namespace Chronos
{
///
/// Indicates the state of time.
///
public enum TimeState
{
///
/// Time is accelerated (time scale > 1).
///
Accelerated,
///
/// Time is in real-time (time scale = 1).
///
Normal,
///
/// Time is slowed (0 < time scale < 1).
///
Slowed,
///
/// Time is paused (time scale = 0).
///
Paused,
///
/// Time is reversed (time scale < 0).
///
Reversed
}
}