using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace LoyalSoftSDK { public class LoyalGameSDKIOS : LoyalGameSDK { public override void Init() { } public override void Login(bool autoLogin) { } public override void Login(string plant) { } public override void Logout() { } public override void Restar() { } public override void FoceExit() { } public override void SubmitGameData(LoyalGameExtraData extraData) { throw new NotImplementedException(); } public override void ExitGame(LoyalGameExtraData extraData) { throw new NotImplementedException(); } public override void Pay(LoyalGamePayData payData) { throw new NotImplementedException(); } public override void OpenUrl(string url) { throw new NotImplementedException(); } public override void CallOther(string funcName, params object[] param) { throw new NotImplementedException(); } } }