using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
///
/// 场景组件 探索组件
///
public class SceneEventExplore : MonoBehaviour
{
///
/// 1.区域 2.NPC 3.道具 4.剧情 5.结界 6.其他
///
public enum ExploreType
{
Area = 1,
Npc = 2,
Item = 3,
Plot = 4,
Border = 5,
Other = 6,
}
public ExploreType explore;
public int id = 0;
public string param = "";
public string tips = "";
public void Start()
{
AssemblyHelper.Instance.BindScript("SceneEventExploreLogic", this.gameObject);
}
}