailId, ErrCode::email_wrongid); # 普通读取一封邮件的逻辑
  109. $mail = self::getMail($zoneid, $uid, $mailId);
  110. $mail->readts = now();
  111. self::updateMail($zoneid, $uid, $mail); # 更新邮件数据
  112. self::logMailReaded(array($mailId), $uid, $zoneid); # 更新数据库中邮件的read记录
  113. return Resp::ok(array("rewardstr" => $mail->appendix));
  114. }
  115. /**
  116. * 【6703】 领取一封邮件的附件,更新drawedts
  117. * @return type
  118. */
  119. public static function DrawEmailAppendix() {
  120. $uid = req()->uid;
  121. $zoneid = req()->zoneid;
  122. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  123. my_Assert($mailId, ErrCode::email_wrongid); # 邮件id
  124. $mail = self::getMail($zoneid, $uid, $mailId); # 取出对应的邮件数据
  125. my_Assert($mail->readts > 0, ErrCode::err_innerfault); # 未打开的不可能调用领取接口
  126. my_Assert($mail->isExistReward(), ErrCode::email_no_appendix); # 先判断邮件,是否存在有效的奖励物品
  127. my_Assert($mail->drawedts <= 0, ErrCode::email_appendix_drawed); # 邮件不可重复领取
  128. $err = StoreProc::AddMultiItemInStore($mail->appendix, 4); # 发放奖励
  129. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  130. $mail->drawedts = now(); # 更新领取时间戳
  131. self::updateMail($zoneid, $uid, $mail); # 回写邮件数据
  132. if ($mail->sender_name == '系统') {
  133. TaskProc::OnDrawSysMail($mail->sender_uid);
  134. }
  135. self::logMailDrawed(array($mailId), $uid, $zoneid); # 更新数据库中邮件的领取记录
  136. UserProc::updateUserInfo();
  137. $base = ctx()->base();
  138. return Resp::ok(array(# # 同步数据
  139. 'gold' => $base->gold,
  140. 'cash' => $base->cash,
  141. 'resPoint' => $base->resPoint,
  142. 'store' => ctx()->store,
  143. 'hero' => ctx()->heros,
  144. 'num' => 1,
  145. 'reward' => $mail->appendix
  146. ));
  147. }
  148. /**
  149. * 【6704】 领取所有邮件附件奖励
  150. * @return type
  151. */
  152. public static function DrawAllEmailAppendixes() {
  153. $uid = req()->uid;
  154. $zoneid = req()->zoneid;
  155. $arr = ArrayInit(); # 记录奖励字符串
  156. $rewardEmailIds = ArrayInit(); # 记录领取邮件id
  157. $mails = self::getMailQueue($zoneid, $uid); # 提取邮件列表
  158. // 有奖励的邮件,全部处理,领取奖励。无奖励的邮件,不处理。因为全部领取邮件功能只限于处理有奖励的物品,无奖励的不管
  159. foreach ($mails as $m) { # 遍历所有邮件
  160. isEditor() and $m = new Ins_Email;
  161. if ($m->isExistReward()) { # 先判断邮件,是否存在附件
  162. if ($m->drawedts > 0) { # 已领取邮件跳过
  163. continue;
  164. }
  165. $err = StoreProc::AddMultiItemInStore($m->appendix, 4);
  166. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  167. $m->drawedts = now(); # 更新下领取时间戳
  168. if ($m->readts <= 0) { # 更新下读取时间戳
  169. $m->readts = now();
  170. }
  171. $arr[] = $m->appendix;
  172. $rewardEmailIds[] = $m->mailId;
  173. if ($m->sender_name == '系统') {
  174. TaskProc::OnDrawSysMail($m->sender_uid);
  175. }
  176. } // else # 无附件的邮件不管
  177. }
  178. $asocMails = array();
  179. foreach ($mails as $mm) { # 转为关联数组
  180. // isEditor() and $mm = new EmailModel;
  181. $asocMails[$mm->mailId] = $mm;
  182. }
  183. $n = count($rewardEmailIds); # 计数,领取邮件数量
  184. if ($n > 0) {
  185. self::updateMails($zoneid, $uid, $asocMails); # 批量更新邮件
  186. self::logMailDrawed($rewardEmailIds, $uid, $zoneid); # 更新数据库中邮件的领取记录
  187. }
  188. $reward = implode(';', $arr); # 拼接下奖励字符串
  189. UserProc::updateUserInfo();
  190. $base = ctx()->base();
  191. return Resp::ok(array(# # 同步数据
  192. 'gold' => $base->gold,
  193. 'cash' => $base->cash,
  194. 'resPoint' => $base->resPoint,
  195. 'store' => ctx()->store,
  196. 'hero' => ctx()->heros,
  197. 'num' => $n,
  198. 'reward' => $reward
  199. ));
  200. }
  201. /**
  202. * 【6705】 删除所有已读邮件
  203. * @return type
  204. */
  205. public static function DelReadedEmail() {
  206. $uid = req()->uid;
  207. $zoneid = req()->zoneid;
  208. $mails = self::getMailQueue($zoneid, $uid); # 取邮件队列
  209. $n = 0; # 记个数,看一共删除几封邮件
  210. foreach ($mails as $m) {
  211. isEditor() and $m = new Ins_Email;
  212. if ($m->readts <= 0) { # 未读邮件跳过
  213. continue;
  214. }
  215. if ($m->isExistReward()) { # 包含附件,
  216. if (!$m->isDrawed()) { # 且附件尚未领取的,不能删除,跳过
  217. continue;
  218. }
  219. }
  220. self::delMail($zoneid, $uid, $m->mailId); # 规则: 附件领取后就可以删除邮件
  221. $n++;
  222. }
  223. return Resp::ok(array('num' => $n)); # 返回删除数量
  224. }
  225. // </editor-fold>
  226. //
  227. // <editor-fold defaultstate="collapsed" desc=" 插入邮件">
  228. /**
  229. * 系统邮件 - 发送月卡奖励
  230. * @param type $zoneid
  231. * @param type $uid
  232. * @param type $rank
  233. */
  234. public static function SendMonthlyVIPDailyReward($zoneid, $uid, $cardName, $reward) {
  235. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "月卡奖励", #
  236. $cardName . "每日奖励", $reward);
  237. self::InsertMail($zoneid, $uid, $mail);
  238. }
  239. /**
  240. * 系统邮件 - 发送竞技场赛季排行榜奖励
  241. * @param type $zoneid
  242. * @param type $uid
  243. * @param type $rank
  244. */
  245. public static function SendPvpRankReward_Season($zoneid, $uid, $rank) {
  246. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  247. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  248. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  249. $arr = explode(',', $rkrwd->reward_season);
  250. $itemid = $arr[0];
  251. $num = $arr[1];
  252. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场赛季上榜奖励", #
  253. "恭喜您在上赛季的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  254. "$itemid,$num");
  255. self::InsertMail($zoneid, $uid, $mail);
  256. break;
  257. }
  258. }
  259. }
  260. /**
  261. * 系统邮件 - 发送竞技场每日排行榜上榜奖励
  262. * @param type $zoneid
  263. * @param type $uid
  264. * @param type $rank
  265. */
  266. public static function SendPvpRankReward_Lastday($zoneid, $uid, $rank) {
  267. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  268. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  269. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  270. $arr = explode(',', $rkrwd->reward_day);
  271. $itemid = $arr[0];
  272. $num = $arr[1];
  273. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场每日上榜奖励", #
  274. "恭喜您在昨天的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  275. "$itemid,$num");
  276. self::InsertMail($zoneid, $uid, $mail);
  277. break;
  278. }
  279. }
  280. }
  281. /**
  282. * 删档内侧补偿邮件
  283. * @param type $zoneid
  284. * @param type $uid
  285. * @param type $name
  286. * @param type $content
  287. */
  288. public static function SendDelTestMail($zoneid, $uid, $name, $content) {
  289. $arr = explode(',', $content);
  290. $itemid = $arr[0];
  291. $num = intval($arr[1]) * 2; # 2倍返还
  292. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "删档内侧补偿", #
  293. "感谢您在之前的删档内侧活动中充值购买$name.", "$itemid, $num");
  294. self::InsertMail($zoneid, $uid, $mail);
  295. }
  296. /**
  297. * 测试道具邮件
  298. * @param type $zoneid
  299. * @param type $uid
  300. * @param type $itemid
  301. * @param type $num
  302. */
  303. public static function SendTestItemsMail($zoneid, $uid, $itemid, $num) {
  304. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "内部测试-道具发放邮件", #
  305. "请领取", "$itemid, $num");
  306. self::InsertMail($zoneid, $uid, $mail);
  307. }
  308. // </editor-fold>
  309. //
  310. // <editor-fold defaultstate="collapsed" desc=" 公会邮件 ">
  311. /**
  312. * 系统邮件 - 公会申请被拒,通知玩家
  313. * @param type $zoneid
  314. * @param type $uid
  315. * @param type $rank
  316. */
  317. public static function SendGuildApplyRefusedMail($zoneid, $uid, $guildName) {
  318. $mail = new Ins_Email(null, enum_Mail_Type::GuildApplyRefuseMail, "公会申请结果", #
  319. "很遗憾" . $guildName . "公会拒绝了您的加入申请", "", "公会");
  320. self::InsertMail($zoneid, $uid, $mail);
  321. }
  322. /**
  323. * 系统邮件 - 公会捐献碎片结算
  324. * @param type $zoneid
  325. * @param type $uid
  326. * @param type $rank
  327. */
  328. public static function SendGuildDonateSettle($zoneid, $uid, $chipArr) {
  329. $itemId = $chipArr[0];
  330. $itemNum = $chipArr[1];
  331. $content = $itemNum == null ? "请求捐献结算时间截止,没有得到捐献碎片" : "请求捐献结算时间截止,领取已获得碎片";
  332. $mail = new Ins_Email(null, enum_Mail_Type::GuildDonateSettle, "公会捐献碎片结算", #
  333. $content, "$itemId, $itemNum", "公会");
  334. self::InsertMail($zoneid, $uid, $mail);
  335. }
  336. /**
  337. * 系统邮件 - 公会钻石礼包奖励结算
  338. * @param type $zoneid
  339. * @param type $uid
  340. * @param type $rank
  341. */
  342. public static function SendGuildCashGiftReward($zoneid, $uid, $itemId, $num) {
  343. $mail = new Ins_Email(null, enum_Mail_Type::GuildCashGiftReward, "公会礼包回赠", #
  344. "系统回赠礼品", "$itemId, $num", "公会");
  345. self::InsertMail($zoneid, $uid, $mail);
  346. }
  347. /**
  348. * 公会公告邮件
  349. * @param type $zoneid
  350. * @param type $uid
  351. * @param type $content
  352. */
  353. public static function SendGuildNoticeMail($zoneid, $uid, $title, $content) {
  354. $mail = new Ins_Email(null, enum_Mail_Type::GuildNoticeMail, $title, #
  355. $content, "", "公会");
  356. self::InsertMail($zoneid, $uid, $mail);
  357. }
  358. // </editor-fold>
  359. //
  360. // <editor-fold defaultstate="collapsed" desc=" 辅助方法 ">
  361. /**
  362. * 插入邮件
  363. * @param int $zoneid
  364. * @param string $uid
  365. * @param Ins_Email $mail
  366. */
  367. private static function InsertMail($zoneid, $uid, $mail) {
  368. $mem = gMem();
  369. $key_id = MemKey_User::Mail_CurId_int($zoneid, $uid);
  370. $key_queue = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  371. $mail->insertts = now();
  372. $mail->mailId = $mem->increment($key_id);
  373. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) { # 重试下
  374. $mail->mailId = $mem->increment($key_id);
  375. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) {
  376. // todo: 重试都没能成功的话, 记录下日志, log err;
  377. CLog::err('create sysmail failed! id:' . JsonUtil::encode($mail), "EmailProc");
  378. }
  379. }
  380. self:: logMail($zoneid, $uid, $mail); # 将邮件写入Mysql中
  381. CornerSignEventProc::OnNewMails();
  382. return $mail->mailId;
  383. }
  384. /**
  385. * 回写mail数据
  386. * @param type $zoneid
  387. * @param type $uid
  388. * @param Ins_Email $mail
  389. */
  390. private static function updateMail($zoneid, $uid, $mail) {
  391. gMem()->hset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mail->mailId, $mail);
  392. }
  393. /**
  394. * 批量回写mail数据
  395. * @param type $zoneid
  396. * @param type $uid
  397. * @param dic<mailId, EmailModel> $mails
  398. */
  399. private static function updateMails($zoneid, $uid, $mails) {
  400. gMem()->hmset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mails);
  401. }
  402. /**
  403. *
  404. * @param type $zoneid
  405. * @param type $uid
  406. * @param Ins_Email $mail
  407. */
  408. private static function logMail($zoneid, $uid, $mail) {
  409. $data = array(
  410. 'mailId' => $mail->mailId,
  411. 'zoneid' => $zoneid,
  412. 'appendix' => $mail->appendix,
  413. 'type' => $mail->type,
  414. 'sender_name' => $mail->sender_name,
  415. 'sender_uid' => $mail->sender_uid,
  416. 'to_uid' => $uid, # # this mail is send to me 啊.
  417. 'title' => $mail->title,
  418. 'content' => $mail->content,
  419. 'tag' => $mail->tag
  420. );
  421. daoInst()->insert('tab_mailrecord')->data($data)->exec();
  422. }
  423. /**
  424. * 更新邮件的领取记录
  425. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  426. * 0 created at 言灵世界1.0
  427. * @param type $ids
  428. */
  429. static function logMailDrawed($ids, $uid, $zoneid) {
  430. daoInst()->update(self::MailLog_TableName)->data(array(
  431. 'drawedts' => now()
  432. ))->where('mailId')->in($ids)->
  433. andWhere('zoneid')->eq($zoneid)->
  434. andWhere('to_uid')->eq($uid)->
  435. exec();
  436. }
  437. /**
  438. * 更新邮件的读取/打开记录
  439. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  440. * 0 created at 言灵世界1.0
  441. * @param type $ids
  442. */
  443. static function logMailReaded($ids, $uid, $zoneid) {
  444. daoInst()->update(self::MailLog_TableName)->data(array(
  445. 'readts' => now()
  446. ))->where('mailId')->in($ids)->
  447. andWhere('zoneid')->eq($zoneid)->
  448. andWhere('to_uid')->eq($uid)->
  449. exec();
  450. }
  451. /**
  452. * 刷新系统派发邮件到玩家邮件列表
  453. * @param int $zoneid
  454. * @param string $uid
  455. * @return void
  456. */
  457. private static function refreshSysMail($zoneid, $uid) {
  458. $mem = gMem();
  459. $sysMailQueue = GameConfig::sysmail(); # 取系统消息列表
  460. if (!$sysMailQueue) {
  461. return; # 系统消息为空
  462. }
  463. $key = MemKey_User::Mail_SysRecord_set($zoneid, $uid); # memkey
  464. $record = $mem->smembers($key); # 系统邮件处理记录,在数据集过大以前, 个人认为全部获取比较高效 --王刚,所以系统邮件不能太多呢(后面取已处理最大id,做优化吧)
  465. foreach ($sysMailQueue as $sysId => $sysMail) {
  466. isEditor() and $sysMail = new \sm_sysmail(); # 辅助方法.
  467. if (!StlUtil::arrayContains($record, $sysId)) { # 判断尚未处理此邮件
  468. $ts = now();
  469. if ($ts > $sysMail->endts) { # 已经过期的系统邮件
  470. $mem->sadd($key, $sysId); # 记录已经领取此邮件, 但不插入玩家邮件列表了.
  471. continue; # 继续处理下一封
  472. }
  473. if ($ts < $sysMail->startts) {
  474. continue; # 系统邮件尚未生效, 跳过
  475. } # else => 有效期内,继续处理
  476. $mail = new Ins_Email($sysMail); # 创建邮件
  477. $mail->type = enum_Mail_Type::SysTemMail; # 设置邮件类型为系统邮件
  478. $mail->sender_uid = $sysMail->id; # 设置uid为系统邮件id
  479. $mail->sender_name = "系统"; # 设置发送者昵称为系统
  480. self::InsertMail($zoneid, $uid, $mail); # 插入邮件
  481. $mem->sadd($key, $sysId); # 记录已经领取此邮件
  482. }
  483. }
  484. }
  485. /**
  486. * 清理过期邮件
  487. * @param string $zoneid
  488. * @param string $uid
  489. * @return void
  490. */
  491. private static function clearExpireMails($zoneid, $uid) {
  492. $ts = now();
  493. $mem = gMem();
  494. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  495. $arr = $mem->hgetall($key); # 所有邮件
  496. $del = array_filter((array) $arr, function ($v) use ($ts) {
  497. $email = new Ins_Email($v);
  498. return $email->ExpireTs() < $ts; # 选出过期邮件
  499. });
  500. if (count($del)) { # >0
  501. $mem->hdel($key, array_keys($del)); # 批量清除
  502. }
  503. }
  504. /**
  505. * 获取邮件序列
  506. * @param int $zoneid
  507. * @param string $uid
  508. * @return array
  509. */
  510. private static function getMailQueue($zoneid, $uid) {
  511. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid); # redis-key:= 玩家邮件列表
  512. $keys = gMem()->hkeys($key); # 拉取所有id
  513. // var_dump($keys);
  514. sort($keys); # 排序
  515. $mkeys = array_slice($keys, 0, self::MaxMailContent); # 取固定数量100
  516. // var_dump($mkeys);
  517. $mails = (array) gMem()->hmget($key, $mkeys); # mget
  518. $ret = array_map(function ($v) {
  519. return new Ins_Email($v); # 装箱
  520. }, $mails);
  521. return array_values($ret);
  522. }
  523. /**
  524. * 获取邮件
  525. * @param int $zoneid
  526. * @param string $uid
  527. * @param int $mailId
  528. * @return Ins_Email
  529. */
  530. private static function getMail($zoneid, $uid, $mailId) {
  531. $m = gMem()->hget(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  532. my_Assert($m, ErrCode::email_not_found);
  533. return new Ins_Email($m);
  534. }
  535. /**
  536. * 删除邮件
  537. * @param int $zoneid
  538. * @param string $uid
  539. * @param int $mailId
  540. * @return int 删除的邮件数量, (0,1)
  541. */
  542. private static function delMail($zoneid, $uid, $mailId) {
  543. return gMem()->hdel(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  544. }
  545. /**
  546. * 清空邮件列表
  547. * @param int $zoneid
  548. * @param string $uid
  549. * @return int 删除邮件的条数, (0,n)
  550. */
  551. private static function clearMailQueue($zoneid, $uid) {
  552. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  553. $n = gMem()->hlen($key); # 先看总共有多少邮件, Ps.返回值要用
  554. gMem()->delete($key); # 删除邮件列表
  555. return $n;
  556. }
  557. // </editor-fold>
  558. }