EmailProc.php 25 KB

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  1. <?php
  2. namespace loyalsoft;
  3. class enum_Mail_Type extends Enum {
  4. /** 系统邮件 */
  5. const SysTemMail = 1;
  6. /** 好友租借费用 */
  7. const HireCoin = 2;
  8. const PvpLeagueReward = 3;
  9. const PvpRankReward = 4;
  10. /** 公会申请被拒绝系统邮件 */
  11. const GuildApplyRefuseMail = 5;
  12. /** 公会捐献结算 */
  13. const GuildDonateSettle = 6;
  14. /** 公会钻石礼包奖励 */
  15. const GuildCashGiftReward = 7;
  16. /** 公会邮件 */
  17. const GuildNoticeMail = 8;
  18. }
  19. /**
  20. * 邮件模块
  21. * @author gwang
  22. * @version 2.0.0 《言灵世界2》业务改版邮件系统 2020.8.13
  23. * 1.0.1 经过分析, 邮件系统有性能问题. 当邮件数量较多的时候, 如何优雅的处理,
  24. * 代码中无解决方案.
  25. * 1.0.0 created 邮件系统.
  26. */
  27. class EmailProc {
  28. /**
  29. * 邮件最大容量100封
  30. */
  31. const MaxMailContent = 100;
  32. /**
  33. * 邮件最大过期时间7天
  34. */
  35. const MaxMailExpireTs = 604800;
  36. /**
  37. * 邮件日志表
  38. */
  39. const MailLog_TableName = 'tab_mailrecord';
  40. public static function procMain() {
  41. switch (req()->cmd) {
  42. case CmdCode::cmd_email_questEmailList: # 6701 刷新邮件列表状态
  43. return EmailProc::RefreshEmailList();
  44. case CmdCode::cmd_email_readAEmail: # 6702 读取一封邮件
  45. return EmailProc::ReadEmail();
  46. case CmdCode::cmd_email_DrawReward: # 6703 领取一封邮件附件(奖励)
  47. return EmailProc::DrawEmailAppendix();
  48. case CmdCode::cmd_email_DrawAllRewards: # 6704 领取所有邮件
  49. return EmailProc::DrawAllEmailAppendixes();
  50. case CmdCode::cmd_mail_delMailReaded: # 6705 删除已读邮件
  51. return EmailProc::DelReadedEmail();
  52. case CmdCode::cmd_mail_notReadMailNum: # 6706 请求邮件未处理的数量
  53. return EmailProc::queryNotReadEmails();
  54. case CmdCode::cmd_mail_sendTestItems: # 6707 发放测试用道具邮件
  55. return self::SendTestItems();
  56. default:
  57. return Resp::err(ErrCode::cmd_err);
  58. }
  59. }
  60. // <editor-fold defaultstate="collapsed" desc=" API ">
  61. /**
  62. * 6707 发放测试用道具
  63. */
  64. static function SendTestItems() {
  65. // Err(ErrCode::err_method_obsoleted, "此功能仅测试期间可用");
  66. list($itemId, $num) = req()->paras;
  67. self::SendTestItemsMail(req()->zoneid, req()->uid, $itemId, $num);
  68. $mails = self::getMailQueue(req()->zoneid, req()->uid); # 拉取邮件列表
  69. return Resp::ok(array('mailQueue' => $mails));
  70. }
  71. /**
  72. * 【6706】查询未处理邮件数量
  73. */
  74. static function queryNotReadEmails() {
  75. $uid = req()->uid;
  76. $zoneid = req()->zoneid;
  77. $n = 0; # 计数器
  78. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  79. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  80. $mails = self::getMailQueue($zoneid, $uid);
  81. foreach ($mails as $m) {
  82. // isEditor() and $m = new EmailModel();
  83. if (!$m->readts <= 0) {
  84. $n += 1;
  85. }
  86. }
  87. return Resp::ok(array('num' => $n));
  88. }
  89. /**
  90. * 【6701】拉取最新邮件列表
  91. */
  92. public static function RefreshEmailList() {
  93. $uid = req()->uid;
  94. $zoneid = req()->zoneid;
  95. self::refreshSysMail($zoneid, $uid); # 更新下系统邮件
  96. self::clearExpireMails($zoneid, $uid); # 清理过期邮件, 以及超过容量的邮件
  97. $mails = self::getMailQueue($zoneid, $uid); # 拉取邮件列表
  98. return Resp::ok(array('mailQueue' => $mails)); # 返回值
  99. }
  100. /**
  101. * 【6702】读取一封邮件, 更新readts
  102. */
  103. public static function ReadEmail() {
  104. $uid = req()->uid;
  105. $zoneid = req()->zoneid;
  106. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  107. my_Assert($mailId, ErrCode::email_wrongid); # 普通读取一封邮件的逻辑
  108. $mail = self::getMail($zoneid, $uid, $mailId);
  109. $mail->readts = now();
  110. self::updateMail($zoneid, $uid, $mail); # 更新邮件数据
  111. self::logMailReaded(array($mailId), $uid, $zoneid); # 更新数据库中邮件的read记录
  112. return Resp::ok(array("rewardstr" => $mail->appendix));
  113. }
  114. /**
  115. * 【6703】 领取一封邮件的附件,更新drawedts
  116. * @return type
  117. */
  118. public static function DrawEmailAppendix() {
  119. $uid = req()->uid;
  120. $zoneid = req()->zoneid;
  121. $mailId = req()->paras[0]; # 传递参数,邮件的id字符串
  122. my_Assert($mailId, ErrCode::email_wrongid); # 邮件id
  123. $mail = self::getMail($zoneid, $uid, $mailId); # 取出对应的邮件数据
  124. my_Assert($mail->readts > 0, ErrCode::err_innerfault); # 未打开的不可能调用领取接口
  125. my_Assert($mail->isExistReward(), ErrCode::email_no_appendix); # 先判断邮件,是否存在有效的奖励物品
  126. my_Assert($mail->drawedts <= 0, ErrCode::email_appendix_drawed); # 邮件不可重复领取
  127. $err = StoreProc::AddMultiItemInStore($mail->appendix, 4); # 发放奖励
  128. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  129. $mail->drawedts = now(); # 更新领取时间戳
  130. self::updateMail($zoneid, $uid, $mail); # 回写邮件数据
  131. if ($mail->sender_name == '系统') {
  132. TaskProc::OnDrawSysMail($mail->sender_uid);
  133. }
  134. self::logMailDrawed(array($mailId), $uid, $zoneid); # 更新数据库中邮件的领取记录
  135. UserProc::updateUserInfo();
  136. return Resp::ok(array(# # 同步数据
  137. 'store' => ctx()->store,
  138. 'hero' => ctx()->heros,
  139. 'baseInfo' => ctx()->base(),
  140. 'num' => 1,
  141. 'reward' => $mail->appendix
  142. ));
  143. }
  144. /**
  145. * 【6704】 领取所有邮件附件奖励
  146. * @return type
  147. */
  148. public static function DrawAllEmailAppendixes() {
  149. $uid = req()->uid;
  150. $zoneid = req()->zoneid;
  151. $arr = ArrayInit(); # 记录奖励字符串
  152. $rewardEmailIds = ArrayInit(); # 记录领取邮件id
  153. $mails = self::getMailQueue($zoneid, $uid); # 提取邮件列表
  154. // 有奖励的邮件,全部处理,领取奖励。无奖励的邮件,不处理。因为全部领取邮件功能只限于处理有奖励的物品,无奖励的不管
  155. foreach ($mails as $m) { # 遍历所有邮件
  156. isEditor() and $m = new Ins_Email;
  157. if ($m->isExistReward()) { # 先判断邮件,是否存在附件
  158. if ($m->drawedts > 0) { # 已领取邮件跳过
  159. continue;
  160. }
  161. $err = StoreProc::AddMultiItemInStore($m->appendix, 4);
  162. my_Assert(ErrCode::ok == $err, $err); # 发奖成功
  163. $m->drawedts = now(); # 更新下领取时间戳
  164. if ($m->readts <= 0) { # 更新下读取时间戳
  165. $m->readts = now();
  166. }
  167. $arr[] = $m->appendix;
  168. $rewardEmailIds[] = $m->mailId;
  169. if ($m->sender_name == '系统') {
  170. TaskProc::OnDrawSysMail($m->sender_uid);
  171. }
  172. } // else # 无附件的邮件不管
  173. }
  174. $asocMails = array();
  175. foreach ($mails as $mm) { # 转为关联数组
  176. // isEditor() and $mm = new EmailModel;
  177. $asocMails[$mm->mailId] = $mm;
  178. }
  179. $n = count($rewardEmailIds); # 计数,领取邮件数量
  180. if ($n > 0) {
  181. self::updateMails($zoneid, $uid, $asocMails); # 批量更新邮件
  182. self::logMailDrawed($rewardEmailIds, $uid, $zoneid); # 更新数据库中邮件的领取记录
  183. }
  184. $reward = implode(';', $arr); # 拼接下奖励字符串
  185. UserProc::updateUserInfo();
  186. return Resp::ok(array(# # 同步数据
  187. 'baseInfo' => ctx()->base(),
  188. 'store' => ctx()->store,
  189. 'hero' => ctx()->heros,
  190. 'num' => $n,
  191. 'reward' => $reward
  192. ));
  193. }
  194. /**
  195. * 【6705】 删除所有已读邮件
  196. * @return type
  197. */
  198. public static function DelReadedEmail() {
  199. $uid = req()->uid;
  200. $zoneid = req()->zoneid;
  201. $mails = self::getMailQueue($zoneid, $uid); # 取邮件队列
  202. $n = 0; # 记个数,看一共删除几封邮件
  203. foreach ($mails as $m) {
  204. isEditor() and $m = new Ins_Email;
  205. if ($m->readts <= 0) { # 未读邮件跳过
  206. continue;
  207. }
  208. if ($m->isExistReward()) { # 包含附件,
  209. if (!$m->isDrawed()) { # 且附件尚未领取的,不能删除,跳过
  210. continue;
  211. }
  212. }
  213. self::delMail($zoneid, $uid, $m->mailId); # 规则: 附件领取后就可以删除邮件
  214. $n++;
  215. }
  216. return Resp::ok(array('num' => $n)); # 返回删除数量
  217. }
  218. // </editor-fold>
  219. //
  220. // <editor-fold defaultstate="collapsed" desc=" 插入邮件">
  221. /**
  222. * 系统邮件 - 发送月卡奖励
  223. * @param type $zoneid
  224. * @param type $uid
  225. * @param type $rank
  226. */
  227. public static function SendMonthlyVIPDailyReward($zoneid, $uid, $cardName, $reward) {
  228. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "月卡奖励", #
  229. $cardName . "每日奖励", $reward);
  230. self::InsertMail($zoneid, $uid, $mail);
  231. }
  232. /**
  233. * 系统邮件 - 发送竞技场赛季排行榜奖励
  234. * @param type $zoneid
  235. * @param type $uid
  236. * @param type $rank
  237. */
  238. public static function SendPvpRankReward_Season($zoneid, $uid, $rank) {
  239. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  240. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  241. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  242. $arr = explode(',', $rkrwd->reward_season);
  243. $itemid = $arr[0];
  244. $num = $arr[1];
  245. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场赛季上榜奖励", #
  246. "恭喜您在上赛季的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  247. "$itemid,$num");
  248. self::InsertMail($zoneid, $uid, $mail);
  249. break;
  250. }
  251. }
  252. }
  253. /**
  254. * 系统邮件 - 发送竞技场每日排行榜上榜奖励
  255. * @param type $zoneid
  256. * @param type $uid
  257. * @param type $rank
  258. */
  259. public static function SendPvpRankReward_Lastday($zoneid, $uid, $rank) {
  260. foreach (GameConfig::pvp_rankreward() as $rkrwd) {
  261. isEditor() and $rkrwd = new \sm_pvp_rankreward();
  262. if ($rank >= $rkrwd->minRank and $rank <= $rkrwd->maxRank) {
  263. $arr = explode(',', $rkrwd->reward_day);
  264. $itemid = $arr[0];
  265. $num = $arr[1];
  266. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "竞技场每日上榜奖励", #
  267. "恭喜您在昨天的竞技场战斗中获得总榜" . $rkrwd->rankName . "的奖励", #
  268. "$itemid,$num");
  269. self::InsertMail($zoneid, $uid, $mail);
  270. break;
  271. }
  272. }
  273. }
  274. /**
  275. * 删档内侧补偿邮件
  276. * @param type $zoneid
  277. * @param type $uid
  278. * @param type $name
  279. * @param type $content
  280. */
  281. public static function SendDelTestMail($zoneid, $uid, $name, $content) {
  282. $arr = explode(',', $content);
  283. $itemid = $arr[0];
  284. $num = intval($arr[1]) * 2; # 2倍返还
  285. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "删档内侧补偿", #
  286. "感谢您在之前的删档内侧活动中充值购买$name.", "$itemid, $num");
  287. self::InsertMail($zoneid, $uid, $mail);
  288. }
  289. /**
  290. * 测试道具邮件
  291. * @param type $zoneid
  292. * @param type $uid
  293. * @param type $itemid
  294. * @param type $num
  295. */
  296. public static function SendTestItemsMail($zoneid, $uid, $itemid, $num) {
  297. $mail = new Ins_Email(null, enum_Mail_Type::SysTemMail, "内部测试-道具发放邮件", #
  298. "请领取", "$itemid, $num");
  299. self::InsertMail($zoneid, $uid, $mail);
  300. }
  301. // </editor-fold>
  302. //
  303. // <editor-fold defaultstate="collapsed" desc=" 公会邮件 ">
  304. /**
  305. * 系统邮件 - 公会申请被拒,通知玩家
  306. * @param type $zoneid
  307. * @param type $uid
  308. * @param type $rank
  309. */
  310. public static function SendGuildApplyRefusedMail($zoneid, $uid, $guildName) {
  311. $mail = new Ins_Email(null, enum_Mail_Type::GuildApplyRefuseMail, "公会申请结果", #
  312. "很遗憾" . $guildName . "公会拒绝了您的加入申请", "", "公会");
  313. self::InsertMail($zoneid, $uid, $mail);
  314. }
  315. /**
  316. * 系统邮件 - 公会捐献碎片结算
  317. * @param type $zoneid
  318. * @param type $uid
  319. * @param type $rank
  320. */
  321. public static function SendGuildDonateSettle($zoneid, $uid, $chipArr) {
  322. $itemId = $chipArr[0];
  323. $itemNum = $chipArr[1];
  324. $content = $itemNum == null ? "请求捐献结算时间截止,没有得到捐献碎片" : "请求捐献结算时间截止,领取已获得碎片";
  325. $mail = new Ins_Email(null, enum_Mail_Type::GuildDonateSettle, "公会捐献碎片结算", #
  326. $content, "$itemId, $itemNum", "公会");
  327. self::InsertMail($zoneid, $uid, $mail);
  328. }
  329. /**
  330. * 系统邮件 - 公会钻石礼包奖励结算
  331. * @param type $zoneid
  332. * @param type $uid
  333. * @param type $rank
  334. */
  335. public static function SendGuildCashGiftReward($zoneid, $uid, $itemId, $num) {
  336. $mail = new Ins_Email(null, enum_Mail_Type::GuildCashGiftReward, "公会礼包回赠", #
  337. "系统回赠礼品", "$itemId, $num", "公会");
  338. self::InsertMail($zoneid, $uid, $mail);
  339. }
  340. /**
  341. * 公会公告邮件
  342. * @param type $zoneid
  343. * @param type $uid
  344. * @param type $content
  345. */
  346. public static function SendGuildNoticeMail($zoneid, $uid, $title, $content) {
  347. $mail = new Ins_Email(null, enum_Mail_Type::GuildNoticeMail, $title, #
  348. $content, "", "公会");
  349. self::InsertMail($zoneid, $uid, $mail);
  350. }
  351. // </editor-fold>
  352. //
  353. // <editor-fold defaultstate="collapsed" desc=" 辅助方法 ">
  354. /**
  355. * 插入邮件
  356. * @param int $zoneid
  357. * @param string $uid
  358. * @param Ins_Email $mail
  359. */
  360. private static function InsertMail($zoneid, $uid, $mail) {
  361. $mem = gMem();
  362. $key_id = MemKey_User::Mail_CurId_int($zoneid, $uid);
  363. $key_queue = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  364. $mail->insertts = now();
  365. $mail->mailId = $mem->increment($key_id);
  366. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) { # 重试下
  367. $mail->mailId = $mem->increment($key_id);
  368. if (!$mem->hsetnx($key_queue, $mail->mailId, $mail)) {
  369. // todo: 重试都没能成功的话, 记录下日志, log err;
  370. CLog::err('create sysmail failed! id:' . JsonUtil::encode($mail), "EmailProc");
  371. }
  372. }
  373. self:: logMail($zoneid, $uid, $mail); # 将邮件写入Mysql中
  374. CornerSignEventProc::OnNewMails();
  375. return $mail->mailId;
  376. }
  377. /**
  378. * 回写mail数据
  379. * @param type $zoneid
  380. * @param type $uid
  381. * @param Ins_Email $mail
  382. */
  383. private static function updateMail($zoneid, $uid, $mail) {
  384. gMem()->hset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mail->mailId, $mail);
  385. }
  386. /**
  387. * 批量回写mail数据
  388. * @param type $zoneid
  389. * @param type $uid
  390. * @param dic<mailId, EmailModel> $mails
  391. */
  392. private static function updateMails($zoneid, $uid, $mails) {
  393. gMem()->hmset(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mails);
  394. }
  395. /**
  396. *
  397. * @param type $zoneid
  398. * @param type $uid
  399. * @param Ins_Email $mail
  400. */
  401. private static function logMail($zoneid, $uid, $mail) {
  402. $data = array(
  403. 'mailId' => $mail->mailId,
  404. 'zoneid' => $zoneid,
  405. 'appendix' => $mail->appendix,
  406. 'type' => $mail->type,
  407. 'sender_name' => $mail->sender_name,
  408. 'sender_uid' => $mail->sender_uid,
  409. 'to_uid' => $uid, # # this mail is send to me 啊.
  410. 'title' => $mail->title,
  411. 'content' => $mail->content,
  412. 'tag' => $mail->tag
  413. );
  414. daoInst()->insert('tab_mailrecord')->data($data)->exec();
  415. }
  416. /**
  417. * 更新邮件的领取记录
  418. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  419. * 0 created at 言灵世界1.0
  420. * @param type $ids
  421. */
  422. static function logMailDrawed($ids, $uid, $zoneid) {
  423. daoInst()->update(self::MailLog_TableName)->data(array(
  424. 'drawedts' => now()
  425. ))->where('mailId')->in($ids)->
  426. andWhere('zoneid')->eq($zoneid)->
  427. andWhere('to_uid')->eq($uid)->
  428. exec();
  429. }
  430. /**
  431. * 更新邮件的读取/打开记录
  432. * @version 1 这里邮件id不是唯一, 需要联合uid一起改.--晨叶反馈于2020.5.21
  433. * 0 created at 言灵世界1.0
  434. * @param type $ids
  435. */
  436. static function logMailReaded($ids, $uid, $zoneid) {
  437. daoInst()->update(self::MailLog_TableName)->data(array(
  438. 'readts' => now()
  439. ))->where('mailId')->in($ids)->
  440. andWhere('zoneid')->eq($zoneid)->
  441. andWhere('to_uid')->eq($uid)->
  442. exec();
  443. }
  444. /**
  445. * 刷新系统派发邮件到玩家邮件列表
  446. * @param int $zoneid
  447. * @param string $uid
  448. * @return void
  449. */
  450. private static function refreshSysMail($zoneid, $uid) {
  451. $mem = gMem();
  452. $sysMailQueue = GameConfig::sysmail(); # 取系统消息列表
  453. if (!$sysMailQueue) {
  454. return; # 系统消息为空
  455. }
  456. $key = MemKey_User::Mail_SysRecord_set($zoneid, $uid); # memkey
  457. $record = $mem->smembers($key); # 系统邮件处理记录,在数据集过大以前, 个人认为全部获取比较高效 --王刚,所以系统邮件不能太多呢(后面取已处理最大id,做优化吧)
  458. foreach ($sysMailQueue as $sysId => $sysMail) {
  459. isEditor() and $sysMail = new \sm_sysmail(); # 辅助方法.
  460. if (!StlUtil::arrayContains($record, $sysId)) { # 判断尚未处理此邮件
  461. $ts = now();
  462. if ($ts > $sysMail->endts) { # 已经过期的系统邮件
  463. $mem->sadd($key, $sysId); # 记录已经领取此邮件, 但不插入玩家邮件列表了.
  464. continue; # 继续处理下一封
  465. }
  466. if ($ts < $sysMail->startts) {
  467. continue; # 系统邮件尚未生效, 跳过
  468. } # else => 有效期内,继续处理
  469. $mail = new Ins_Email($sysMail); # 创建邮件
  470. $mail->type = enum_Mail_Type::SysTemMail; # 设置邮件类型为系统邮件
  471. $mail->sender_uid = $sysMail->id; # 设置uid为系统邮件id
  472. $mail->sender_name = "系统"; # 设置发送者昵称为系统
  473. self::InsertMail($zoneid, $uid, $mail); # 插入邮件
  474. $mem->sadd($key, $sysId); # 记录已经领取此邮件
  475. }
  476. }
  477. }
  478. /**
  479. * 清理过期邮件
  480. * @param string $zoneid
  481. * @param string $uid
  482. * @return void
  483. */
  484. private static function clearExpireMails($zoneid, $uid) {
  485. $ts = now();
  486. $mem = gMem();
  487. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  488. $arr = $mem->hgetall($key); # 所有邮件
  489. $del = array_filter((array) $arr, function ($v) use ($ts) {
  490. $email = new Ins_Email($v);
  491. return $email->ExpireTs() < $ts; # 选出过期邮件
  492. });
  493. if (count($del)) { # >0
  494. $mem->hdel($key, array_keys($del)); # 批量清除
  495. }
  496. }
  497. /**
  498. * 获取邮件序列
  499. * @param int $zoneid
  500. * @param string $uid
  501. * @return array
  502. */
  503. private static function getMailQueue($zoneid, $uid) {
  504. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid); # redis-key:= 玩家邮件列表
  505. $keys = gMem()->hkeys($key); # 拉取所有id
  506. // var_dump($keys);
  507. sort($keys); # 排序
  508. $mkeys = array_slice($keys, 0, self::MaxMailContent); # 取固定数量100
  509. // var_dump($mkeys);
  510. $mails = (array) gMem()->hmget($key, $mkeys); # mget
  511. $ret = array_map(function ($v) {
  512. return new Ins_Email($v); # 装箱
  513. }, $mails);
  514. return array_values($ret);
  515. }
  516. /**
  517. * 获取邮件
  518. * @param int $zoneid
  519. * @param string $uid
  520. * @param int $mailId
  521. * @return Ins_Email
  522. */
  523. private static function getMail($zoneid, $uid, $mailId) {
  524. $m = gMem()->hget(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  525. my_Assert($m, ErrCode::email_not_found);
  526. return new Ins_Email($m);
  527. }
  528. /**
  529. * 删除邮件
  530. * @param int $zoneid
  531. * @param string $uid
  532. * @param int $mailId
  533. * @return int 删除的邮件数量, (0,1)
  534. */
  535. private static function delMail($zoneid, $uid, $mailId) {
  536. return gMem()->hdel(MemKey_User::Mail_Queue_hash($zoneid, $uid), $mailId);
  537. }
  538. /**
  539. * 清空邮件列表
  540. * @param int $zoneid
  541. * @param string $uid
  542. * @return int 删除邮件的条数, (0,n)
  543. */
  544. private static function clearMailQueue($zoneid, $uid) {
  545. $key = MemKey_User::Mail_Queue_hash($zoneid, $uid);
  546. $n = gMem()->hlen($key); # 先看总共有多少邮件, Ps.返回值要用
  547. gMem()->delete($key); # 删除邮件列表
  548. return $n;
  549. }
  550. // </editor-fold>
  551. }