using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Funly.SkyStudio { [Serializable] public class ProfileFeatureSection { public string sectionTitle; public string sectionKey; public string sectionIcon; public ProfileFeatureDefinition[] featureDefinitions; public ProfileFeatureSection(string sectionTitle, string sectionKey, ProfileFeatureDefinition[] featureDefinitions) { this.sectionTitle = sectionTitle; this.sectionKey = sectionKey; this.featureDefinitions = featureDefinitions; } } }