using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityGameFramework.Runtime; /// /// 场景组件 探索组件 /// public class SceneEventExplore : MonoBehaviour { /// /// 1.区域 2.NPC 3.道具 4.剧情 5.结界 6.其他 /// public enum ExploreType { Area = 1, Npc = 2, Item = 3, Plot = 4, Border = 5, Other = 6, } public ExploreType explore; public int id = 0; public string param = ""; public string tips = ""; public void Start() { AssemblyHelper.Instance.BindScript("SceneEventExploreLogic", this.gameObject); } }