using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Newtonsoft.Json.Linq;
using System;
public class ShenmiaoInfo
{
///
/// 新手祈愿是否已经完成 0:没有
///
public int isComNewWish { get; set; }
public Dictionary activeDic = new Dictionary();
public void Initlize(JToken data)
{
Utils.LoadObject(data, this);
this.activeDic.Clear();
JObject jactiveDic = JObject.Parse(data["activeDic"].ToString());
foreach (KeyValuePair kv in jactiveDic)
{
Ins_Active n = new Ins_Active();
n.Initlize(kv.Value);
this.activeDic[int.Parse(kv.Key)] = n;
}
}
}