using UnityEngine; using System.Collections; using System; /// /// 常量定义 /// public class Const { // 客户端逻辑版本号 (前置版本号) public const string ClientVersion = "1.0.3"; // 客户端资源基带版本号 public const int ClientResVersion = 0; // 默认网络超时时间 public const int NetDefaultTimeOut = 15000; // 默认创建组件间隔事件 public const float WidgetSpaceTime = 0.05f; // 动态卸载资源的延迟时间 public const float UnloadResDelay = 5.0f; /// /// 游戏最大帧率 /// public static int GAME_MAX_FRAME = 60; /// /// 游戏配置数据本地缓存文件路径 /// public static readonly string ServerConfigFileName = UnityHelper.GetUserDataPath() + "scfg.bs"; /// /// 游戏本地配置数据文件路径 /// public static readonly string LocalConfigFileName = UnityHelper.GetUserDataPath() + "Local.conf"; /// /// 金币在物品表里的值 /// public const string Gold = "1"; /// /// 钻石在物品表里的值 /// public const string Cash = "2"; /// /// 体力在物品表里的值 /// public const string Tili = "3"; /// /// 友情值在物品表的值 /// public const string Friend = "4"; /// /// 高级抽奖券在物品表里的值 /// public const int ChouJiang1 = 305001; /// /// 中级抽奖券在物品表里的值 /// public const int ChouJiang2 = 305002; /// /// 低级抽奖券在物品表里的值 /// public const int ChouJiang3 = 305003; /// /// 打车券在物品表里的值 /// public const int Dachequan = 305007; /// /// 扫荡券在物品表里的值 /// public const int Sweep = 305008; } /// /// 英雄基础属性值枚举 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum ERoleBaseProperty { /// /// 默认值,初始值,最小值 /// EHERO_PROPERTY_NONE = 0, /// /// 当前等级 /// EHERO_PROPERTY_LV, /// /// 当前hp /// EHERO_PROPERTY_HP, /// /// 当前星级,对应枚举EHeroStar /// EHERO_PROPERTY_STAR, /// /// 当前品阶, 对应EHeroQuality枚举 /// EHERO_PROPERTY_QUALITY, /// /// 当前经验值 /// EHERO_PROPERTY_EXP, /// /// 技能1等级 /// EHERO_PROPERTY_SKILL1LV, /// /// 技能2等级 /// EHERO_PROPERTY_SKILL2LV, /// /// 技能3等级 /// EHERO_PROPERTY_SKILL3LV, /// /// 技能4等级 /// EHERO_PROPERTY_SKILL4LV, /// /// 最大值 /// EHERO_PROPERTY_MAX, } /// /// 角色动态附加属性 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum ERoleExtendProperty { /// /// 默认值,初始值 /// EHERO_PROPERTYEX_NONE = 0, /// /// 战斗力 /// EHERO_PROPERTYEX_POWERVALUE, /// /// 力量值 /// EHERO_PROPERTY_S, /// /// 洞察值 /// EHERO_PROPERTY_P, /// /// 耐力值 /// EHERO_PROPERTY_E, /// /// 魅力值 /// EHERO_PROPERTY_C, /// /// 科技值 /// EHERO_PROPERTY_I, /// /// 敏捷值 /// EHERO_PROPERTY_A, /// /// 幸运值 /// EHERO_PROPERTY_L, /// /// 当前HP上限 /// EHERO_PROPERTYEX_HPMAX, /// /// 物理攻击 /// EHERO_PROPERTYEX_PHYSICALATK, /// /// 魔法攻击 /// EHERO_PROPERTYEX_MAGICATK, /// /// 物理护甲 /// EHERO_PROPERTYEX_PHYSICALDEF, /// /// 魔法抗性 /// EHERO_PROPERTYEX_MAGICDEF, /// /// 物理暴击 /// EHERO_PROPERTYEX_PHYSICALCRIT, /// /// 魔法暴击 /// EHERO_PROPERTYEX_MAGICCRIT, /// /// 闪避 /// EHERO_PROPERTYEX_DODGE, /// /// 生命回复 /// EHERO_PROPERTYEX_HPRECOVER, /// /// 能量回复 /// EHERO_PROPERTYEX_POWERRECOVER, /// /// 物理穿透 护甲穿透 /// EHERO_PROPERTYEX_PHYSICALDEFBREAK, /// /// 魔法穿透 /// EHERO_PROPERTYEX_MAGICDEFBREAK, /// /// 吸血 /// EHERO_PROPERTYEX_BLOODSUCK, /// /// 降低耗能 /// EHERO_PROPERTYEX_POWEREFFECT, /// /// 治疗加成 /// EHERO_PROPERTYEX_CUREEFFECT, /// /// 技能等级提升 /// EHERO_PROPERTYEX_SKILLLEV, /// /// 命中 /// EHERO_PROPERTYEX_HITTARGET, /// /// 沉默抵抗 /// EHERO_PROPERTYEX_SILENCEDEF, /// /// 控制抵抗 /// EHERO_PROPERTYEX_CONTROLDEF, /// /// 最大值 /// EHERO_PROPERTYEX_MAX, } /// /// 英雄装备标识 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum ERoleEquipPart { /// /// 第一件装备 /// EHERO_QUIP_1 = 0, /// /// 第二件装备 /// EHERO_QUIP_2 = 1, /// /// 第三件装备 /// EHERO_QUIP_3 = 2, /// /// 第四件装备 /// EHERO_QUIP_4 = 3, /// /// 第五件装备 /// EHERO_QUIP_5 = 4, /// /// 第六件装备 /// EHERO_QUIP_6 = 5, /// /// 最大值 /// EHERO_QUIP_MAX, } /// /// 英雄品阶 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum ERoleQuality { /// /// 初始值默认值 /// EHERO_QUALITY_NONE = 0, /// /// 白色 /// EHERO_QUALITY_WHITE = 1, /// /// 绿色 /// EHERO_QUALITY_GREEN, /// /// 绿色+1 /// EHERO_QUALITY_GREEN1, /// /// 蓝色 /// EHERO_QUALITY_BLUE, /// /// 蓝色+1 /// EHERO_QUALITY_BLUE1, /// /// 蓝色+2 /// EHERO_QUALITY_BLUE2, /// /// 紫色 /// EHERO_QUALITY_PURPLE, /// /// 紫色+1 /// EHERO_QUALITY_PURPLE1, /// /// 紫色+2 /// EHERO_QUALITY_PURPLE2, /// /// 紫色+3 /// EHERO_QUALITY_PURPLE3, /// /// 紫色+4 /// EHERO_QUALITY_PURPLE4, /// /// 橙色 /// EHERO_QUALITY_ORANGE, /// /// 橙色+1 /// EHERO_QUALITY_ORANGE1, /// /// 橙色+2 /// EHERO_QUALITY_ORANGE2, /// /// 红色 /// EHERO_QUALITY_RED, /// /// 红色+1 /// EHERO_QUALITY_RED1, /// /// 最大值 /// EHERO_QUALITY_MAX, } /// /// 英雄星级 /// [Obsolete("清理无效代码-gwang,2022.6.29",true)] public enum ERoleStar { /// /// 无星级 /// EHERO_STAR_0, /// /// 一星级 /// EHERO_STAR_1, /// /// 二星级 /// EHERO_STAR_2, /// /// 三星级 /// EHERO_STAR_3, /// /// 四星级 /// EHERO_STAR_4, /// /// 五星级 /// EHERO_STAR_5, } /// /// 英雄类型 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum ERoleType { /// /// 居民类型, 策划设计居民不具备战斗能力 /// EHERO_TYPE_DWELLER = 0, /// /// 力量型战斗人员 /// EHERO_TYPE_STRENGTH = 1, /// /// 敏捷型战斗人员 /// EHERO_TYPE_AGILITY = 2, /// /// 智力型战斗人员 /// EHERO_TYPE_INTELLIGENCE = 3, } /// /// 性别枚举 /// [Obsolete("清理无效代码-gwang,2022.6.29",true)] public enum ERoleSexType { /// /// 无 /// EHERO_SEX_NONE, /// /// 男性 /// EHERO_SEX_MALE, /// /// 女性 /// EHERO_SEX_FEMALE, } /// /// 奖励物品类型 /// public enum EItemType { /// /// 默认值,初始值,错误值 /// EIT_NONE = 0, /// /// 金币 /// EIT_GOLD = 1, /// /// 宝石 /// EIT_GEM = 2, /// /// 经验值 /// EIT_EXP = 3, /// /// 上限,最大值 /// EIT_AUTOMAX, } /// /// 物品等级定义 /// [Obsolete("清理无效代码-gwang,2022.6.29", true)] public enum EItemLevel { /// /// 默认值 /// EIL_DEFAULT = 0, /// /// 白色 /// EIL_WHITE = 1, /// /// 绿色 /// EIL_GREEN = 2, /// /// 蓝色 /// EIL_BLUE = 3, /// /// 紫色 /// EIL_PURPLE = 4, /// /// 橙色 /// EIL_ORANGE = 5, /// /// 红色 /// EIL_RED = 6, /// /// 最大值 /// EIL_AUTOMAX, }