using System.Collections; using System.Collections.Generic; using UnityEngine; public class MyCharacterController : MonoBehaviour { //½ÇÉ«¿ØÖÆÆ÷ private CharacterController cc; //ËÙ¶È public float speed = 10; // Start is called before the first frame update void Start() { cc = GetComponent(); } // Update is called once per frame void Update() { float x = Input.GetAxis("Horizontal"); float y = Input.GetAxis("Vertical"); if (x != 0 || y != 0) { cc.SimpleMove(new Vector3(x, 0, y) * speed); } } }