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- <?php
- namespace loyalsoft;
- /*
- * To change this license header, choose License Headers in Project Properties.
- * To change this template file, choose Tools | Templates
- * and open the template in the editor.
- */
- namespace loyalsoft;
- /**
- * Description of CollegeInfo
- *
- * @author cyzhao
- */
- class Info_College extends Object_ext{
- /**
- * 当前所在的级别
- */
- public $collegeId = 1;
- /// <summary>
- /// 所处的课程id
- /// </summary>
- public $courseId = 1001;
-
- /**
- * 将领取课程奖励的保存在这
- * @var type
- */
- public $comCourseList = array();
- /// <summary>
- /// 任务卡信息
- /// </summary>
- //public List<missCourseItem> compMissCardList = new List<missCourseItem>();
- public $compMissCardDic=null;
-
- /**
- * 当前课程进度,进入下一个课程清0
- * @var type
- */
- public $progress = 0;
-
- /**
- * 年级奖励领取记录
- * @var type
- */
- public $collegeRewardList = array();
-
- /**
- *
- * @var type
- */
- public $maskCollege = 0;
- /**
- * 构造函数
- * @param type $args
- */
- public function __construct($args = null) {
- if($args == null){
- $this->compMissCardDic = new \stdClass();
- } else {
- parent::__construct($args);
- }
- }
-
- public function initialize() {
- // $this->compMissCardDic = new \stdClass();
- // $dic = GameConfig::course_getItem($this->courseId);
- // $misslist = explode(',',$dic->misslist);
- // foreach ($misslist as $id) {
- // $item = new ins_missCourseItem();
- // $item->initialize($id);
- // $this->compMissCardDic->$id = $item;
- // }
- $this->initCompMissCardDic();
- }
-
- public function initCompMissCardDic() {
- $this->compMissCardDic = new \stdClass();
- $dic = GameConfig::course_getItem($this->courseId);
- $misslist = explode(',',$dic->misslist);
- foreach ($misslist as $id) {
- $item = new ins_missCourseItem();
- $item->initialize($id);
- $this->compMissCardDic->$id = $item;
- }
- }
-
- /**
- * 修改任务卡状态
- * @param type $id
- * @param type $state
- */
- public function modifyTaskCardState($id,$state) {
- if(!StlUtil::dictHasProperty($this->compMissCardDic, $id)){
- return;
- }
- $this->compMissCardDic->$id->type = $state;
- $this->progress += 1;
- }
-
- public function updataCourseNew() {
- //检测是否到下一年级
- // $collegeDic = GameConfig::college_getItem($this->collegeId);
- // if(in_array($this->courseId +1,explode(',', $collegeDic->cList))){
- // $this->courseId += 1;
- // $this->initCompMissCardDic();
- // $this->progress = 0;
- // } else {
-
- $this->collegeRewardList[] = $this->collegeId;
- $this->collegeId += 1;
- $newCollegeDic = GameConfig::college_getItem($this->collegeId);
- if($newCollegeDic == null){
- $this->maskCollege = Enum_College::finish;
- $this->collegeId -= 1;
- } elseif ($newCollegeDic != null && $newCollegeDic->cList == null) {
- $this->maskCollege = Enum_College::update;
- } else {
- $cList = explode(',', $newCollegeDic->cList);
- $this->courseId = $cList[0];
- $this->initCompMissCardDic();
- }
- // }
- }
-
- /**
- *
- */
- public function updataCourse() {
- $this->comCourseList[] = $this->courseId;
- //检测是否到下一年级
- $collegeDic = GameConfig::college_getItem($this->collegeId);
- if(in_array($this->courseId +1,explode(',', $collegeDic->cList))){
- $this->courseId += 1;
- $this->initCompMissCardDic();
- $this->progress = 0;
- }
-
- // else {
- // $this->collegeId += 1;
- // $newCollegeDic = GameConfig::college_getItem($this->collegeId);
- // $cList = explode(',', $newCollegeDic->cList);
- // $this->courseId = $cList[0];
- // $this->initCompMissCardDic();
- // $this->progress = 0;
- // }
- }
-
- public function checkCollege() {
- if($this->maskCollege == Enum_College::update){
- $dic = GameConfig::college_getItem($this->collegeId);
- if($dic != null && $dic->cList != null){
- $this->maskCollege = 0;
- $cList = explode(',', $dic->cList);
- $this->courseId = $cList[0];
- $this->initCompMissCardDic();
- }
- }
- }
-
-
- }
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